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Author Topic: B-25's additional cockpits & loadouts, air-to-ground gunners  (Read 24324 times)

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Twister

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B-25's additional cockpits & loadouts, air-to-ground gunners
« on: April 17, 2011, 09:06:11 AM »



This mod is an alternative to old AAA B-25 cockpit mod, but also contains additional weapons loadouts, that why this warning notice is placed here.
Mod gives 3 more cockpit positions, compared to AAA cockpit mod: co-pilot, waist gunners positions for H-1 & Bendix turret operator position for G-1 & C-25.


Bendix turret periscope view

UPDATE: Six .50 cal turret machine-guns is not a dead weight on ground attack missions anymore - AI gunners now can use it to shoot ground tagets.

Weapon loadouts extension or "Strafers" mainly focused on naval weaponry.
Additional loadouts to experiment with:

40x parafrag bombs
40x parafrag bombs + 8x 5" HVAR
8x 5" AP HVAR rockets
6x Mk 53 charges +8x 5"AP HVAR
8x Mk 53 deepcharges
8x Mk 53 charges +4x Mk 25 markers
Mk 34 torpedo + 8x 5" AP HVAR
Mk 34 torpedo +4x Mk 25 markers
Mk 34 torpedo + 8x Mk 24 flares
Mk 34 torpedo +4x Mk 53 charges
2x Mk 34 torpedoes

for B-25J-1 in v4.10_ only:

4x RAZON guided bombs
2x SWOD Mk 9 "Bat" bombs

U can get Mk 24 flares, Mk 25 markers, Mk34 torpedoes & Mk53 deep charges with P2V Neptune mod by Flakiten, Nightshifter & Jolly (posted by SAS~CirX): https://www.sas1946.com/main/index.php/topic,774.0.html

Download link: http://www.gamefront.com/files/20322738/B_25_110511_rar

Altertive link (by ryan55510) : https://www.mediafire.com/download/mkbn47eiimf8tc4/B-25_110511.rar


To install, remove previous version of my mod and unpack the RAR folder to your \MODS directory. U will, probably, have to comment old AAA B-25's cockpit mods, if U have some.

Have fun !
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Boelcke

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Re: B-25H-1 Strafer additional cockpits & loadouts
« Reply #1 on: April 19, 2011, 01:16:40 AM »

wow, looks very nice, thx :)
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SAS~Malone

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Re: B-25H-1 Strafer additional cockpits & loadouts
« Reply #2 on: April 19, 2011, 02:24:37 AM »

thanx, Twister!  8)
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.....taking fun seriously since 1968.....  8)

woofiedog

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Re: B-25H-1 Strafer additional cockpits & loadouts
« Reply #3 on: April 19, 2011, 04:11:53 AM »

Wicked... Thank's
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stranger

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Re: B-25H-1 Strafer additional cockpits & loadouts
« Reply #4 on: April 19, 2011, 06:47:00 AM »

awfully efficient ;D
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w

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Re: B-25H-1 Strafer additional cockpits & loadouts
« Reply #5 on: April 19, 2011, 08:43:30 AM »

I d/l this and dropped into my UP201 4.09M MODS folder and nothing is different in the H1 cockpit

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Twister

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Re: B-25H-1 Strafer additional cockpits & loadouts
« Reply #6 on: April 20, 2011, 01:31:24 PM »

I d/l this and dropped into my UP201 4.09M MODS folder and nothing is different in the H1 cockpit
Probably, old AAA mod loaded first. Comment it by placing '-' sign as first symbol in folder name.

Curriently working on similar B-25G-1 Strafer mod. It have more cockpits, player control over Bendix turret, and gunners, capable to target and strafe ground targets. It's funny to teach AI to do bad things  8)
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BP_dFrog

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Re: B-25H-1 Strafer additional cockpits & loadouts
« Reply #7 on: April 20, 2011, 01:59:11 PM »

Can you make also versions with stock loadout ?
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Twister

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Re: B-25H-1 Strafer additional cockpits & loadouts
« Reply #8 on: April 20, 2011, 02:06:58 PM »

Can you make also versions with stock loadout ?
Stock loadouts is still here. List in first post is just a new loadouts, added with this mod.
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w

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Re: B-25H-1 Strafer additional cockpits & loadouts
« Reply #9 on: April 20, 2011, 11:48:20 PM »

 '-' sign
will do ---
thanks Twister!
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Twister

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B-25H-1 Strafer air-to-ground gunners
« Reply #10 on: April 24, 2011, 01:34:03 PM »

Well, I planned this feature for B-25G-1 first, but it turns out so, I maked this for H-1 earlier.
It's a small programming routine, that makes gunners on AI and player B-25s attack ground targets.



Strafer's gunners wreaking havoc on plane parking, riddling with bullets everything in view.



Brand new way to strafe columns - fore guns firing on ingress, turrets on egress.

Gunners control
U can instruct your gunners to shoot surface target this way - look at desired enemy target (in any cockpit or external view) and press "sight automation" button. Appropriate turrets will start tracking designated surface target and start shooting from 1 km range. To cancel target press "sight automation" button again. If U using padlock and setting or changing padlocked [ground] target, gunners will change aim accordingly.
Gunners control not working, then autopilot engaged - AI takes control.
AI planes handling own gunners by itself (one difference: on AI-controled planes, upper turret will not lock on gnd targets in fore hemisphere).

So, turn on your mood music (I prefer Walkürenritt), and go hunting with good company aboard  8)
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stranger

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Re: B-25H-1 Strafer additional cockpits & loadouts, air-to-ground gunners
« Reply #11 on: April 24, 2011, 01:55:30 PM »

 ???
oh god

*stroke*
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