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Author Topic: IL2 1956 - The Jet Era, Version 1.33 (10/11/13)  (Read 1235240 times)

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BT~walker

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  • "Sky driven Nemesis"
    • 341Sqn - Greek Jet Coop. Squadron
Re: IL2 1956 - The Jet Era, Version 1.33 (10/11/13)
« Reply #756 on: January 13, 2014, 07:57:31 AM »

I was making some tests with AI jets fighting each other (2 pairs)... but they seem to use guns exclusively... they never used their missiles
though had the chance... Is this only me or a general thing with Jet War ?
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mdewals

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Re: IL2 1956 - The Jet Era, Version 1.33 (10/11/13)
« Reply #757 on: January 14, 2014, 05:50:57 AM »

I was making some tests with AI jets fighting each other (2 pairs)... but they seem to use guns exclusively... they never used their missiles
though had the chance... Is this only me or a general thing with Jet War ?

What level are the pilots? I've been doing some QMB flights and I noticed they did fire them at me.
Maybe they cannot get a good lock or pulling too much G's.
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SAS~Gerax

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Re: IL2 1956 - The Jet Era, Version 1.33 (10/11/13)
« Reply #758 on: January 14, 2014, 05:58:54 AM »

but they seem to use guns exclusively... they never used their missiles

I tried some missions to test my games FPS in 4.12 MA5.3 yesterday.

I scrambled with 8 MiG-17 and later MiG-19s against 16 B-29 and 8 F-86K or F-100s with missiles.
Played this with variants 6-7 times and was shot down 4 times with missiles!  ???
Oh yes, missiles are used by AI, I can tell you.  ;D

The QMB mission is here if you will try:
Code: [Select]
[MAIN]
  MAP Crimea/load.ini
  TIME 12.000002
  CloudType 0
  CloudHeight 1000.0
  player r0100
  army 1
  playerNum 0
[SEASON]
  Year 1940
  Month 7
  Day 15
[WEATHER]
  WindDirection 0.0
  WindSpeed 0.0
  Gust 0
  Turbulence 0
[MDS]
  MDS_Radar_SetRadarToAdvanceMode 0
  MDS_Radar_RefreshInterval 0
  MDS_Radar_DisableVectoring 0
  MDS_Radar_EnableTowerCommunications 1
  MDS_Radar_ShipsAsRadar 0
  MDS_Radar_ShipRadar_MaxRange 100
  MDS_Radar_ShipRadar_MinHeight 100
  MDS_Radar_ShipRadar_MaxHeight 5000
  MDS_Radar_ShipSmallRadar_MaxRange 25
  MDS_Radar_ShipSmallRadar_MinHeight 0
  MDS_Radar_ShipSmallRadar_MaxHeight 2000
  MDS_Radar_ScoutsAsRadar 0
  MDS_Radar_ScoutRadar_MaxRange 2
  MDS_Radar_ScoutRadar_DeltaHeight 1500
  MDS_Radar_HideUnpopulatedAirstripsFromMinimap 0
  MDS_Radar_ScoutGroundObjects_Alpha 5
  MDS_Radar_ScoutCompleteRecon 0
  MDS_Misc_DisableAIRadioChatter 0
  MDS_Misc_DespawnAIPlanesAfterLanding 1
  MDS_Misc_HidePlayersCountOnHomeBase 0
  MDS_Misc_BombsCat1_CratersVisibilityMultiplier 1.0
  MDS_Misc_BombsCat2_CratersVisibilityMultiplier 1.0
  MDS_Misc_BombsCat3_CratersVisibilityMultiplier 1.0
[RespawnTime]
  Bigship 1800
  Ship 1800
  Aeroanchored 1800
  Artillery 1800
  Searchlight 1800
[Wing]
  r0100
  r0101
  r0102
  r0103
  r0110
  r0111
  r0112
  r0113
  g0100
  g0101
  g0102
  g0103
  g0110
  g0111
  g0112
  g0113
[r0100]
  Planes 4
  Skill 1
  Class air.P_80A
  Fuel 100
  weapons default
[r0100_Way]
  TAKEOFF_002 73573.79 36280.83 0 0 &0
  TRIGGERS 0 0 20 0
  NORMFLY 72584.44 38407.04 500.00 300.00 &0
  NORMFLY 71781.75 40163.22 500.00 300.00 &0
  NORMFLY 62403.48 32680.76 500.00 300.00 g0100 1 &0
  NORMFLY 75267.21 38474.72 500.00 300.00 g0100 3 &0
  NORMFLY 79221.14 39804.98 500.00 300.00 &0
  NORMFLY 98030.36 51632.41 500.00 300.00 &0
  NORMFLY 77228.32 29185.46 500.00 300.00 &0
  LANDING 73633.77 36171.84 0 0 &0
[r0101]
  Planes 4
  Skill 1
  Class air.P_80A
  Fuel 100
  weapons default
[r0101_Way]
  TAKEOFF_002 73590.71 36244.45 0 0 &0
  TRIGGERS 0 0 20 0
  NORMFLY 72586.79 38402.98 500.00 300.00 &0
  NORMFLY 71777.07 40182.28 500.00 300.00 &0
  NORMFLY 62554.52 32282.36 500.00 300.00 g0101 1 &0
  NORMFLY 75467.77 38121.96 500.00 300.00 g0101 3 &0
  NORMFLY 79362.67 39489.27 500.00 300.00 &0
  NORMFLY 98117.10 51545.24 500.00 300.00 &0
  NORMFLY 77100.85 29102.32 500.00 300.00 &0
  LANDING 73633.77 36171.84 0 0 &0
[r0102]
  Planes 4
  Skill 1
  Class air.P_80A
  Fuel 100
  weapons default
[r0102_Way]
  TAKEOFF_002 73606.97 36208.80 0 0 &0
  TRIGGERS 0 0 20 0
  NORMFLY 72588.03 38400.12 500.00 300.00 &0
  NORMFLY 71761.13 40212.32 500.00 300.00 &0
  NORMFLY 62565.58 31987.10 500.00 300.00 g0102 1 &0
  NORMFLY 75654.13 37800.30 500.00 300.00 g0102 3 &0
  NORMFLY 79837.25 39268.58 500.00 300.00 &0
  NORMFLY 98263.93 51443.27 500.00 300.00 &0
  NORMFLY 77059.84 28878.58 500.00 300.00 &0
  LANDING 73633.77 36171.84 0 0 &0
[r0103]
  Planes 4
  Skill 1
  Class air.P_80A
  Fuel 100
  weapons default
[r0103_Way]
  TAKEOFF_002 73624.28 36172.25 0 0 &0
  TRIGGERS 0 0 20 0
  NORMFLY 72585.60 38404.89 500.00 300.00 &0
  NORMFLY 71744.77 40249.66 500.00 300.00 &0
  NORMFLY 62814.81 31610.72 500.00 300.00 g0103 1 &0
  NORMFLY 75812.47 37451.95 500.00 300.00 g0103 3 &0
  NORMFLY 80257.24 38765.34 500.00 300.00 &0
  NORMFLY 98447.65 51307.85 500.00 300.00 &0
  NORMFLY 76926.90 28872.93 500.00 300.00 &0
  LANDING 73633.77 36171.84 0 0 &0
[r0110]
  Planes 1
  Skill 1
  Class air.P_80A
  Fuel 100
  weapons default
[r0110_Way]
  NORMFLY 55193.20 56076.13 500.00 300.00 &0
  NORMFLY 65417.22 35709.54 500.00 300.00 g0110 1 &0
  NORMFLY 74137.26 38140.91 500.00 300.00 g0110 2 &0
  NORMFLY 78242.44 39478.03 500.00 300.00 g0110 3 &0
  NORMFLY 97332.84 51279.21 500.00 300.00 g0110 4 &0
  NORMFLY 77155.74 29147.86 500.00 300.00 &0
  LANDING 73633.77 36171.84 0 0 &0
[r0111]
  Planes 1
  Skill 1
  Class air.P_80A
  Fuel 100
  weapons default
[r0111_Way]
  NORMFLY 54594.92 55575.31 500.00 300.00 &0
  NORMFLY 65508.85 34896.29 500.00 300.00 g0111 1 &0
  NORMFLY 74337.83 37630.87 500.00 300.00 g0111 2 &0
  NORMFLY 78578.20 39114.44 500.00 300.00 g0111 3 &0
  NORMFLY 97629.19 51183.46 500.00 300.00 g0111 4 &0
  NORMFLY 77284.29 29194.09 500.00 300.00 &0
  LANDING 73633.77 36171.84 0 0 &0
[r0112]
  Planes 1
  Skill 1
  Class air.P_80A
  Fuel 100
  weapons default
[r0112_Way]
  NORMFLY 53810.52 55432.79 500.00 300.00 &0
  NORMFLY 65773.11 34216.12 500.00 300.00 g0112 1 &0
  NORMFLY 74470.66 37298.42 500.00 300.00 g0112 2 &0
  NORMFLY 78764.09 38826.04 500.00 300.00 g0112 3 &0
  NORMFLY 97770.15 51034.78 500.00 300.00 g0112 4 &0
  NORMFLY 77057.30 29119.77 500.00 300.00 &0
  LANDING 73633.77 36171.84 0 0 &0
[r0113]
  Planes 1
  Skill 1
  Class air.P_80A
  Fuel 100
  weapons default
[r0113_Way]
  NORMFLY 53440.21 54891.68 500.00 300.00 &0
  NORMFLY 65894.86 33689.13 500.00 300.00 g0113 1 &0
  NORMFLY 74729.93 36947.26 500.00 300.00 g0113 2 &0
  NORMFLY 79084.79 38606.77 500.00 300.00 g0113 3 &0
  NORMFLY 97903.24 50863.15 500.00 300.00 g0113 4 &0
  NORMFLY 77140.02 29043.54 500.00 300.00 &0
  LANDING 73633.77 36171.84 0 0 &0
[g0100]
  Planes 4
  Skill 1
  Class air.B_29
  Fuel 100
  weapons default
[g0100_Way]
  NORMFLY 45426.41 24609.91 500.00 300.00 &0
  NORMFLY 68039.32 35258.40 500.00 300.00 &0
  GATTACK 72621.89 37357.70 500.00 300.00 &0
  NORMFLY 75669.97 38652.56 500.00 300.00 &0
  NORMFLY 79821.06 40075.13 500.00 300.00 &0
  NORMFLY 111051.32 62995.05 500.00 300.00 &0
  LANDING 116405.92 65650.11 0 0 &0
[g0101]
  Planes 4
  Skill 1
  Class air.B_29
  Fuel 100
  weapons default
[g0101_Way]
  NORMFLY 45419.93 24256.15 500.00 300.00 &0
  NORMFLY 68115.87 34874.16 500.00 300.00 &0
  GATTACK 72591.63 36929.02 500.00 300.00 &0
  NORMFLY 75867.51 38329.70 500.00 300.00 &0
  NORMFLY 79828.02 39665.97 500.00 300.00 &0
  NORMFLY 111462.20 63192.75 500.00 300.00 &0
  LANDING 116405.92 65650.11 0 0 &0
[g0102]
  Planes 4
  Skill 1
  Class air.B_29
  Fuel 100
  weapons default
[g0102_Way]
  NORMFLY 45298.83 23828.37 500.00 300.00 &0
  NORMFLY 68214.59 34571.01 500.00 300.00 &0
  GATTACK 73409.68 36840.20 500.00 300.00 &0
  NORMFLY 76037.19 37974.69 500.00 300.00 &0
  NORMFLY 80315.24 39492.39 500.00 300.00 &0
  NORMFLY 110589.85 62778.57 500.00 300.00 &0
  LANDING 116405.92 65650.11 0 0 &0
[g0103]
  Planes 4
  Skill 1
  Class air.B_29
  Fuel 100
  weapons default
[g0103_Way]
  NORMFLY 45758.87 23636.82 500.00 300.00 &0
  NORMFLY 68819.49 34436.27 500.00 300.00 &0
  GATTACK 73198.01 36378.33 500.00 300.00 &0
  NORMFLY 76256.38 37670.10 500.00 300.00 &0
  NORMFLY 80642.51 39096.20 500.00 300.00 &0
  NORMFLY 112277.53 63573.65 500.00 300.00 &0
  LANDING 116405.92 65650.11 0 0 &0
[g0110]
  Planes 4
  Skill 1
  Class air.B_24J100
  Fuel 100
  weapons default
[g0110_Way]
  NORMFLY 44519.61 24164.97 500.00 300.00 g0100 0 &0
  NORMFLY 61881.73 32489.68 500.00 300.00 r0100 3 &0
  NORMFLY 74682.90 38209.48 500.00 300.00 r0100 4 &0
  NORMFLY 78729.28 39571.02 500.00 300.00 r0100 5 &0
  NORMFLY 97788.64 51455.19 500.00 300.00 r0100 6 &0
  NORMFLY 112775.18 63855.62 500.00 300.00 &0
  LANDING 116405.92 65650.11 0 0 &0
[g0111]
  Planes 4
  Skill 1
  Class air.B_24J100
  Fuel 100
  weapons default
[g0111_Way]
  NORMFLY 44460.45 23776.36 500.00 300.00 g0101 0 &0
  NORMFLY 61940.34 32019.13 500.00 300.00 r0101 3 &0
  NORMFLY 74785.95 37783.18 500.00 300.00 r0101 4 &0
  NORMFLY 78881.54 39189.71 500.00 300.00 r0101 5 &0
  NORMFLY 97886.27 51352.41 500.00 300.00 r0101 6 &0
  NORMFLY 112603.55 63654.37 500.00 300.00 &0
  LANDING 116405.92 65650.11 0 0 &0
[g0112]
  Planes 4
  Skill 1
  Class air.B_24J100
  Fuel 100
  weapons default
[g0112_Way]
  NORMFLY 44387.56 23396.23 500.00 300.00 g0102 0 &0
  NORMFLY 62093.76 31749.51 500.00 300.00 r0102 3 &0
  NORMFLY 74939.50 37503.72 500.00 300.00 r0102 4 &0
  NORMFLY 79196.05 38947.93 500.00 300.00 r0102 5 &0
  NORMFLY 97923.48 51159.85 500.00 300.00 r0102 6 &0
  NORMFLY 112626.83 63737.09 500.00 300.00 &0
  LANDING 116405.92 65650.11 0 0 &0
[g0113]
  Planes 4
  Skill 1
  Class air.B_24J100
  Fuel 100
  weapons default
[g0113_Way]
  NORMFLY 44970.84 23245.50 500.00 300.00 g0103 0 &0
  NORMFLY 62397.80 31455.37 500.00 300.00 r0103 3 &0
  NORMFLY 75176.20 37180.28 500.00 300.00 r0103 4 &0
  NORMFLY 79524.24 38581.32 500.00 300.00 r0103 5 &0
  NORMFLY 98051.97 50945.59 500.00 300.00 r0103 6 &0
  NORMFLY 112479.83 63647.52 500.00 300.00 &0
  LANDING 116405.92 65650.11 0 0 &0
[Chiefs]
  0_Chief Ships.Tral 1 0 2 1.0
  1_Chief Ships.Tramp 1 0 2 1.0
  2_Chief Ships.Tanker 1 0 2 1.0
[0_Chief_Road]
  71844.49 41743.27 120.00 0 2 2.5
  76434.86 41268.41 120.00 0 4 2.5
  77300.00 41100.00 120.00
  79402.00 40900.00 120.00
  79402.77 40991.41 120.00
[1_Chief_Road]
  71330.06 41703.70 120.00 0 2 2.5722224712371826
  76157.85 41189.26 120.00 0 4 2.5722224712371826
  77500.00 41100.00 120.00
  78002.00 40598.00 120.00
  78057.32 40516.55 120.00
[2_Chief_Road]
  70894.78 41980.71 120.00 0 2 2.5
  75959.98 41426.68 120.00 0 3 2.5
  77002.00 41100.00 120.00
  77028.45 41149.70 120.00 0 3 2.5
  77198.00 41100.00 120.00
  77740.74 40833.12 120.00
[NStationary]
  5_Static vehicles.planes.Plane$U_2VS 1 72661.95 37013.30 425.00 0.0 null 2 1.0 null 0
  6_Static vehicles.planes.Plane$U_2VS 1 72684.40 37023.18 425.00 0.0 null 2 1.0 null 0
  7_Static vehicles.planes.Plane$U_2VS 1 72702.14 37031.49 425.00 0.0 null 2 1.0 null 0
  8_Static vehicles.planes.Plane$YAK_9 1 72614.77 37389.28 425.00 0.0 null 2 1.0 null 0
  9_Static vehicles.planes.Plane$YAK_9 1 72630.32 37396.60 425.00 0.0 null 2 1.0 null 0
  10_Static vehicles.planes.Plane$YAK_9 1 72669.66 37415.81 425.00 0.0 null 2 1.0 null 0
  11_Static vehicles.planes.Plane$YAK_9 1 72655.94 37394.77 425.00 0.0 null 2 1.0 null 0
  12_Static vehicles.planes.Plane$YAK_9 1 72604.71 37356.35 335.00 0.0 null 2 1.0 null 0
  13_Static vehicles.planes.Plane$YAK_9 1 72612.03 37340.80 335.00 0.0 null 2 1.0 null 0
  14_Static vehicles.planes.Plane$YAK_9 1 72597.39 37369.16 335.00 0.0 null 2 1.0 null 0
  15_Static vehicles.planes.Plane$YAK_9 1 72617.52 37327.08 335.00 0.0 null 2 1.0 null 0
  16_Static vehicles.planes.Plane$YAK_9 1 72623.92 37315.18 335.00 0.0 null 2 1.0 null 0
  17_Static vehicles.planes.Plane$YAK_9 1 72629.41 37303.29 335.00 0.0 null 2 1.0 null 0
  18_Static vehicles.planes.Plane$YAK_9 1 72634.90 37290.48 335.00 0.0 null 2 1.0 null 0
  64_Static vehicles.lights.Searchlight$SL_ManualBlue 2 116993.54 66149.18 420.00 0.0
  65_Static vehicles.lights.Searchlight$SL_ManualBlue 2 117880.40 66394.77 420.00 0.0
  66_Static vehicles.lights.Searchlight$SL_ManualBlue 2 117784.89 66558.50 420.00 0.0
  67_Static vehicles.lights.Searchlight$SL_ManualBlue 2 117129.98 65930.87 420.00 0.0
  68_Static vehicles.lights.Searchlight$SL_ManualBlue 2 116352.27 65739.85 420.00 0.0
  69_Static vehicles.lights.Searchlight$SL_ManualBlue 2 116434.13 65576.13 420.00 0.0
  70_Static vehicles.lights.Searchlight$SL_ManualBlue 2 116979.89 65412.40 420.00 0.0
  71_Static vehicles.stationary.Siren$SirenCity 2 116911.67 65507.91 420.00 0.0
  72_Static vehicles.stationary.Siren$SirenCity 2 116938.96 66244.69 420.00 0.0
  73_Static vehicles.lights.Searchlight$SL_ManualBlue 2 117307.35 66558.50 420.00 0.0
  74_Static vehicles.stationary.Siren$SirenCity 2 117430.15 66080.96 420.00 0.0
  79_Static vehicles.artillery.Artillery$Flak38_20mm 2 116434.13 65794.43 420.00 0.0 0 1 1
  80_Static vehicles.artillery.Artillery$Flak38_20mm 2 116515.10 65576.13 420.00 0.0 0 1 1
  81_Static vehicles.artillery.Artillery$Flak38_20mm 2 117839.47 66312.91 420.00 0.0 0 1 1
  82_Static vehicles.artillery.Artillery$Flak38_20mm 2 117662.10 66531.21 420.00 0.0 0 1 1
  75_Static vehicles.artillery.Artillery$Flak18_37mm 2 117266.42 66585.79 420.00 0.0 0 1 1
  76_Static vehicles.artillery.Artillery$Flak18_37mm 2 117116.33 65876.30 420.00 0.0 0 1 1
  78_Static vehicles.artillery.Artillery$Flak18_37mm 2 116938.96 66121.89 420.00 0.0 0 1 1
  77_Static vehicles.artillery.Artillery$Flak18_37mm 2 116925.32 65385.11 420.00 0.0 0 1 1
  83_Static vehicles.artillery.Artillery$Flak18_88mm 2 116898.03 66176.47 420.00 0.0 0 1 1
  84_Static vehicles.artillery.Artillery$Flak18_88mm 2 117170.91 65876.30 420.00 0.0 0 1 1
  85_Static vehicles.artillery.Artillery$Flak18_88mm 2 116502.35 65521.55 420.00 0.0 0 1 1
  86_Static vehicles.artillery.Artillery$Flak18_88mm 2 117730.32 66585.79 420.00 0.0 0 1 1
  87_Static vehicles.stationary.Siren$SirenCity 1 72937.16 36826.52 420.00 0.0
  88_Static vehicles.stationary.Siren$SirenCity 1 72991.56 37302.51 420.00 0.0
  89_Static vehicles.stationary.Siren$SirenCity 1 73549.14 36840.12 420.00 0.0
  90_Static vehicles.lights.Searchlight$SL_ManualBlue 1 72855.56 37601.70 420.00 0.0
  91_Static vehicles.lights.Searchlight$SL_ManualBlue 1 73059.55 37669.70 420.00 0.0
  92_Static vehicles.lights.Searchlight$SL_ManualBlue 1 73549.14 36160.15 420.00 0.0
  93_Static vehicles.lights.Searchlight$SL_ManualBlue 1 73698.73 36214.54 420.00 0.0
  94_Static vehicles.lights.Searchlight$SL_ManualBlue 1 73399.54 37003.32 420.00 0.0
  95_Static vehicles.lights.Searchlight$SL_ManualBlue 1 73127.55 36921.72 420.00 0.0
  96_Static vehicles.lights.Searchlight$SL_ManualBlue 1 73780.33 36853.72 420.00 0.0
  97_Static vehicles.lights.Searchlight$SL_ManualBlue 1 72651.57 37112.11 420.00 0.0
  98_Static vehicles.artillery.Artillery$Maxime 1 72874.69 37568.92 420.00 0.0 0 1 1
  99_Static vehicles.artillery.Artillery$Maxime 1 73088.09 37625.83 420.00 0.0 0 1 1
  100_Static vehicles.artillery.Artillery$Maxime 1 73699.83 36288.53 420.00 0.0 0 1 1
  101_Static vehicles.artillery.Artillery$Maxime 1 73500.66 36188.95 420.00 0.0 0 1 1
  102_Static vehicles.artillery.Artillery$Maxime4 1 73201.90 36843.37 420.00 0.0 0 1 1
  103_Static vehicles.artillery.Artillery$Maxime4 1 73358.39 37070.99 420.00 0.0 0 1 1
  104_Static vehicles.artillery.Artillery$Zenit61K 1 72604.38 37156.35 420.00 0.0 0 1 1
  105_Static vehicles.artillery.Artillery$Zenit61K 1 73429.52 37070.99 420.00 0.0 0 1 1
  106_Static vehicles.artillery.Artillery$Zenit61K 1 73827.87 36829.14 420.00 0.0 0 1 1
  107_Static vehicles.artillery.Artillery$Zenit61K 1 73102.31 36871.82 420.00 0.0 0 1 1
  108_Static vehicles.artillery.Artillery$Zenit85mm_1939 1 72874.69 36644.20 420.00 0.0 0 1 1
  109_Static vehicles.artillery.Artillery$Zenit85mm_1939 1 73443.75 37170.58 420.00 0.0 0 1 1
  110_Static vehicles.artillery.Artillery$Zenit85mm_1939 1 73571.79 36601.52 420.00 0.0 0 1 1
  111_Static vehicles.artillery.Artillery$Zenit85mm_1939 1 72945.82 37284.39 420.00 0.0 0 1 1
  112_Static vehicles.artillery.Artillery$Zenit85mm_1939 1 78784.87 40536.73 420.00 0.0 0 1 1
  113_Static vehicles.artillery.Artillery$Zenit85mm_1939 1 79206.30 40483.68 420.00 0.0 0 1 1
  114_Static vehicles.artillery.Artillery$Zenit85mm_1939 1 78430.50 40098.92 420.00 0.0 0 1 1
  115_Static vehicles.artillery.Artillery$Zenit25mm_1940 1 78553.33 40353.34 420.00 0.0 0 1 1
  116_Static vehicles.artillery.Artillery$Zenit25mm_1940 1 78809.00 40557.63 420.00 0.0 0 1 1
  117_Static vehicles.artillery.Artillery$Zenit25mm_1940 1 79184.10 40483.68 420.00 0.0 0 1 1
  118_Static vehicles.artillery.Artillery$Zenit25mm_1940 1 77006.61 40633.84 420.00 0.0 0 1 1
  119_Static vehicles.artillery.Artillery$Zenit25mm_1940 1 77011.99 41536.15 455.00 0.0 0 1 1
  120_Static ships.Ship$G5 1 78360.75 40290.61 555.00 0.0 0 2 1.0
  121_Static ships.Ship$G5 1 78387.94 40283.11 555.00 0.0 0 2 1.0
  122_Static ships.Ship$G5 1 78373.08 40276.07 555.00 0.0 0 2 1.0
  123_Static ships.Ship$BBK1124_1943 1 78474.71 40437.89 575.00 0.0 0 2 1.0
  124_Static ships.Ship$BBK1124_1943 1 78399.66 40478.53 575.00 0.0 0 2 1.0
  125_Static ships.Ship$Destroyer_USSR_Type7 1 78612.28 40680.99 590.00 0.0 0 2 1.0
  126_Static ships.Ship$Destroyer_USSR_Type7 1 79253.12 40649.63 645.00 0.0 0 2 1.0
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  128_Static ships.Ship$Tramp 1 79213.38 40614.86 645.00 0.0 0 2 1.0
  129_Static ships.Ship$Tramp 1 79178.60 40751.17 555.00 0.0 0 2 1.0
  130_Static ships.Ship$Tanker 1 78506.05 40668.70 500.00 0.0 0 2 1.0
  131_Static ships.Ship$Tanker 1 78798.30 40664.13 610.00 0.0 0 2 1.0
  150_Static vehicles.stationary.Stationary$ZIS5_PC 1 73418.88 37188.26 579.84 0.0
  151_Static vehicles.stationary.Stationary$ZIS5_PC 1 73373.82 37158.39 459.84 0.0
  152_Static vehicles.stationary.Stationary$ZIS5_PC 1 73262.42 36470.17 459.84 0.0
  154_Static vehicles.stationary.Stationary$ZIS6_fuel 1 72619.50 37028.48 459.84 0.0
  153_Static vehicles.stationary.Stationary$ZIS6_fuel 1 73265.83 36499.53 714.84 0.0
  155_Static vehicles.stationary.Stationary$ZIS6_fuel 1 73584.01 37046.94 714.84 0.0
  156_Static vehicles.stationary.Stationary$ZIS6_fuel 1 72584.25 37369.75 714.84 0.0
  157_Static vehicles.stationary.Stationary$GAZ_M1 1 72577.96 37353.68 384.84 0.0
  158_Static vehicles.stationary.Stationary$GAZ67 1 72599.43 37334.63 684.84 0.0
  159_Static vehicles.stationary.Stationary$GAZ67 1 72646.82 37013.42 684.84 0.0
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  161_Static vehicles.stationary.Stationary$GAZ67 1 73777.11 36907.13 684.84 0.0
  162_Static vehicles.stationary.Stationary$GAZ67 1 73795.77 36945.07 384.84 0.0
  163_Static vehicles.stationary.Stationary$ZIS5_medic 1 73770.23 36915.40 384.84 0.0
  164_Static vehicles.stationary.Stationary$ZIS5_medic 1 73767.97 36908.89 384.84 0.0
  165_Static vehicles.stationary.Stationary$ZIS5_radio 1 73768.73 36883.85 384.84 0.0
  166_Static vehicles.stationary.Stationary$ZIS5_radio 1 72586.34 37361.81 384.84 0.0
  175_Static vehicles.stationary.Stationary$ZIS6_fuel 1 73875.36 36492.73 714.84 0.0
  176_Static vehicles.stationary.Stationary$ZIS6_fuel 1 73940.27 36544.44 409.84 0.0
  177_Static vehicles.stationary.Stationary$GAZ67 1 73933.63 36535.99 684.84 0.0
  178_Static vehicles.stationary.Stationary$GAZ67 1 73785.61 36456.35 564.84 0.0
  179_Static vehicles.radios.Beacon$Grossdeutscher_Rundfunk 1 78952.62 33407.68 360.00 0.0
  46_Static vehicles.stationary.Stationary$OpelBlitz6700A_fuel 2 116627.98 66056.30 609.84 0.0
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  37_Static vehicles.planes.Plane$B_29 2 116783.41 65391.13 239.84 0.0 cq 2 1.0 null 0
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  54_Static vehicles.stationary.Stationary$WillisMBt_US 2 116995.25 66514.24 599.84 0.0
  55_Static vehicles.stationary.Stationary$WillisMBt_US 2 117474.57 66654.71 564.84 0.0
  56_Static vehicles.stationary.Stationary$Chevrolet_medic_US 2 117422.29 66750.55 419.84 0.0
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  61_Static vehicles.stationary.Smoke$Smoke12 0 72937.59 37616.95 360.00 35.00
  63_Static vehicles.stationary.Smoke$Smoke12 0 72944.73 37602.56 360.00 35.00
  133_Static vehicles.stationary.Smoke$Smoke12 0 72984.35 37612.45 360.00 35.00
  135_Static vehicles.stationary.Smoke$Smoke12 0 72980.69 37619.59 360.00 35.00
  137_Static vehicles.stationary.Smoke$Smoke12 0 72977.21 37627.12 360.00 35.00
  140_Static vehicles.stationary.Smoke$Smoke12 0 72973.90 37633.92 360.00 35.00
  143_Static vehicles.stationary.Smoke$Smoke12 0 72970.30 37641.50 360.00 35.00
  145_Static vehicles.stationary.Smoke$Smoke12 0 72990.85 37597.48 360.00 35.00
  147_Static vehicles.stationary.Smoke$Smoke12 0 72997.54 37583.28 360.00 35.00
  149_Static vehicles.stationary.Smoke$Smoke12 0 73004.33 37568.15 360.00 35.00
  168_Static vehicles.stationary.Smoke$Smoke12 0 73010.92 37554.25 360.00 35.00
  170_Static vehicles.stationary.Smoke$Smoke12 0 73017.81 37539.64 360.00 35.00
  172_Static vehicles.stationary.Smoke$Smoke12 0 73025.12 37524.82 360.00 35.00
  174_Static vehicles.stationary.Smoke$Smoke12 0 73031.40 37510.72 360.00 35.00
  181_Static vehicles.stationary.Smoke$Smoke12 0 73038.19 37495.90 360.00 35.00
  183_Static vehicles.stationary.Smoke$Smoke12 0 73044.78 37481.39 360.00 35.00
  185_Static vehicles.stationary.Smoke$Smoke12 0 73051.05 37467.19 360.00 35.00
  187_Static vehicles.stationary.Smoke$Smoke12 0 73057.85 37452.47 360.00 35.00
  189_Static vehicles.stationary.Smoke$Smoke12 0 73065.26 37437.75 360.00 35.00
  191_Static vehicles.stationary.Smoke$Smoke12 0 73071.84 37422.93 360.00 35.00
  193_Static vehicles.stationary.Smoke$Smoke12 0 73078.22 37409.04 360.00 35.00
  195_Static vehicles.stationary.Smoke$Smoke12 0 73085.33 37394.32 360.00 35.00
  197_Static vehicles.stationary.Smoke$Smoke12 0 73091.71 37379.91 360.00 35.00
  199_Static vehicles.stationary.Smoke$Smoke12 0 73098.70 37365.40 360.00 35.00
  201_Static vehicles.stationary.Smoke$Smoke12 0 73105.81 37350.99 360.00 35.00
  203_Static vehicles.stationary.Smoke$Smoke12 0 73112.60 37336.28 360.00 35.00
  205_Static vehicles.stationary.Smoke$Smoke12 0 73119.29 37322.38 360.00 35.00
  207_Static vehicles.stationary.Smoke$Smoke12 0 73125.98 37307.98 360.00 35.00
  209_Static vehicles.stationary.Smoke$Smoke12 0 73132.36 37293.16 360.00 35.00
  211_Static vehicles.stationary.Smoke$Smoke12 0 73139.77 37278.23 360.00 35.00
  213_Static vehicles.stationary.Smoke$Smoke12 0 73146.46 37264.65 360.00 35.00
  215_Static vehicles.stationary.Smoke$Smoke12 0 73152.84 37249.72 360.00 35.00
  217_Static vehicles.stationary.Smoke$Smoke12 0 73160.15 37235.11 360.00 35.00
  219_Static vehicles.stationary.Smoke$Smoke12 0 73166.42 37220.60 360.00 35.00
  221_Static vehicles.stationary.Smoke$Smoke12 0 73172.80 37205.99 360.00 35.00
  223_Static vehicles.stationary.Smoke$Smoke12 0 73179.91 37191.47 360.00 35.00
  225_Static vehicles.stationary.Smoke$Smoke12 0 73186.49 37177.37 360.00 35.00
  227_Static vehicles.stationary.Smoke$Smoke12 0 73193.39 37162.25 360.00 35.00
  355_Static vehicles.stationary.Smoke$Smoke12 0 73200.08 37148.46 360.00 35.00
  356_Static vehicles.stationary.Smoke$Smoke12 0 73207.08 37133.53 360.00 35.00
  357_Static vehicles.stationary.Smoke$Smoke12 0 73213.97 37119.23 360.00 35.00
  358_Static vehicles.stationary.Smoke$Smoke12 0 73220.56 37104.92 360.00 35.00
  359_Static vehicles.stationary.Smoke$Smoke12 0 73227.35 37090.41 360.00 35.00
  360_Static vehicles.stationary.Smoke$Smoke12 0 73233.94 37075.69 360.00 35.00
  361_Static vehicles.stationary.Smoke$Smoke12 0 73240.93 37061.39 360.00 35.00
  362_Static vehicles.stationary.Smoke$Smoke12 0 73247.62 37046.26 360.00 35.00
  363_Static vehicles.stationary.Smoke$Smoke12 0 73254.21 37032.37 360.00 35.00
  364_Static vehicles.stationary.Smoke$Smoke12 0 73261.41 37018.16 360.00 35.00
  365_Static vehicles.stationary.Smoke$Smoke12 0 73268.00 37003.03 360.00 35.00
  366_Static vehicles.stationary.Smoke$Smoke12 0 73274.10 36987.80 360.00 35.00
  367_Static vehicles.stationary.Smoke$Smoke12 0 73281.07 36974.12 360.00 35.00
  368_Static vehicles.stationary.Smoke$Smoke12 0 73287.86 36959.50 360.00 35.00
  369_Static vehicles.stationary.Smoke$Smoke12 0 73294.55 36945.20 360.00 35.00
  370_Static vehicles.stationary.Smoke$Smoke12 0 73301.45 36931.30 360.00 35.00
  371_Static vehicles.stationary.Smoke$Smoke12 0 73308.24 36915.97 360.00 35.00
  372_Static vehicles.stationary.Smoke$Smoke12 0 73315.14 36901.87 360.00 35.00
  373_Static vehicles.stationary.Smoke$Smoke12 0 73321.72 36887.15 360.00 35.00
  374_Static vehicles.stationary.Smoke$Smoke12 0 73328.83 36872.54 360.00 35.00
  375_Static vehicles.stationary.Smoke$Smoke12 0 73335.72 36858.03 360.00 35.00
  376_Static vehicles.stationary.Smoke$Smoke12 0 73342.41 36842.69 360.00 35.00
  377_Static vehicles.stationary.Smoke$Smoke12 0 73348.10 36829.00 360.00 35.00
  378_Static vehicles.stationary.Smoke$Smoke12 0 73355.69 36814.80 360.00 35.00
  379_Static vehicles.stationary.Smoke$Smoke12 0 73362.38 36800.39 360.00 35.00
[Buildings]
[StaticCamera]
  73504 36910 100 0
  72836 37184 100 0
  117431 66441 100 0
  116951 65698 100 0
[Bridge]
[House]
[FrontMarker]
  FrontMarker0 42850.62 68386.11 1
  FrontMarker1 74900.78 60932.59 1
  FrontMarker2 97709.12 51176.90 1
  FrontMarker3 109000.67 30373.12 1
  FrontMarker4 109000.67 2608.73 1
  FrontMarker5 40779.67 76741.19 2
  FrontMarker6 76488.34 65314.42 2
  FrontMarker7 98692.65 53887.64 2
  FrontMarker8 111028.37 31293.79 2
  FrontMarker9 111028.37 2856.69 2

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BT~walker

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Re: IL2 1956 - The Jet Era, Version 1.33 (10/11/13)
« Reply #759 on: January 14, 2014, 08:07:03 AM »

Yeap ! :) Faulse alarm... They do fight !
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SAS~Boomer

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Re: IL2 1956 - The Jet Era, Version 1.33 (10/11/13)
« Reply #760 on: January 17, 2014, 08:27:26 AM »

Thx for the mission Gerax,that was a lot of fun and excitement
been playing this Morning with one of my Grandkids,at 5 years old he is becoming quite the Fighter Jock  :D
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mikoyan99

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Re: IL2 1956 - The Jet Era, Version 1.33 (10/11/13)
« Reply #761 on: February 02, 2014, 12:11:59 PM »

I've posted this in the using mods section, but i'll repeat it here where the specific expetise are; i'm a=getting a 60% crash
------------------------------------------------------

I've been trying to update to Jetwar 1.3 today, without avail - I keep getting a 60% crash. I was running v1.2 on a 4.101 install.

I've tried:
-re-downloading AI/Engines/Hotkeys etc. One of the solution threads on here mentions the .rc files in connection with this but I can't find anything in the readme of this particular mod. I'm on version 2.5.
-upgrading to buttons 10.3
-removing every 3rd party jetwar related mod I can find
-installing the jetwar 1.3   4.101 bomb patch
-checking the .rc file to see that the SFS references are still there. They are, and i've overwritten the v1.2 files with 1.3 version
-combing through air.ini for extra aircraft/missing parts etc


And to be honest, i'm a bit stumped. I need to upgrade really as I want to do some more advanced aircraft. I'm confident I can get v1.2 back up if I need to though.

This is my logfile; I can't make much of it, although it looks like buttons could be part of the problem:

Code: [Select]
[02.02.2014 17:57:23] ------------ BEGIN log session -------------
[17:57:23] OpenGL provider: Opengl32.dll
[17:57:25] OpenGL library:
[17:57:25]   Vendor: ATI Technologies Inc.
[17:57:25]   Render: ATI Radeon HD 4850
[17:57:25]   Version: 3.3.11653 Compatibility Profile Context
[17:57:25]   Extensions: GL_AMDX_debug_output GL_AMDX_vertex_shader_tessellator GL_AMD_conservative_depth GL_AMD_debug_output GL_AMD_depth_clamp_separate GL_AMD_draw_buffers_blend GL_AMD_name_gen_delete GL_AMD_performance_monitor GL_AMD_pinned_memory GL_AMD_sample_positions GL_AMD_seamless_cubemap_per_texture GL_AMD_shader_stencil_export GL_AMD_texture_cube_map_array GL_AMD_texture_texture4 GL_AMD_vertex_shader_tessellator GL_ARB_ES2_compatibility GL_ARB_base_instance GL_ARB_blend_func_extended GL_ARB_color_buffer_float GL_ARB_compressed_texture_pixel_storage GL_ARB_conservative_depth GL_ARB_copy_buffer GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_draw_buffers GL_ARB_draw_buffers_blend GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_explicit_attrib_location GL_ARB_fragment_coord_conventions GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_geometry_shader4 GL_ARB_get_program_binary GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_instanced_arrays GL_ARB_internalformat_query GL_ARB_map_buffer_alignment GL_ARB_map_buffer_range GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_occlusion_query2 GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_provoking_vertex GL_ARB_sample_shading GL_ARB_sampler_objects GL_ARB_seamless_cube_map GL_ARB_separate_shader_objects GL_ARB_shader_bit_encoding GL_ARB_shader_objects GL_ARB_shader_precision GL_ARB_shader_stencil_export GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shading_language_420pack GL_ARB_shading_language_packing GL_ARB_shadow GL_ARB_shadow_ambient GL_ARB_sync GL_ARB_texture_border_clamp GL_ARB_texture_buffer_object GL_ARB_texture_buffer_object_rgb32 GL_ARB_texture_compression GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_cube_map_array GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_gather GL_ARB_texture_mirrored_repeat GL_ARB_texture_multisample GL_ARB_texture_non_power_of_two GL_ARB_texture_query_lod GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_texture_rgb10_a2ui GL_ARB_texture_snorm GL_ARB_texture_storage GL_ARB_timer_query GL_ARB_transform_feedback2 GL_ARB_transform_feedback3 GL_ARB_transform_feedback_instanced GL_ARB_transpose_matrix GL_ARB_uniform_buffer_object GL_ARB_vertex_array_bgra GL_ARB_vertex_array_object GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_vertex_type_2_10_10_10_rev GL_ARB_viewport_array GL_ARB_window_pos GL_ATI_draw_buffers GL_ATI_envmap_bumpmap GL_ATI_fragment_shader GL_ATI_meminfo GL_ATI_separate_stencil GL_ATI_texture_compression_3dc GL_ATI_texture_env_combine3 GL_ATI_texture_float GL_ATI_texture_mirror_once GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_compiled_vertex_array GL_EXT_copy_buffer GL_EXT_copy_texture GL_EXT_direct_state_access GL_EXT_draw_buffers2 GL_EXT_draw_instanced GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_histogram GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_packed_pixels GL_EXT_pixel_buffer_object GL_EXT_point_parameters GL_EXT_provoking_vertex GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_specular_color GL_EXT_shadow_funcs GL_EXT_stencil_wrap GL_EXT_subtexture GL_EXT_texgen_reflection GL_EXT_texture3D GL_EXT_texture_array GL_EXT_texture_buffer_object GL_EXT_texture_compression_latc GL_EXT_texture_compression_rgtc GL_EXT_texture_compression_s3tc GL_EXT_texture_cube_map GL_EXT_texture_edge_clamp GL_EXT_texture_env_add GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_lod GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_object GL_EXT_texture_rectangle GL_EXT_texture_sRGB GL_EXT_texture_shared_exponent GL_EXT_texture_snorm GL_EXT_texture_storage GL_EXT_texture_swizzle GL_EXT_timer_query GL_EXT_transform_feedback GL_EXT_vertex_array GL_EXT_vertex_array_bgra GL_IBM_texture_mirrored_repeat GL_KTX_buffer_region GL_NV_blend_square GL_NV_conditional_render GL_NV_copy_depth_to_color GL_NV_copy_image GL_NV_explicit_multisample GL_NV_float_buffer GL_NV_half_float GL_NV_primitive_restart GL_NV_texgen_reflection GL_NV_texture_barrier GL_SGIS_generate_mipmap GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod GL_SUN_multi_draw_arrays GL_WIN_swap_hint WGL_EXT_swap_control
[17:57:25] Size: 1024x768
[17:57:25] ColorBits: 32
[17:57:25] DepthBits: 24
[17:57:25] StencilBits: 8
[17:57:25] isDoubleBuffered: true
[17:57:25]
[17:57:25] *** Looking for Advanced CPU Instructions...
[17:57:25] [x] PentiumPro
[17:57:25] [x] Multimedia (MMX)
[17:57:25] [x] 3D (SSE4)
[17:57:25] [x] 3D (SSE4)
[17:57:25] [-] 3D (3DNow)
[17:57:25] ColourBits 32, ABits 8, ZBits 24
[17:57:25]
[17:57:25] *** Looking for Render API Extensions ...
[17:57:25] [-] 'GL_EXT_paletted_texture' extension - Palettized textures (8 bit RGBA palette).
[17:57:25] [-] 'GL_EXT_compiled_vertex_array' extension - Compiled Vertex arrays.
[17:57:25] [-] 'GL_EXT_clip_volume_hint' extension - Frustum clipping optimization.
[17:57:25] [x] 'GL_EXT_secondary_color' extension - Secondary Color for 3D fog & specular optimization.
[17:57:25] [x] 'GL_EXT_separate_specular_color' extension - SeparateSpecular for 3D fog & specular optimization.
[17:57:25] [x] 'GL_ARB_multitexture' extension - Multitexturing.
[17:57:25] [x] 'GL_EXT_texture_env_combine' extension - Multitextures advanced combining for special effects.
[17:57:25] [-] 'GL_NV_texture_env_combine4' extension - Multitextures advanced combining for special effects.
[17:57:25] [x] 'GL_EXT_texture_env_dot3' extension - Dot3 Bump advanced combining.
[17:57:25] [-] 'GL_NV_depth_clamp' extension - Corrects Shadows rendering
[17:57:25] [-] 'GL_NV_texture_shader' extension - NV Pixel Shaders
[17:57:25] [x] 'GL_ARB_texture_compression' extension - Saves texture memory by 400%
[17:57:25] [x] 'GL_EXT_texture_filter_anisotropic' extension - Anisotropic texture filtering.
[17:57:25]
[17:57:25] Maximum texture size : 8192
[17:57:25] Maximum simultaneous textures :8
[17:57:25] MaxAnisotropic (1.0 = none) : 16.000000
[17:57:25] INTERNAL ERROR: Str2FloatClamp() - Clamped 75 -> 32 (delta = -43) to Range 0..32
[17:57:25] INTERNAL ERROR: Str2FloatClamp() - Clamped 120 -> 60 (delta = -60) to Range 0..60
[17:57:29] sFMDir = gui/game/buttons
[17:57:29] s1 = flightmodels/bf-109e-4.fmd
[17:57:29] s = FlightModels/Bf-109E-4.fmd
[17:57:29] m_lastFMFile = null
[17:57:29] opening new fm file gui/game/buttons
[17:57:29] Main begin: null
[17:57:29] java.lang.NullPointerException
[17:57:29] at com.maddox.il2.gui.GUIQuick$ItemAir.<init>(GUIQuick.java:1024)
[17:57:29] at com.maddox.il2.gui.GUIQuick.fillArrayPlanes(GUIQuick.java:2461)
[17:57:29] at com.maddox.il2.gui.GUIQuick.<init>(GUIQuick.java:2894)
[17:57:29] at com.maddox.il2.gui.GUI.create(GUI.java:158)
[17:57:29] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:701)
[17:57:29] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:358)
[17:57:29] at com.maddox.il2.game.MainWin3D.beginApp(MainWin3D.java:211)
[17:57:29] at com.maddox.il2.game.Main.exec(Main.java:420)
[17:57:29] at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
[02.02.2014 17:57:29] -------------- END log session -------------

-Matt

--------------------------------------------------------

In addition to that (the OP), i'm running SAS modact 3.06, i've been through the 60% crash troubleshooter, and I haven't added the air.ini lines for the 1.3 install as I want the game to run before I add them.
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Maico

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Re: IL2 1956 - The Jet Era, Version 1.33 (10/11/13)
« Reply #762 on: February 07, 2014, 11:11:10 AM »

Can someone be so kind as to the me where is the Manual for this.  I cant find it to save my life. 

Oh, yeah is anyone running this in HSFX with MA 5.3?
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Dahlberg

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Re: IL2 1956 - The Jet Era, Version 1.33 (10/11/13)
« Reply #763 on: February 08, 2014, 09:03:53 AM »

I am running Il2 1946 4.10.1 with modact 3.06, and I am running Jetwar 1.33. For some reason, all the weapons don't appear in the game. Please help!
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tarakan67

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Re: IL2 1956 - The Jet Era, Version 1.33 (10/11/13)
« Reply #764 on: February 08, 2014, 10:54:43 AM »

- You MUST be running the SAS Engine mod v2.6RC or later. Otherwise this pack will NOT work. Available Here.(on the first page of a theme)
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Bizu

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Re: IL2 1956 - The Jet Era, Version 1.33 (10/11/13)
« Reply #765 on: February 09, 2014, 10:19:42 AM »

Hello guys, (posting this here and in the Engine mod thread as indicated)

I've told a friend step-by-step how to get his Il-2 modded, and I told him exactly how I've modded mine but when he tries to launch his game he gets this error "Il-2 6Dof/TIR Enabled Executable for Modded Il-2 Sturmovik 1946 has stopped working"

This is his log:

Code: [Select]
[Feb 8, 2014 11:31:23 AM] ------------ BEGIN log session -------------
[11:31:23 AM] OpenGL provider: dx8wrap.dll
[11:31:25 AM] OpenGL library:
[11:31:25 AM]   Vendor: 1C.Multimedia.Dev/Maddox.
[11:31:25 AM]   Render: DirectX8.
[11:31:25 AM]   Version: 1.1
[11:31:25 AM]   Extensions: GL_EXT_secondary_color GL_ARB_multitexture GL_EXT_texture_env_combine GL_ARB_texture_compression
[11:31:25 AM] Size: 1280x960
[11:31:25 AM] ColorBits: 32
[11:31:25 AM] DepthBits: 24
[11:31:25 AM] StencilBits: 8
[11:31:25 AM] isDoubleBuffered: true
[11:31:25 AM]
[11:31:25 AM] *** Looking for Advanced CPU Instructions...
[11:31:25 AM] [x] PentiumPro
[11:31:25 AM] [x] Multimedia (MMX)
[11:31:25 AM] [x] 3D (SSE)
[11:31:25 AM] [x] 3D (SSE2)
[11:31:25 AM] [-] 3D (3DNow)
[11:31:25 AM] ColourBits 32, ABits 0, ZBits 24
[11:31:25 AM]
[11:31:25 AM] *** Looking for Render API Extensions ...
[11:31:25 AM] [-] 'GL_EXT_paletted_texture' extension - Palettized textures (8 bit RGBA palette).
[11:31:25 AM] [-] 'GL_EXT_compiled_vertex_array' extension - Compiled Vertex arrays.
[11:31:25 AM] [-] 'GL_EXT_clip_volume_hint' extension - Frustum clipping optimization.
[11:31:25 AM] [x] 'GL_EXT_secondary_color' extension - Secondary Color for 3D fog & specular optimization.
[11:31:25 AM] [-] 'GL_EXT_separate_specular_color' extension - SeparateSpecular for 3D fog & specular optimization.
[11:31:25 AM] [x] 'GL_ARB_multitexture' extension - Multitexturing.
[11:31:25 AM] [x] 'GL_EXT_texture_env_combine' extension - Multitextures advanced combining for special effects.
[11:31:25 AM] [-] 'GL_NV_texture_env_combine4' extension - Multitextures advanced combining for special effects.
[11:31:25 AM] [-] 'GL_EXT_texture_env_dot3' extension - Dot3 Bump advanced combining.
[11:31:25 AM] [-] 'GL_NV_depth_clamp' extension - Corrects Shadows rendering
[11:31:25 AM] [-] 'GL_NV_texture_shader' extension - NV Pixel Shaders
[11:31:25 AM] [x] 'GL_ARB_texture_compression' extension - Saves texture memory by 400%
[11:31:25 AM] [-] 'GL_EXT_texture_filter_anisotropic' extension - Anisotropic texture filtering.
[11:31:25 AM]
[11:31:25 AM] Maximum texture size : 8192
[11:31:25 AM] Maximum simultaneous textures :8
[11:31:25 AM] MaxAnisotropic (1.0 = none) : 1.000000
[11:31:25 AM] WARNING: 'Perfect' Mode required latest drivers with 'vertex buffer' support
[11:31:25 AM] WARNING: 'Perfect' Mode required pixels shaders
[11:31:25 AM] WARNING: 'Perfect' Mode required latest drivers with vertex shaders support'GL_ARB_vertex_program'
[11:31:25 AM] WARNING: 'Perfect' Mode is not supported for this combination of hardware and drivers.
[11:31:25 AM] 15 Splashscreens available.
[11:31:27 AM] AutoMounting SFS files from folder SFS_AUTO now...
[11:31:27 AM] Trying to AutoMount SFS_AUTO\sasamt_jetwar_01.sfs... mounted successfully!
[11:31:27 AM] Trying to AutoMount SFS_AUTO\sasamt_jetwar_02.sfs... mounted successfully!
[11:31:27 AM] Trying to AutoMount SFS_AUTO\sasup_decals_01.sfs... mounted successfully!
[11:31:27 AM] Trying to AutoMount SFS_AUTO\sasup_decals_02.sfs... mounted successfully!
[11:31:27 AM] Trying to AutoMount SFS_AUTO\sasup_effects01.sfs... mounted successfully!
[11:31:27 AM] Trying to AutoMount SFS_AUTO\sas_ai_3do01.sfs... mounted successfully!
[11:31:27 AM] Trying to AutoMount SFS_AUTO\sas_maps_01.sfs... mounted successfully!
[11:31:27 AM] Trying to AutoMount SFS_AUTO\sas_sound_01.sfs... mounted successfully!
[11:31:27 AM] Trying to AutoMount SFS_AUTO\sas_sound_02.sfs... mounted successfully!
[11:31:27 AM] Trying to AutoMount SFS_AUTO\Through JSGME - SAS FX Small Collection.sfs... mounted successfully!
[11:31:27 AM] AutoMounting SFS files from folder SFS_AUTO finished.
[11:31:27 AM] INTERNAL ERROR: Str2FloatClamp() - Clamped 3 -> 2 (delta = -1) to Range 0..2
[11:31:27 AM] INTERNAL ERROR: Str2FloatClamp() - Clamped 5 -> 2 (delta = -3) to Range 0..2
[11:31:27 AM] INTERNAL ERROR: Str2FloatClamp() - Clamped 3 -> 2 (delta = -1) to Range 0..2
[11:31:27 AM] INTERNAL ERROR: Str2FloatClamp() - Clamped 75 -> 32 (delta = -43) to Range 0..32
[11:31:27 AM] INTERNAL ERROR: Str2FloatClamp() - Clamped 120 -> 60 (delta = -60) to Range 0..60
[11:31:27 AM] INTERNAL ERROR: Str2FloatClamp() - Clamped 0.95 -> 0.95 (delta = -1.19209e-008) to Range 0..0.95
[11:31:27 AM] INTERNAL ERROR: Str2FloatClamp() - Clamped 0.95 -> 0.95 (delta = -1.19209e-008) to Range 0..0.95
[11:31:27 AM] INTERNAL ERROR: Str2FloatClamp() - Clamped 0.95 -> 0.95 (delta = -1.19209e-008) to Range 0..0.95
[11:31:28 AM] INTERNAL ERROR: Str2FloatClamp() - Clamped 1024 -> 512 (delta = -512) to Range 1..512
[11:31:28 AM] INTERNAL ERROR: Str2FloatClamp() - Clamped 1024 -> 512 (delta = -512) to Range 1..512
[11:31:28 AM] INTERNAL ERROR: Can't open file '3DO/Effects/GunShells/GunsmokeI.tga'
[11:31:28 AM] WARNING: object '3DO/Effects/GunShells/GunsmokeI.tga' of class 'TTexture2D' not loaded
[11:31:28 AM] INTERNAL ERROR: Texture required
[11:31:28 AM] WARNING: object '3DO/Effects/GunShells/Cannonsmoke.mat' of class 'TMaterial' not loaded
[11:31:30 AM] Spawn.get( com.maddox.il2.objects.air.A1H_Tanker ): com/maddox/il2/objects/air/TypeTankerDrogue
[11:31:30 AM] java.lang.NoClassDefFoundError: com/maddox/il2/objects/air/TypeTankerDrogue
[11:31:30 AM] at java.lang.ClassLoader.defineClass0(Native Method)
[11:31:30 AM] at java.lang.ClassLoader.defineClass(Unknown Source)
[11:31:30 AM] at java.lang.ClassLoader.defineClass(Unknown Source)
[11:31:30 AM] at com.maddox.rts.LDR.loadClass(LDR.java:25)
[11:31:30 AM] at java.lang.ClassLoader.loadClass(Unknown Source)
[11:31:30 AM] at java.lang.ClassLoader.loadClassInternal(Unknown Source)
[11:31:30 AM] at java.lang.ClassLoader.defineClass0(Native Method)
[11:31:30 AM] at java.lang.ClassLoader.defineClass(Unknown Source)
[11:31:30 AM] at java.lang.ClassLoader.defineClass(Unknown Source)
[11:31:30 AM] at com.maddox.rts.LDR.loadClass(LDR.java:25)
[11:31:30 AM] at java.lang.ClassLoader.loadClass(Unknown Source)
[11:31:30 AM] at java.lang.ClassLoader.loadClassInternal(Unknown Source)
[11:31:30 AM] at java.lang.Class.forName0(Native Method)
[11:31:30 AM] at java.lang.Class.forName(Unknown Source)
[11:31:30 AM] at com.maddox.rts.Spawn.get(Spawn.java:39)
[11:31:30 AM] at com.maddox.rts.Spawn.get(Spawn.java:28)
[11:31:30 AM] at com.maddox.il2.game.Main.preloadAirClasses(Main.java:216)
[11:31:30 AM] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1503)
[11:31:30 AM] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1436)
[11:31:30 AM] at com.maddox.il2.game.MainWin3D.beginApp(MainWin3D.java:212)
[11:31:30 AM] at com.maddox.il2.game.Main.exec(Main.java:432)
[11:31:30 AM] at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
[11:31:30 AM] java.lang.NoClassDefFoundError: com/maddox/il2/objects/air/TypeTankerDrogue
[11:31:30 AM] at java.lang.ClassLoader.defineClass0(Native Method)
[11:31:30 AM] at java.lang.ClassLoader.defineClass(Unknown Source)
[11:31:30 AM] at java.lang.ClassLoader.defineClass(Unknown Source)
[11:31:30 AM] at com.maddox.rts.LDR.loadClass(LDR.java:25)
[11:31:30 AM] at java.lang.ClassLoader.loadClass(Unknown Source)
[11:31:30 AM] at java.lang.ClassLoader.loadClassInternal(Unknown Source)
[11:31:30 AM] at java.lang.ClassLoader.defineClass0(Native Method)
[11:31:30 AM] at java.lang.ClassLoader.defineClass(Unknown Source)
[11:31:30 AM] at java.lang.ClassLoader.defineClass(Unknown Source)
[11:31:30 AM] at com.maddox.rts.LDR.loadClass(LDR.java:25)
[11:31:30 AM] at java.lang.ClassLoader.loadClass(Unknown Source)
[11:31:30 AM] at java.lang.ClassLoader.loadClassInternal(Unknown Source)
[11:31:30 AM] at java.lang.Class.forName0(Native Method)
[11:31:30 AM] at java.lang.Class.forName(Unknown Source)
[11:31:30 AM] at com.maddox.il2.game.Main.preloadAirClasses(Main.java:218)
[11:31:30 AM] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1503)
[11:31:30 AM] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1436)
[11:31:30 AM] at com.maddox.il2.game.MainWin3D.beginApp(MainWin3D.java:212)
[11:31:30 AM] at com.maddox.il2.game.Main.exec(Main.java:432)
[11:31:30 AM] at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)

Modact 5.30+flyables Jetera 1.33 and 4.12.2
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Ex nihilo, nihil fit

Dahlberg

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  • Posts: 16
Re: IL2 1956 - The Jet Era, Version 1.33 (10/11/13)
« Reply #766 on: February 09, 2014, 11:15:22 AM »

But I AM running the Engine mod, the exact same one you said was required.
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SAS~Tom2

  • SAS Honourable Member
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  • Posts: 7954
  • no sweat
Re: IL2 1956 - The Jet Era, Version 1.33 (10/11/13)
« Reply #767 on: February 09, 2014, 12:22:47 PM »

Hello guys, (posting this here and in the Engine mod thread as indicated)

I've told a friend step-by-step how to get his Il-2 modded, and I told him exactly how I've modded mine but when he tries to launch his game he gets this error "Il-2 6Dof/TIR Enabled Executable for Modded Il-2 Sturmovik 1946 has stopped working"

This is his log:

Code: [Select]
[Feb 8, 2014 11:31:23 AM] ------------ BEGIN log session -------------
[11:31:23 AM] OpenGL provider: dx8wrap.dll
[11:31:25 AM] OpenGL library:
[11:31:25 AM]   Vendor: 1C.Multimedia.Dev/Maddox.
[11:31:25 AM]   Render: DirectX8.
[11:31:25 AM]   Version: 1.1
[11:31:25 AM]   Extensions: GL_EXT_secondary_color GL_ARB_multitexture GL_EXT_texture_env_combine GL_ARB_texture_compression
[11:31:25 AM] Size: 1280x960
[11:31:25 AM] ColorBits: 32
[11:31:25 AM] DepthBits: 24
[11:31:25 AM] StencilBits: 8
[11:31:25 AM] isDoubleBuffered: true
[11:31:25 AM]
[11:31:25 AM] *** Looking for Advanced CPU Instructions...
[11:31:25 AM] [x] PentiumPro
[11:31:25 AM] [x] Multimedia (MMX)
[11:31:25 AM] [x] 3D (SSE)
[11:31:25 AM] [x] 3D (SSE2)
[11:31:25 AM] [-] 3D (3DNow)
[11:31:25 AM] ColourBits 32, ABits 0, ZBits 24
[11:31:25 AM]
[11:31:25 AM] *** Looking for Render API Extensions ...
[11:31:25 AM] [-] 'GL_EXT_paletted_texture' extension - Palettized textures (8 bit RGBA palette).
[11:31:25 AM] [-] 'GL_EXT_compiled_vertex_array' extension - Compiled Vertex arrays.
[11:31:25 AM] [-] 'GL_EXT_clip_volume_hint' extension - Frustum clipping optimization.
[11:31:25 AM] [x] 'GL_EXT_secondary_color' extension - Secondary Color for 3D fog & specular optimization.
[11:31:25 AM] [-] 'GL_EXT_separate_specular_color' extension - SeparateSpecular for 3D fog & specular optimization.
[11:31:25 AM] [x] 'GL_ARB_multitexture' extension - Multitexturing.
[11:31:25 AM] [x] 'GL_EXT_texture_env_combine' extension - Multitextures advanced combining for special effects.
[11:31:25 AM] [-] 'GL_NV_texture_env_combine4' extension - Multitextures advanced combining for special effects.
[11:31:25 AM] [-] 'GL_EXT_texture_env_dot3' extension - Dot3 Bump advanced combining.
[11:31:25 AM] [-] 'GL_NV_depth_clamp' extension - Corrects Shadows rendering
[11:31:25 AM] [-] 'GL_NV_texture_shader' extension - NV Pixel Shaders
[11:31:25 AM] [x] 'GL_ARB_texture_compression' extension - Saves texture memory by 400%
[11:31:25 AM] [-] 'GL_EXT_texture_filter_anisotropic' extension - Anisotropic texture filtering.
[11:31:25 AM]
[11:31:25 AM] Maximum texture size : 8192
[11:31:25 AM] Maximum simultaneous textures :8
[11:31:25 AM] MaxAnisotropic (1.0 = none) : 1.000000
[11:31:25 AM] WARNING: 'Perfect' Mode required latest drivers with 'vertex buffer' support
[11:31:25 AM] WARNING: 'Perfect' Mode required pixels shaders
[11:31:25 AM] WARNING: 'Perfect' Mode required latest drivers with vertex shaders support'GL_ARB_vertex_program'
[11:31:25 AM] WARNING: 'Perfect' Mode is not supported for this combination of hardware and drivers.
[11:31:25 AM] 15 Splashscreens available.
[11:31:27 AM] AutoMounting SFS files from folder SFS_AUTO now...
[11:31:27 AM] Trying to AutoMount SFS_AUTO\sasamt_jetwar_01.sfs... mounted successfully!
[11:31:27 AM] Trying to AutoMount SFS_AUTO\sasamt_jetwar_02.sfs... mounted successfully!
[11:31:27 AM] Trying to AutoMount SFS_AUTO\sasup_decals_01.sfs... mounted successfully!
[11:31:27 AM] Trying to AutoMount SFS_AUTO\sasup_decals_02.sfs... mounted successfully!
[11:31:27 AM] Trying to AutoMount SFS_AUTO\sasup_effects01.sfs... mounted successfully!
[11:31:27 AM] Trying to AutoMount SFS_AUTO\sas_ai_3do01.sfs... mounted successfully!
[11:31:27 AM] Trying to AutoMount SFS_AUTO\sas_maps_01.sfs... mounted successfully!
[11:31:27 AM] Trying to AutoMount SFS_AUTO\sas_sound_01.sfs... mounted successfully!
[11:31:27 AM] Trying to AutoMount SFS_AUTO\sas_sound_02.sfs... mounted successfully!
[11:31:27 AM] Trying to AutoMount SFS_AUTO\Through JSGME - SAS FX Small Collection.sfs... mounted successfully!
[11:31:27 AM] AutoMounting SFS files from folder SFS_AUTO finished.
[11:31:27 AM] INTERNAL ERROR: Str2FloatClamp() - Clamped 3 -> 2 (delta = -1) to Range 0..2
[11:31:27 AM] INTERNAL ERROR: Str2FloatClamp() - Clamped 5 -> 2 (delta = -3) to Range 0..2
[11:31:27 AM] INTERNAL ERROR: Str2FloatClamp() - Clamped 3 -> 2 (delta = -1) to Range 0..2
[11:31:27 AM] INTERNAL ERROR: Str2FloatClamp() - Clamped 75 -> 32 (delta = -43) to Range 0..32
[11:31:27 AM] INTERNAL ERROR: Str2FloatClamp() - Clamped 120 -> 60 (delta = -60) to Range 0..60
[11:31:27 AM] INTERNAL ERROR: Str2FloatClamp() - Clamped 0.95 -> 0.95 (delta = -1.19209e-008) to Range 0..0.95
[11:31:27 AM] INTERNAL ERROR: Str2FloatClamp() - Clamped 0.95 -> 0.95 (delta = -1.19209e-008) to Range 0..0.95
[11:31:27 AM] INTERNAL ERROR: Str2FloatClamp() - Clamped 0.95 -> 0.95 (delta = -1.19209e-008) to Range 0..0.95
[11:31:28 AM] INTERNAL ERROR: Str2FloatClamp() - Clamped 1024 -> 512 (delta = -512) to Range 1..512
[11:31:28 AM] INTERNAL ERROR: Str2FloatClamp() - Clamped 1024 -> 512 (delta = -512) to Range 1..512
[11:31:28 AM] INTERNAL ERROR: Can't open file '3DO/Effects/GunShells/GunsmokeI.tga'
[11:31:28 AM] WARNING: object '3DO/Effects/GunShells/GunsmokeI.tga' of class 'TTexture2D' not loaded
[11:31:28 AM] INTERNAL ERROR: Texture required
[11:31:28 AM] WARNING: object '3DO/Effects/GunShells/Cannonsmoke.mat' of class 'TMaterial' not loaded
[11:31:30 AM] Spawn.get( com.maddox.il2.objects.air.A1H_Tanker ): com/maddox/il2/objects/air/TypeTankerDrogue
[11:31:30 AM] java.lang.NoClassDefFoundError: com/maddox/il2/objects/air/TypeTankerDrogue
[11:31:30 AM] at java.lang.ClassLoader.defineClass0(Native Method)
[11:31:30 AM] at java.lang.ClassLoader.defineClass(Unknown Source)
[11:31:30 AM] at java.lang.ClassLoader.defineClass(Unknown Source)
[11:31:30 AM] at com.maddox.rts.LDR.loadClass(LDR.java:25)
[11:31:30 AM] at java.lang.ClassLoader.loadClass(Unknown Source)
[11:31:30 AM] at java.lang.ClassLoader.loadClassInternal(Unknown Source)
[11:31:30 AM] at java.lang.ClassLoader.defineClass0(Native Method)
[11:31:30 AM] at java.lang.ClassLoader.defineClass(Unknown Source)
[11:31:30 AM] at java.lang.ClassLoader.defineClass(Unknown Source)
[11:31:30 AM] at com.maddox.rts.LDR.loadClass(LDR.java:25)
[11:31:30 AM] at java.lang.ClassLoader.loadClass(Unknown Source)
[11:31:30 AM] at java.lang.ClassLoader.loadClassInternal(Unknown Source)
[11:31:30 AM] at java.lang.Class.forName0(Native Method)
[11:31:30 AM] at java.lang.Class.forName(Unknown Source)
[11:31:30 AM] at com.maddox.rts.Spawn.get(Spawn.java:39)
[11:31:30 AM] at com.maddox.rts.Spawn.get(Spawn.java:28)
[11:31:30 AM] at com.maddox.il2.game.Main.preloadAirClasses(Main.java:216)
[11:31:30 AM] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1503)
[11:31:30 AM] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1436)
[11:31:30 AM] at com.maddox.il2.game.MainWin3D.beginApp(MainWin3D.java:212)
[11:31:30 AM] at com.maddox.il2.game.Main.exec(Main.java:432)
[11:31:30 AM] at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
[11:31:30 AM] java.lang.NoClassDefFoundError: com/maddox/il2/objects/air/TypeTankerDrogue
[11:31:30 AM] at java.lang.ClassLoader.defineClass0(Native Method)
[11:31:30 AM] at java.lang.ClassLoader.defineClass(Unknown Source)
[11:31:30 AM] at java.lang.ClassLoader.defineClass(Unknown Source)
[11:31:30 AM] at com.maddox.rts.LDR.loadClass(LDR.java:25)
[11:31:30 AM] at java.lang.ClassLoader.loadClass(Unknown Source)
[11:31:30 AM] at java.lang.ClassLoader.loadClassInternal(Unknown Source)
[11:31:30 AM] at java.lang.ClassLoader.defineClass0(Native Method)
[11:31:30 AM] at java.lang.ClassLoader.defineClass(Unknown Source)
[11:31:30 AM] at java.lang.ClassLoader.defineClass(Unknown Source)
[11:31:30 AM] at com.maddox.rts.LDR.loadClass(LDR.java:25)
[11:31:30 AM] at java.lang.ClassLoader.loadClass(Unknown Source)
[11:31:30 AM] at java.lang.ClassLoader.loadClassInternal(Unknown Source)
[11:31:30 AM] at java.lang.Class.forName0(Native Method)
[11:31:30 AM] at java.lang.Class.forName(Unknown Source)
[11:31:30 AM] at com.maddox.il2.game.Main.preloadAirClasses(Main.java:218)
[11:31:30 AM] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1503)
[11:31:30 AM] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1436)
[11:31:30 AM] at com.maddox.il2.game.MainWin3D.beginApp(MainWin3D.java:212)
[11:31:30 AM] at com.maddox.il2.game.Main.exec(Main.java:432)
[11:31:30 AM] at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)

Modact 5.30+flyables Jetera 1.33 and 4.12.2



Post this in the ModAct 4.3 forum, a friend of mine had a similar issue, maybe SAS+Storebror can help. ;)  :)
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