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Author Topic: IL2 1956 - The Jet Era, Version 1.33 (10/11/13)  (Read 1235219 times)

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Bizu

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Re: IL2 1956 - The Jet Era, Version 1.33 (10/11/13)
« Reply #768 on: February 09, 2014, 12:36:11 PM »

He sent me here :(

According to the log the class "com.maddox.il2.objects.air.TypeTankerDrogue" is missing.
That's a Jetwar+Engine Mod thing, I'm afraid I'm not able to assist much since I don't use either that much.

Best regards - Mike
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Maico

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Re: IL2 1956 - The Jet Era, Version 1.33 (10/11/13)
« Reply #769 on: February 10, 2014, 06:56:04 AM »

Will The Jet Era work with this install?
4.12 HSFX 7.1 MA 5.3 Eng Mod 2.7 and 10.5 buttons
I tried installing the two Mig-21 packs without it and the planes were there but no load outs. 
Then tried installing Jet Era but CTD every time. Lucky I back up my stuff every time  ;)
Again, this package runs flawlessly in 4.12 MA 5.3.  I am just trying to get everything under one roof.

Cheers

Maico
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flightdok74

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Re: IL2 1956 - The Jet Era, Version 1.33 (10/11/13)
« Reply #770 on: February 10, 2014, 02:25:32 PM »

Maico......what all do you have working under one roof right now?..... ;)
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Maico

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Re: IL2 1956 - The Jet Era, Version 1.33 (10/11/13)
« Reply #771 on: February 10, 2014, 02:40:55 PM »

Install one is IL2 4.12 HSFX 7.1 MA 5.3 Eng Mod 2.7 and 10.5 buttons
It has the following mods, P-47N  GeeBee racer Me262TPF Meteors Pack, P-39Modpack, SB2CHelldiver and Wirlwind.  The Mig-19 is in there but only with guns and drop tanks.  Loadouts don't show.
Look here to see what aircraft work with HSFX 7 so far...
  https://www.sas1946.com/main/index.php/topic,37430.0.html

  Install two is IL2 4.12 MA 5.3.  It can handle a lot of mods so I will not list. 
 
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SAS~Tom2

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Re: IL2 1956 - The Jet Era, Version 1.33 (10/11/13)
« Reply #772 on: February 10, 2014, 06:32:27 PM »

I would try to keep the Jet version in ModAct 5.3 seperate if that works, Maico.
 :)
Cheers

Thorsten
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Renesi

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Re: IL2 1956 - The Jet Era, Version 1.33 (10/11/13)
« Reply #773 on: February 18, 2014, 03:34:46 PM »

That's can be strange, but I cant find any "*_ru.properties" file. All other, like just plane.properties, plane_cs/de/fr/hu/pl exist, but not _ru.
What I need to do? I'm installet Il-2 directly, patched it to 12.2 (big merged patch 4.07-8-9-10-11-12 (with fixes)) after it I installed SAS ModAct 5.3, EngineMod, buttons.
What I do wrong? >_< Or I need to create this files and add JetEra lines to it?
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SAS~Tom2

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Re: IL2 1956 - The Jet Era, Version 1.33 (10/11/13)
« Reply #774 on: February 18, 2014, 03:58:37 PM »

..it is just xx.properties. No Ru  etc in 4.12.
E.g. plane.properties, just like that.

 :)
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Renesi

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Re: IL2 1956 - The Jet Era, Version 1.33 (10/11/13)
« Reply #775 on: February 19, 2014, 05:03:30 AM »

Oh, okay, thank you very much. I was so scared what I installed something wrong ^^'

Also, game crashes (CTD) when I try to lounch AGM missiles...
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Dahlberg

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Re: IL2 1956 - The Jet Era, Version 1.33 (10/11/13)
« Reply #776 on: February 21, 2014, 02:09:39 PM »

Hey, why is everybody ignoring me? >:(
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Whiskey_Sierra_972

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Re: IL2 1956 - The Jet Era, Version 1.33 (10/11/13)
« Reply #777 on: February 22, 2014, 04:57:22 AM »

@ Dhalberg

Quote
Requirements:
The preferred setup for this mod pack is SAS ModAct 5.3 running Il-2 4.12.2. In addition, you will need to install the SAS Engine Mod v2.7 from Here
It is also recommended you run these buttons to prevent the jet overheating bug present in the 4.12.2 patch: https://www.mediafire.com/?6379l1dt08hdw7r

Alternatively,
- This will run on 4.101m with SAS ModAct 3.06 or later OR DBW1.71. Alternatively, it will run on 4.111m with SAS ModAct 4 OR HSFX6.1
- You MUST be using Buttons Version 10.3 or later, see this thread.
- You MUST REMOVE Il-2 1956 v1.1 from your install, otherwise you will experience gameplay issues.
- You MUST be running the SAS Engine mod v2.6RC or later. Otherwise this pack will NOT work. Available Here.
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Casper

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Re: IL2 1956 - The Jet Era, Version 1.33 (10/11/13)
« Reply #778 on: February 27, 2014, 04:46:03 PM »

Guys im having some issues with the pack..  :-[
The first one is the radio compass. It never points to the beacon always some other directions.
The other one is propably not a bug but maybe(i hope) it is.
Soo the landing. I tried at different speeds different vertical angles on approach i made the smoothest touchdowns ever(seriously my tea wouldnt spit out if it was in the ac well and me..  ;D ) and still... The moment the main wheels touches the runway it slams the nose down   :'( This is a problem mainly with the migs but the F 100 and Mig 19 mods also do that.
So is it the design? Because almost every tricicle geared ac lands like an angel including the Fishbeds(well its more like an archangel :D ) And on take off it wont come up to the main wheels first roll on them for a few seconds and lift off but it lifts off almost together and not as nice as the mig 21 for example or the 262.
Finally I looked it up and its not the design. (Judging by the vid in reality on take off and landing the mig 15 in acts more like a 262 from the game)
Take off 4:10
Landing: 5:40

I hope these two are not some huge modding stuff to correct  :D
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Adler2

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Re: IL2 1956 - The Jet Era, Version 1.33 (10/11/13)
« Reply #779 on: March 01, 2014, 01:02:39 PM »

Well I know that my question wont be fully connected with mods, but I find very hard to aim when flying jets.
First thing I noticed is that even small delay in shooting makes very hard to hit target because Mig planes which I fly the most in this game, have cannons which have slow rate of fire.

Second thing is that I tried to adjust convergency and seems that it doesnt helps to much, and tried several times to adjust it.

Third thing which is maybe the most frustating is that when I get very close to the target I miss, because I need to make sudden adjustment of my gunsight with my flightstick to get the target in the sight, so I overshoot or get infront of my target because of speed or angle of attack. I tried to correct this by adjusting sesitivity on my flight stick but still it doesnt help no matter how much I practice. I even know that I am going to miss the target as soon I move my flightstick, because instead of making small adjustment it "dances" all around the target in all directions. The easiest way is to expalin is that when i want to move my aim for 0.5cm up left, it makes 1.5-2.0cm to the left and up. I use flight stick Saitek cyborg V.1.

So if someone can help me by giving advice what to do I would appreciate it a lot.
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