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Author Topic: UP 3.0 RC Released to Public :)  (Read 91254 times)

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Wildchild

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Re: UP 3.0 RC Released to Public :)
« Reply #216 on: May 30, 2011, 10:14:02 AM »

Ive got a question... i couldnt find the link so im asking it here...

If i have a UP 2.01 version on 4.09 and i used steam to get my game, how do i update it?
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cgagan

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Re: UP 3.0 RC Released to Public :)
« Reply #217 on: May 30, 2011, 11:17:30 AM »

... that makes two of us! 8) 8)
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PO_MAK_249RIP

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Re: UP 3.0 RC Released to Public :)
« Reply #218 on: May 30, 2011, 11:37:39 AM »

Installed a treat for me - I ditched ModAct in the end and went for a fresh install onto a vanilla 4.101m - load times are fab, experiencing a bit of lag at times during play tho ? Didnt have this previously ?

Thanks for the new air.ini WildChild (saved me a job) I just moved the PZL's from USSR to Various BTW

Was there a reason why the Wellington and Fokker werent included ?

Well done guys - free too still cant quite believe it !!
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leonhart

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Re: UP 3.0 RC Released to Public :)
« Reply #219 on: May 30, 2011, 11:40:51 AM »

Hi, i am new to ultrpack, can anybody share a link on how to add mods in ultrapack 3.0, thank you.
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Rock

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Re: UP 3.0 RC Released to Public :)
« Reply #220 on: May 30, 2011, 11:47:37 AM »

Well, If you don't miss it, It can't be important!

Haven't posted my thanks before, EXCELLENT work guys. Definitely appreciated
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vtrelut

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Re: UP 3.0 RC Released to Public :)
« Reply #221 on: May 30, 2011, 11:51:17 AM »

Downloaded and installed last week-end, so far so good! :-* Congratulations and thanks a lot! :)
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PO_MAK_249RIP

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Re: UP 3.0 RC Released to Public :)
« Reply #222 on: May 30, 2011, 11:58:21 AM »

Leonhart - please read previous posts mate!

You have to move the #UP# folder from the .rar file that comes with your download into your main IL2 folder - it contains all you need for mods - BE WARNED THO not many work yet !!
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CWMV

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Re: UP 3.0 RC Released to Public :)
« Reply #223 on: May 30, 2011, 12:04:59 PM »

Works great for me
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RAF_Chalky

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Re: UP 3.0 RC Released to Public :)
« Reply #224 on: May 30, 2011, 03:53:29 PM »

Thank you!  ;)
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Aussie Pilot

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Re: UP 3.0 RC Released to Public :)
« Reply #225 on: May 30, 2011, 04:33:12 PM »

OK guy's this is going great, but without being a nag i have 5 questions if they could be answered please...(ie Hades, it would be much appreciated).
1) Is there a list around that shows all the mods in UP3.0 ? (it may help with my other questions ...lol)
2) Can it be confirmed that the mod "0_Wolffighter_Gore4allplanes_V1.4" is currently in this new UP3.0?
3) I don't detect that the mod "01_Holygrail_Potenz__animated_oil_Blotch_blood_splatter_V2.4finallite" is in the current UP3.0, so will it be added, and if not, can it be added into the #UP# folder without it causing any issues?
4) There was a mod out ages ago that changes the touch_down sounds when landing (I've been using it all along), it's called "touch_down" funnilly enough. will it also be ok to use in UP3.0?
5)Another mod called " Alans_takeoff_turbulance0" deigned to take the punch out of the turbulance and replace it with a more realistic natural vibration, again i have used it in all variations of IL-2 but wondered about this version...great mod i thought may have been included.

Sorry for all the questions, but I'm sure others are wondering as well.

Thanks again to the UP3.0 crew, great job with keeping us in the air in a more realistic manner...much appreciated.

"Bump"...:)
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OC-Kilroy

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Re: UP 3.0 RC Released to Public :)
« Reply #226 on: May 30, 2011, 08:03:30 PM »

I been doing some testing with the #UP# folder and the old MODS folder.  I have the #UP# installed that came with the pack.  I've since started a process of copying over some of my MOD folders items to the new #UP# folder and testing them out one at a time.  I am having success with some of them but not all of them.  Is this the correct process of transfering over MODS?
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lam

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Re: UP 3.0 RC Released to Public :)
« Reply #227 on: May 31, 2011, 10:50:42 AM »

UP3 is great - thank you!!!  8)

two thoughts:

1. Would it make sense to create UP3 icons for this forum's UP3 posts and mods? (along the same lines as the 409 and 410 icons)

2. I seem to recall reading that Hades(?) discovered a way to turn on the dynamic shadows within the virtual cockpit of IL2 (similar to CoD). Is this true and was there an intention/hint to include this dynamic shadow feature in UP 3.0 RC or final?
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