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Author Topic: HUD mod - additional info  (Read 42362 times)

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jeanba

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Re: HUD mod - additional info
« Reply #60 on: January 18, 2013, 06:05:30 AM »

Looks great !
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Whiskey_Sierra_972

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Re: HUD mod - additional info
« Reply #61 on: January 18, 2013, 06:33:22 AM »

Great news for the indication added!

Can I ask if there is any chance to have also position selectable?

I try to explain:

If I like to have this order:

trim
flap
Vspeed
AoA

can this be done also by the order in which I write the entries into the conf.ini?
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benitomuso

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Re: HUD mod - additional info
« Reply #62 on: January 18, 2013, 07:50:23 AM »

Walter,
              it can be done. Perhaps not so easily as taking the order of the list, but assuming something like a numer = text line (from bottom to top order). So let-s say HUDAoAPosition = 2 would mean the second line over the basic set of info and HUDTrimPosition = 0 would mean no Trim indication (default).

  Regards,
                       Pablo
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Sandbag69

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Re: HUD mod - additional info
« Reply #63 on: January 18, 2013, 12:25:08 PM »

Hi, Is this Mod still available on line.  I get a dead link when I click it
Cheers
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Kilo

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Re: HUD mod - additional info
« Reply #64 on: January 18, 2013, 12:26:35 PM »

Use Uzin's link.
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Badmuthafunker

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Re: HUD mod - additional info
« Reply #65 on: January 18, 2013, 01:04:31 PM »

Doesn't work for me, unfortunately; either by creating HudCustomization.ini or editing the mods section in conf.ini.
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Freelansir

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Re: HUD mod - additional info
« Reply #66 on: January 18, 2013, 02:32:57 PM »

Pablo,

I'm getting the bombsight angle included in the cockpit view.

HSFX6.017



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Whiskey_Sierra_972

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Re: HUD mod - additional info
« Reply #67 on: January 18, 2013, 02:54:29 PM »

Walter,
              it can be done. Perhaps not so easily as taking the order of the list, but assuming something like a numer = text line (from bottom to top order). So let-s say HUDAoAPosition = 2 would mean the second line over the basic set of info and HUDTrimPosition = 0 would mean no Trim indication (default).

  Regards,
                       Pablo

I was using yur mods a few more and , now a little more acquainted with it I noticed that my request maybe don't worth the fatigue because if making them anyway selectable allow each user to add which line personally felt as needed....
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benitomuso

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Re: HUD mod - additional info
« Reply #68 on: January 19, 2013, 01:51:56 AM »

It was not difficult to add the engines parameters, and in wide screens it is quite possible to see everythign clear at the same time.

This is a B-29.

Walter, I will make available the order customization. It is not so difficult.

Freelansir, it is strangte your problem. I use HSFX 6.017 too and don't have a simila problem. Eventhough the upcoming version will be very pure and will solve any possible issue. The current one was just a personal adaptation.

Regards,
                        Pablo
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Blaubaer

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Re: HUD mod - additional info
« Reply #69 on: January 19, 2013, 03:05:16 AM »

My system: HSFX 6.0.17, just HSFX history mod and HudCustomize enabled - freeze when pushing the fly button.
Any hints for solution?

Regards, der Blaubär
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benitomuso

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Re: HUD mod - additional info
« Reply #70 on: January 19, 2013, 09:36:59 AM »

Blaubar,
                  if you are talking about the original HudCustomize, I think that it was a 4.10 version.

  Without knowing that specific MOD, I know that there were changes in the HUD class from v4.101 to v4.111, so it is not difficult to infer that the reason is that one.

  Regards,
                       Pablo
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Blaubaer

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Re: HUD mod - additional info
« Reply #71 on: January 19, 2013, 10:22:19 AM »

My source: Uzin, 13.2.12: http://www.uloz.to/11055444/hudcustomize-7z - Is there another one for 4.11.1?

Regards, der Blaubär
---
IL-2 Sturmovik 1946 >>> Blaubär Club
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