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Author Topic: SAS Most Awesome Modact 3.04b (no longer available)  (Read 124046 times)

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Gerson

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Re: SAS Most Awesome Modact 3.0 for 4.101
« Reply #108 on: April 27, 2011, 02:50:18 PM »

Thanks Cirx
Ill wait for UP 3.0
2 weeks?!?!?!?!?!
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stranger

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Re: SAS Most Awesome Modact 3.0 for 4.101
« Reply #109 on: April 28, 2011, 05:40:35 AM »


2 weeks
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leonhart

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Re: SAS Most Awesome Modact 3.0 for 4.101
« Reply #110 on: April 28, 2011, 09:57:24 AM »

hi, is there any way to change the welcome screen? like a fw190 instead of the bf109. thanks.
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SAS~Storebror

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Re: SAS Most Awesome Modact 3.0 for 4.101
« Reply #111 on: April 28, 2011, 10:54:55 AM »

A butcher bird? No problem, here you go: https://www.mediafire.com/?no747a3x6f13s06
Just put this file into the "#SAS/XTD/gui" subfolder of your IL-2 gamepath, overwriting the existing "background.tga" which resides there already.

Best regards - Mike
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BravoFxTrt

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Re: SAS Most Awesome Modact 3.0 for 4.101
« Reply #112 on: April 28, 2011, 11:53:36 AM »

He he Nice one Mike. Lol.
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leonhart

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Re: SAS Most Awesome Modact 3.0 for 4.101
« Reply #113 on: April 28, 2011, 03:36:56 PM »

Hey thanks mister mike.
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leonhart

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Re: SAS Most Awesome Modact 3.0 for 4.101
« Reply #114 on: April 29, 2011, 05:16:16 AM »

hi, it seems that the more mods i place into #SAS folder the longer it loads up the game, is this normal? thanks.
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SAS~Storebror

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Re: SAS Most Awesome Modact 3.0 for 4.101
« Reply #115 on: April 29, 2011, 05:19:56 AM »

Yes, that's normal.
The only thing going faster the more you add to it is an elevator, and even that just in one direction.

Best regards - Mike
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SAS~Storebror

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Re: SAS Most Awesome Modact 3.0 for 4.101
« Reply #116 on: April 29, 2011, 07:18:46 AM »

Why don't you just wait until Ultrapack 3 is released?
That way you will have most of the task done already and can put those few planes manually in which are still missing, instead of dealing with mods coming from two completeley different base game versions (Modact 3 = IL-2 4.10.1, Ultrapack 2 = IL-2 4.09).

Best regards - Mike
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Music

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Re: SAS Most Awesome Modact 3.0 for 4.101
« Reply #117 on: May 01, 2011, 11:56:36 PM »

Has any body been able to get any smoke mods to work?, My carrier crew mods works, but no others seem to be working. That makes it obvious that the activator works, (carrier crew mos is in #SAS folder), but nothing else does, no matter which folder I try. ???

I've looked for #SAS mods for v3., and have come up with none. :'(

Thanks in advance.  :c)

Claymore

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Re: SAS Most Awesome Modact 3.0 for 4.101
« Reply #118 on: May 02, 2011, 03:17:40 AM »

downloaded this modact looks great but very laggy on my p.c for some reason and thats just single player and thats when i can get it too boot up,as not very shall we say technical i took it off my system as cannot connect to hyperlobby,as i said being a noob i dont know if i should even try connecting with hyperlobby or is there another program for online fun.
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leonhart

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Re: SAS Most Awesome Modact 3.0 for 4.101
« Reply #119 on: May 02, 2011, 04:29:38 AM »

Hi, can anyone tell me where is this second load up screen located, because i want to change it into something else, thanks.
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