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Author Topic: UP 3.0 RC Released to Public :)  (Read 91209 times)

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Anders_And

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Re: UP 3.0 RC Released to Public :)
« Reply #48 on: May 25, 2011, 07:36:16 AM »

Awesome!!! Long waited for!!

Im downloading with 59kb/s and uploading with 120kb/s :))
1 day 15h to go... ;)
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StG77_HaDeS

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Re: UP 3.0 RC Released to Public :)
« Reply #49 on: May 25, 2011, 07:41:15 AM »

Is there a readme or manual available that lists what's in UP 3.0? Sorry if there's one staring me in the face, I've looked around and can't seem to find it...

http://ultrapack.tuttovola.org/index.php/board,78.0.html

http://ultrapack.tuttovola.org/page/readme

I am still updating it, :D
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madcop

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Re: UP 3.0 RC Released to Public :)
« Reply #50 on: May 25, 2011, 08:08:51 AM »

Hello Hades , Hello CirX.

Downloaded the all stuff in 2 hours. Already installed UP RC3 on my vanilla 4.101 Modact 3.1 after having my FBDSM backed up , and reinstalled after completion of the U.P. RC3 install.So I have "sasup_fbdsm 1 to 5" installed in my main Il2 folder.(I took "6 to 14 "out of my install ).

In my Gen.Mod.Enabler the followings are activated
#SAS_6 dofTrackIR-ClassFiles.
#SAS_EcranWide for 4.101
#UP#Enable-UP3.0
#UP#_Enable_WideScreenSupport&Hakenkreuz.

Now when switching from UP3 to Modact3  I receive a "Il2FBexe-Application Error " screen at 23% of "Loading Static Objects" when launching a QMB Mission.
Switching back to UP3 the same QMB mission lanches without any fuss.

What can be the source of this Application Error ?

Please canyou help me ?

Thanks a lot

Madcop.

PS-In my #SAS# folder ( ex MODS folder) I have the followings
00_6dof for TrackIR
000_A1H_Tanker
00_BF109_Default_Slots_v3.1
00_BF109_Ultimate_Pack_v3.1
00_Different FM 410 by SAS-CirX_DiffFm_410
000_F-86_Sabre
000_F-86_Sabre_Cockpits
000_JetWar_Weapons
000_JetWarEssentials
000_MiG-15_17
000_MiG_Cockpits
AC-Nakajima N1K2J-GERD TAINAN KYOSO_N1K2J_NEW_Ver_1_1 (11.5.11)
COCK-Combined Bf-109 Cockpits Pack V4_CirXcustom_Lowrez_4.101
COCK-Fw190_CockpitsPack_SAScomplete_v1.2_for_4.101
MAPMODS
SAS_ Ecran_Wide_4101
STD
XTD

I have nothing in my #UP# folder except for the stuff provided with it.

Madcop
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StG77_HaDeS

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Re: UP 3.0 RC Released to Public :)
« Reply #51 on: May 25, 2011, 08:16:09 AM »

UP run Fine with the addons for UP. You have to know what you are doing to activate any additional stuff.

Don't mix the addons in the JSGME. Use the SAS addons for the SAS activator and the UP addons for UP only.
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Stanko-01

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Re: UP 3.0 RC Released to Public :)
« Reply #52 on: May 25, 2011, 08:25:29 AM »

14 hrs left....i can wait  ;)
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Jimdandy

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Re: UP 3.0 RC Released to Public :)
« Reply #53 on: May 25, 2011, 08:34:17 AM »

Exellent news UP3 I know my download is a bit slow but i am sure it will be worth the wait to get it installed. We at the 51st Fighter Interceptor Squardron feel very gratefull that we were involved in some of the testing of the core files that were used for the Jet pack and included in UP3 and I am sure the Community will be very happy with the end results. Thank You to all Involved in UP3 for your efforts are greatly appriciated!!!
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SAS~CirX

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Re: UP 3.0 RC Released to Public :)
« Reply #54 on: May 25, 2011, 08:47:03 AM »

Hello Hades , Hello CirX.

Downloaded the all stuff in 2 hours. Already installed UP RC3 on my vanilla 4.101 Modact 3.1 after having my FBDSM backed up , and reinstalled after completion of the U.P. RC3 install.So I have "sasup_fbdsm 1 to 5" installed in my main Il2 folder.(I took "6 to 14 "out of my install ).

In my Gen.Mod.Enabler the followings are activated
#SAS_6 dofTrackIR-ClassFiles.
#SAS_EcranWide for 4.101
#UP#Enable-UP3.0
#UP#_Enable_WideScreenSupport&Hakenkreuz.

Now when switching from UP3 to Modact3  I receive a "Il2FBexe-Application Error " screen at 23% of "Loading Static Objects" when launching a QMB Mission.
Switching back to UP3 the same QMB mission lanches without any fuss.

What can be the source of this Application Error ?

Please canyou help me ?

Thanks a lot

Madcop.

PS-In my #SAS# folder ( ex MODS folder) I have the followings
00_6dof for TrackIR
000_A1H_Tanker
00_BF109_Default_Slots_v3.1
00_BF109_Ultimate_Pack_v3.1
00_Different FM 410 by SAS-CirX_DiffFm_410
000_F-86_Sabre
000_F-86_Sabre_Cockpits
000_JetWar_Weapons
000_JetWarEssentials
000_MiG-15_17
000_MiG_Cockpits
AC-Nakajima N1K2J-GERD TAINAN KYOSO_N1K2J_NEW_Ver_1_1 (11.5.11)
COCK-Combined Bf-109 Cockpits Pack V4_CirXcustom_Lowrez_4.101
COCK-Fw190_CockpitsPack_SAScomplete_v1.2_for_4.101
MAPMODS
SAS_ Ecran_Wide_4101
STD
XTD

I have nothing in my #UP# folder except for the stuff provided with it.

Madcop

sorry, the reason for this is that UP3 uses a modified files.sfs, which replaces the stock one that modact 3 works with. We will in future probably find a easier way to do it, but for now, you have to disable UP3 in jsgme before launching SASModact3, or any of the other options.

Then enable UP3 again before launching it with the selector.

there will perhaps also be some confusion over the various UP3 options in jsgme, I will write something about that in a sec.
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SAS~CirX

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Re: UP 3.0 RC Released to Public :)
« Reply #55 on: May 25, 2011, 08:54:46 AM »

OK, here is special instruction for guys who already have SASSModact 3.04 installed:

After installing UP3, go to your jsgme folder, here: H:\MyIL2s\Dark Blue World\jsgmemods\#UP#_Enable_UP3.0

and delete the il2fb.exe file (you already have it)

Then, if you want to enable UP3, only select ONE of the options at a time. In other words, to enable UP3 with normal 4:3 screen, you must ONLY enable #UP#_Enable_UP3.0 OR #UP#_Enable_Hakenkreuz

To plany UP3 with widescreen support, you must ONLY enable #UP#_Enable_WideScreenSupport OR #UP#_Enable_WideScreenSupport&Hakenkreuz

Do not enable two or more of them together at any one time.

This is only for guys who already have Modact 3.04 and has it working.

And when you want to launch another thing than UP3, like Modact3, stock, or Classic modded game, you must first Deactivate the option you chose for UP3 in your jsgme.
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=AFJ=Jamz

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Re: UP 3.0 RC Released to Public :)
« Reply #56 on: May 25, 2011, 09:37:16 AM »

I downloaded and installed..have the up3 loading screen etc and have Up3 enabled in JSGME..

I dont see helicopters or Lancaster bombers in my planelist

and can you also tell me what the UP sample folder in the download is because if its a sample as in i should have it in my Clean 4.0.1 install directory i dont?

thks
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StG77_HaDeS

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Re: UP 3.0 RC Released to Public :)
« Reply #57 on: May 25, 2011, 09:56:27 AM »

I downloaded and installed..have the up3 loading screen etc and have Up3 enabled in JSGME..

I dont see helicopters or Lancaster bombers in my planelist

You should. Check the planelist better. If you don't then something is not right with your installation.

and can you also tell me what the UP sample folder in the download is because if its a sample as in i should have it in my Clean 4.0.1 install directory i dont?

thks

UP 3.0 uses a directory named #UP# instead of the classic MODS one. So the #UP# sample directory is an #UP# directory ample to install manually additional addons if you like.
You can ignore it if you like.
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=AFJ=Jamz

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Re: UP 3.0 RC Released to Public :)
« Reply #58 on: May 25, 2011, 10:02:37 AM »

I downloaded and installed..have the up3 loading screen etc and have Up3 enabled in JSGME..

I dont see helicopters or Lancaster bombers in my planelist

You should. Check the planelist better. If you don't then something is not right with your installation.

and can you also tell me what the UP sample folder in the download is because if its a sample as in i should have it in my Clean 4.0.1 install directory i dont?

thks

UP 3.0 uses a directory named #UP# instead of the classic MODS one. So the #UP# sample directory is an #UP# directory ample to install manually additional addons if you like.
You can ignore it if you like.

Thks Hades..

Hmmm well there not there but all the ships etc are there along with the flyable AI 110-c4 for example..

What do you think the problem is..

I had a clean install and run the installer into that folder..loads/runs ok as it should but def no helicopters
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FlatSpinMan

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Re: UP 3.0 RC Released to Public :)
« Reply #59 on: May 25, 2011, 10:08:20 AM »

Great work to all involved. Must have taken ages to do! Works great, download went petty quickly too. Like the new launch screen and am enjoying playing around with the new goodies - the Skyraider - my god! What loadouts. Also interesting to see the Polish planes - hadn't seen them before but they will be handy for a campaign idea.

At the start when you launch IL2 that cool settings thing comes up which allows you to set the amount of RAM. Should I just set that as high as the RAM on my system or is there something I should know about it? I just have 2 GIG.
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