Well 2009 MB is the max I can gt the game to launch with, I still gt the red "exceeds available memory" warning, but I have 8 gigs, or is it talking about memory other than ram?
Just for clarification:
The red "exceeds available memory" warning is triggered dynamically by querying the available virtual memory for the current process.
At the given time this process is the selector (or launcher, call it what you want), which is a 32Bit process quite like the IL-2's Java VM.
Now that the selector is slightly larger than the game launcher itself, the remaining available memory to the launcher might be 1 or 2 megs larger as well, especially on machines with much physical memory installed (since in that case it's more likely to successfully catch a free 2GB chunk of memory in one block).
Anyway, when the memory size background changes from green to any other color, you're walking on a thin line and you should be prepared to face trouble running the game with this setting.
For those who are running a system with 2GB RAM or less, please don't try to set more than 1GB RAM for IL-2 unless you're about to create a new mission in FMB.
The reason why the system tells you that you can address more RAM is that the limit for the Java VM is triggered by
virtual memory limits, but your available virtual memory might exceed your available physical memory by far. Trying to address more RAM than what is available in physical memory area will likely cause your game to crash, and even if it doesn't crash right away, you'll end up in a slideshow.
Best regards - Mike