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Author Topic: IL2 1956 - The Jet Era, Version 1.33 (10/11/13)  (Read 1243031 times)

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oldschoolie

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Re: IL2 1956 - The Jet Era, Version 1.33 (10/11/13)
« Reply #1080 on: June 21, 2019, 03:44:18 AM »

I'd love to, but it's so enormous it isn't possible.Will just have to do without.
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MIG15

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Re: IL2 1956 - The Jet Era, Version 1.33 (10/11/13)
« Reply #1081 on: November 19, 2019, 08:14:27 AM »

Bugs found when flying MiG-15bis :-[.
Mainly two kind of bug:
1. Front wheel cannot rotate when taxing on the ground.
2. Gear cannot down when push gear down.
Want to know how to fix it ::(
Besides, Many thanks to the perfect mods in 1956, I can fly my favorite MiG-15s now :)
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Koty

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Re: IL2 1956 - The Jet Era, Version 1.33 (10/11/13)
« Reply #1082 on: November 20, 2019, 06:33:47 AM »

1) you taxi using differential brakes, press brake + rudder
2) possibly damage in battle

what is your game version, modact version, do you have all the necessary mods?
also, please, show us the log
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Chazene

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Re: IL2 1956 - The Jet Era, Version 1.33 (10/11/13)
« Reply #1083 on: July 07, 2020, 02:46:32 PM »

I've installed the mod, and it works, sort of. The game will ocassionally crash, I've got no idea why.
I'm running 4.12.2, with modact 5.3 with AI flyables. And it happens out of the blue. Like the game will just crash...any ideas.
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sosezi

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Re: IL2 1956 - The Jet Era, Version 1.33 (10/11/13)
« Reply #1084 on: August 05, 2020, 01:34:38 PM »

tested just now ~ no crashes to me ~ yet
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wave04

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Re: IL2 1956 - The Jet Era, Version 1.33 (10/11/13)
« Reply #1085 on: December 07, 2020, 10:14:26 AM »

Hello, I installed this mod, got the SAS Engine Mod, Modact, everything, but every time I try to add the planes to the air.ini list the game CTDs. I can't find anything relevant, please help.
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Please be patient, I'm not very smart.

throttle_control

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Re: IL2 1956 - The Jet Era, Version 1.33 (10/11/13)
« Reply #1086 on: January 05, 2021, 12:34:05 PM »

 I figured it out @ notexture. You need the 4.12.2m mega patch installed over the steam 4.12.2m patch. That is if you payed for it. the modact 5.3 can be opened with 7zip which is free and extracted into the IL2 directory.
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NatchJager

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Re: IL2 1956 - The Jet Era, Version 1.33 (10/11/13)
« Reply #1087 on: March 21, 2021, 04:32:16 PM »

Hey, my game crashes whenever I launch a missile. How do I fix that?
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SAS~GJE52

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Re: IL2 1956 - The Jet Era, Version 1.33 (10/11/13)
« Reply #1088 on: March 21, 2021, 05:43:25 PM »

what is your game version, modact version, do you have all the necessary mods?
also, please, show us the log
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NatchJager

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Re: IL2 1956 - The Jet Era, Version 1.33 (10/11/13)
« Reply #1089 on: March 21, 2021, 06:58:29 PM »

I have all necessary mods. Version 4.12.2, modactivator 5.30. The Buttons version is also correct.

There's two log files in my IL-2 folder, initlog and eventlog. Which one do I post?

Sorry for not posting that info before!
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SAS~GJE52

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Do not criticise a man until you have walked a mile in his shoes...  Then you can call him what you like, as you have his shoes ... and he is a mile away......

NatchJager

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Re: IL2 1956 - The Jet Era, Version 1.33 (10/11/13)
« Reply #1091 on: March 22, 2021, 05:44:13 PM »

Alright, I made the necessary alterations. I played a quick mission just to test it one more time. Tried to launch a missile at a plane, and it crashed. I think this is the log file of that mission.

Code: [Select]
[11:34:33 PM] Mission: Quick/Smolensk/SmolenskBlueNoneN00.mis is Playing
[11:34:34 PM] Time overflow (0): speed 0.7643312
[11:34:34 PM] warning: no files : music/inflight
[11:34:40 PM] INTERNAL ERROR: HierMesh: Can't find chunk 'Z_SightCaged'
[11:34:40 PM] INTERNAL ERROR: HierMesh: Can't find chunk 'Z_SightUncaged'
[11:35:33 PM] java.lang.NoSuchMethodError
[11:35:33 PM] at com.maddox.il2.objects.weapons.Missile.startEngineDone(Missile.java:1375)
[11:35:33 PM] at com.maddox.il2.objects.weapons.Missile.doStart(Missile.java:673)
[11:35:33 PM] at com.maddox.il2.objects.weapons.Missile.start(Missile.java:1316)
[11:35:33 PM] at com.maddox.il2.objects.weapons.RocketGun.interpolateStep(RocketGun.java:184)
[11:35:33 PM] at com.maddox.il2.objects.weapons.RocketGun.tick(RocketGun.java:206)
[11:35:33 PM] at com.maddox.il2.engine.Interpolators.tick(Interpolators.java:222)
[11:35:33 PM] at com.maddox.il2.engine.Actor.interpolateTick(Actor.java:434)
[11:35:33 PM] at com.maddox.il2.engine.InterpolateAdapter.msgTimeOut(InterpolateAdapter.java:174)
[11:35:33 PM] at com.maddox.rts.MsgTimeOut.invokeListener(MsgTimeOut.java:73)
[11:35:33 PM] at com.maddox.rts.Message._send(Message.java:1217)
[11:35:33 PM] at com.maddox.rts.Message.sendToObject(Message.java:1191)
[11:35:33 PM] at com.maddox.rts.Message.sendTo(Message.java:1134)
[11:35:33 PM] at com.maddox.rts.Message.trySend(Message.java:1115)
[11:35:33 PM] at com.maddox.rts.Time.loopMessages(Time.java:252)
[11:35:33 PM] at com.maddox.rts.RTSConf.loopMsgs(RTSConf.java:101)
[11:35:33 PM] at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:131)
[11:35:33 PM] at com.maddox.il2.game.Main.exec(Main.java:449)
[11:35:33 PM] at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)



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