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Author Topic: IL2 1956 - The Jet Era, Version 1.33 (10/11/13)  (Read 1235408 times)

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Aviar

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Re: IL2 1956 - The Jet Era, Version 1.33 (10/11/13)
« Reply #828 on: May 13, 2014, 10:41:40 PM »

Not sure if this is the proper place to report a bug with The Jet Era 1.33.

My game version is 4.12.2 with The Jet Era 1.33, SAS ModAct 5.3 and SAS Engine Mod v2.7.

The bug I have encountered is with the AIM-9B. When I fire off the second missle, the graphic of the missle stays under the wing, with a constant smoke trail behind the missle. Then every few seconds I keep hearing what sounds like a missle being fired off. This sound keeps repeating. I have screenshots of this bug.

When I was trying out this new install of The Jet Era 1.33 in the QMB, I did not see any issues. However, I am now in the process of making/testing a Dogfight map for these new jets and this is where I encountered the bug.

I ran an early version of The Jet Era several years ago and I kind of remember a similar bug to this one. That bug was eventually fixed.

*EDIT: With a little more testing on my part, it seems as though the bug only appears when running the mission in online mode....which would be as a Coop mission or Dogfight map. This may explain why I did not have any issues in the QMB.

Aviar





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Kilo

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Re: IL2 1956 - The Jet Era, Version 1.33 (10/11/13)
« Reply #829 on: May 16, 2014, 11:02:26 AM »

That's not a bug, it's a feature: Release failure. Just press the "Missile Release' key again.
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Aviar

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Re: IL2 1956 - The Jet Era, Version 1.33 (10/11/13)
« Reply #830 on: May 23, 2014, 11:55:49 PM »

That's not a bug, it's a feature: Release failure. Just press the "Missile Release' key again.

Very funny. It's not a 'feature' if it happens every time. It's also not a 'feature' if the missile launch sound keeps repeating every 2 seconds. Also, the missile smoke trail never stops. In real life the missile engine has a limited burn time.

This also happens to the AI, who are not programmed to "...press the 'Missile Release' key again". So they fly around the rest of the mission with this 'live' missile stuck under their right wing, spewing a smoke trail and broadcasting a launch sound every two seconds.

In any event, if the Aviator Mod Team is interested in fixing this bug I'm sure they will look into it.

Aviar
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Kilo

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Re: IL2 1956 - The Jet Era, Version 1.33 (10/11/13)
« Reply #831 on: May 24, 2014, 12:49:12 AM »

Hmmm... It seems that we are both right. This failure was suposed to happen rarey (which isn't your case). I'll test it later this day to see if this isn't an isolated case.
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Aviar

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Re: IL2 1956 - The Jet Era, Version 1.33 (10/11/13)
« Reply #832 on: May 24, 2014, 01:28:45 AM »

If you need any help at all, let me know. Just remember that it seems this issue only happens in 'online' mode (Coop mission or Dogfight room). You don't need to actually be online to test it. Just run the mission in one of those modes.

*One additional bit of information. If the AI has a 'stuck' missile and later in the mission it acquires a valid target lock, it may very well launch this missile. However, I have found that if you don't launch a 'stuck' missile immediately (I mean within 1 or 2 seconds at the most), it's basically useless. It never seems to reach full velocity and so cannot catch up to any plane flying at a decent speed.

Aviar
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SAS~Storebror

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Re: IL2 1956 - The Jet Era, Version 1.33 (10/11/13)
« Reply #833 on: May 29, 2014, 12:48:02 AM »

It would be interesting to know if anyone else was yet able to reproduce the issue.
I'm asking since I wasn't able to reproduce it from the standard "online simulation" test which is capturing an NTRK and replaying the vid.
This usually reveals all online issues since what is stored in the NTRK is exactly what's being sent over the net.

Best regards - Mike
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Aviar

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Re: IL2 1956 - The Jet Era, Version 1.33 (10/11/13)
« Reply #834 on: May 29, 2014, 01:28:29 AM »

Hi Storebror. Hope all is going well for you. I remember you joining some of my early Jet Era dogfight servers back in the day. Do you remember an early version of The Jet Era that had a very similar (if not exact) bug? If I recall correctly, if was fixed fairly quickly and I haven't seen it again until now (v-1.33).

In any event, I'm wondering if there are any team members still active who would be capable to address any such issues. I just received a PM from an old member and from what he said, most of them are not very active any more.

If I can help in an way, just contact me.

Aviar
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Re: IL2 1956 - The Jet Era, Version 1.33 (10/11/13)
« Reply #835 on: May 29, 2014, 01:49:22 AM »

Currently I'd be glad if this could be positively confirmed as a bug and there would be any hint for me how to reproduce this issue.

Best regards - Mike
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Aviar

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Re: IL2 1956 - The Jet Era, Version 1.33 (10/11/13)
« Reply #836 on: May 29, 2014, 08:29:56 AM »

Fair enough, Mike. If you like, I can hook you up with a simple mission that you can test all by yourself. The only thing you would need to do is run it in coop mode. If that sounds good for you, shoot me a PM and we can arrange everything.

Aviar
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Stainless

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Re: IL2 1956 - The Jet Era, Version 1.33 (10/11/13)
« Reply #837 on: June 01, 2014, 05:55:11 AM »

I've tried downloading this pack twice now.

Each time the download finishes, I have all the files, but all of them are 0 bytes big.

Is this just me?
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Aviar

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Re: IL2 1956 - The Jet Era, Version 1.33 (10/11/13)
« Reply #838 on: June 01, 2014, 10:22:05 AM »

I think it's you. No offence.

Aviar
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Re: IL2 1956 - The Jet Era, Version 1.33 (10/11/13)
« Reply #839 on: June 01, 2014, 10:55:54 AM »

 ;D none taken
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