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Author Topic: 1956 jets landing  (Read 1932 times)

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BT~Tarik

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1956 jets landing
« on: May 02, 2011, 07:03:39 AM »

Hey guys,
I noticed something yesterday, I don't know if it's true, but I got the feeling that the jets in jet era (sabres and Migs) are exploding quite easily. I tried to land, just like normally, but came in a little bit hard, and...Bang, the jet exploded. In another plane the gear would just have broken. Is this normal, and does anyone have this too ?
Cheers
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Dinosbacsi

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Re: 1956 jets landing
« Reply #1 on: May 02, 2011, 07:13:36 AM »

I didn't noticed anything like this. =D
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razor1uk

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Re: 1956 jets landing
« Reply #2 on: May 02, 2011, 07:16:00 AM »

Do you have realistic landings turned on?
Also faster landing &/or heavier ac need a shallower final landing approach angle when coming in and a more gradual/gentle flaring to lessen landing impact rates, that or your still going too fast.
You could put your pilot onto 'A' autopilot for landing, and watch some landing for some idea of speeds and angles - AI landings are only a guide for your aircraft (= A/C), as player aircraft cannot fly as the AI can.

It could be your coming in from to close or at a higher speed than needed - wing wagling and fish-tailing the rudder can eat some speed, but don't lose or over compensate control(s).

Practice in (either in FMB or create own LAN game) single & twin engined A/C landings to get a differing feel for different landing approach angles, as well as in your prefered jet.
Remember that you could surge/flameout your jet engine if you adjust it to quickly or have it set to low - keep some power (20%+) on for more control, better spooling up time and lower sink rates.

Practice will make for better landings, although some A/C I still can't land as good as others. I still suffer from not always being smooth enough, coming in too hot and too high (= high angle approach) which leads to bouncy or crashed landings, ground looping, running off the tarmac, hitting something (4.09m mission airfields have a frequent bug of static A/C parked on taxiways) or all of the above in some variation of magnitude.

Oh, I fly using a dual stick gamepad.
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SAS~Anto

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Re: 1956 jets landing
« Reply #3 on: May 02, 2011, 07:32:15 AM »

Razor is correct, higher speed with shallow approach is essential. If you haven't had much luck with the jets, I suggest either trying the F-86A or the F-86F-40 to get your practice up. These aircraft a bit more forgiving thanks to their wing slats and the stall warning siren. Remember rotation speed in the F-86A/E/F is around 110kts, so when landing, you want stay around 130-140kts with full flaps and gear down. You can cheat a little and flare the airbrake to burn excessive speed, but it is no replacement from proper technique (power controls sink rate, attitude controls airspeed). Once you are over the threshold and only meters above the ground, ease the power down, hit the air brake and when that airspeed starts to fall, flare ever so gently and slowly.
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BT~Tarik

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Re: 1956 jets landing
« Reply #4 on: May 02, 2011, 09:23:51 AM »

Ok, thank you guys, will try to do all this and practice :) Was just wondering why the prop Aircraft didn't explode so quickly (just gear breaking) when I make the same (rough ^^) approach.
But now I know it's just me making this, I will try to get it better.
thanks again
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SAS~Sani

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Re: 1956 jets landing
« Reply #5 on: May 02, 2011, 11:40:09 AM »

Lol,if you think korea jets are hard,just wait for vietnam era jets ;D...
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RGA

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Re: 1956 jets landing
« Reply #6 on: May 02, 2011, 11:57:41 AM »

The trick for any good landing is the descending rate. Keep it lower than 5 (whatever the unit, just look at your variometer). Of course speed does matter, but if you're coming just a bit too fast (say 30kph faster than ), in worst case you'll just overshoot the runway. Way better than a sudden bang :D
And don't bother trying a three-point-landing :P
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SAS~Tom2

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Re: 1956 jets landing
« Reply #7 on: May 02, 2011, 12:37:46 PM »

Lol,if you think korea jets are hard,just wait for vietnam era jets ;D...

Yes, please. :D
That's the stuff I look most forward to, from both Aviator Mod Team and Histo team.
I think that's the point where IL-2 will dust Flaming Biffs into oblivion. ;)
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Killer Ghost

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Re: 1956 jets landing
« Reply #8 on: May 02, 2011, 01:35:26 PM »

just an addon question.
In game how much faster do you slow down on the ground with airbrakes out compaired to airbreaks in. ( i mean after your wheels are down and just slowing down so you can taxi.
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BT~Tarik

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Re: 1956 jets landing
« Reply #9 on: May 02, 2011, 04:43:47 PM »

i think when you're still fast you slow down hard, but when you're taxiing the air doesn't stream so fast, so airbrake doesn't make effect. Well that's what i'm thinking, maybe try it out ?
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SAS~Anto

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Re: 1956 jets landing
« Reply #10 on: May 03, 2011, 08:15:06 AM »

Correct. As speed increases so does parasite drag and hence that is why at high speed an airbrake causes such rapid deceleration. At low speed i.e. taxiing, the airbrake has negligible effect (about as much as you sticking your hands out the windows!)
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