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Author Topic: Cert_AI Mod for 4.101?  (Read 3589 times)

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Vampire_pilot

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Cert_AI Mod for 4.101?
« on: June 04, 2011, 12:33:38 PM »

I have searched but found nothing:

Is there a Cert AI Mod for 4.101?
The UP3 brought me back to old AI  - booooring eeeendless roooolling... man I did not miss that.

so, is there anyone who has the AI Mod running as standalone 4.101?
I am strictly offliner so any online stuff incomtability would not be an issue.
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CWMV

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Re: Cert_AI Mod for 4.101?
« Reply #1 on: June 04, 2011, 01:53:49 PM »

Here here, Im with ya.
Cant stand this. If this is the price for Zuti's mod then its too dang high!
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ojcar

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Re: Cert_AI Mod for 4.101?
« Reply #2 on: June 04, 2011, 05:46:52 PM »

Yes, this mod is badly needed. As nice as MDS can be for onliners, I couldn't care less. We have the rolling-forever-climbing-forever-totally-stupid-AI again. We have a very good package in UP3, but with this kind of AI, gameplay is boooooooring.
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SAS~Anto

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Re: Cert_AI Mod for 4.101?
« Reply #3 on: June 04, 2011, 10:21:33 PM »

The 'Maneuver' class which controls AI behaviour is one of the largest class files in the game, with over 7000 lines of code. If someone is willing to combined all the AI mods and tweaks out there, then move it across to 4.101 AND can make it work, then be our guest!

I would volunteer for this, but real life matters are pressing, I already have too many projects on my plate and well I would probably screw it up. Surely this will be done at some stage but until then, it is a huge project that no one has the time or courage to currently do :)

*UPDATE*

Sorry, might have jumped the gun with my post. The AI from HSFX has been extracted. This already moves Certs AI mod over onto 4.101m, so most of the battle is over. A few coders are currently discussing the AI mod, so ends up we may have this sooner than expected. No promises though, as there are a few other changes that would be worthy to consider whilst working on this code.
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CWMV

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Re: Cert_AI Mod for 4.101?
« Reply #4 on: June 04, 2011, 11:14:03 PM »

Yay!
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Vampire_pilot

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Re: Cert_AI Mod for 4.101?
« Reply #5 on: June 05, 2011, 01:57:04 AM »

yeah. don't get yourself entangled too much.
I would be glad to get whatever HSFX already has (to test and see what it does for me) while the experts discuss the improvements.

This thing does not need to be poshished and shiny - If you get my idea.
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oho

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Re: Cert_AI Mod for 4.101?
« Reply #6 on: June 06, 2011, 01:59:59 PM »

I'm running Certs AI from SAS on 4.10 without a problem
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hguderian

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Re: Cert_AI Mod for 4.101?
« Reply #7 on: June 18, 2011, 08:23:53 AM »

HSFX 5.0 has Cert AI Mod, I think that one can extract the files there, and that this should works.

May I ask if the AI mod have tha same ash files as in Cert_ 409 version?
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SAS~Anto

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Re: Cert_AI Mod for 4.101?
« Reply #8 on: June 18, 2011, 08:31:40 AM »

No it is slightly different as 4.101 introduced new AI routines related to the use of guided bombs.
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Vampire_pilot

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Re: Cert_AI Mod for 4.101?
« Reply #9 on: June 18, 2011, 08:37:18 AM »

what prevents somebody in-the-know who has it from posting the extracted AI Mod as it is in HSFX5?

it woueld be veeeeerrrrrryyyyy welcome while waiting. It is most defintely still better than nothing.
I guess the 4.09 might work in some aspects but will have problems when it comes to new bombs and such stuff.

I really forgot that the original AI is stupid as helll... it sucks really big time ATM.
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StG77_HaDeS

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Re: Cert_AI Mod for 4.101?
« Reply #10 on: June 18, 2011, 08:53:04 AM »

Just to clarify that the AI routines, the maneuver.class has NOTHING to do with |ZUTI|'s MDS. This was real for early versions of MDS but now in MDS 1.2 the MDS does not touch the maneuver.class so the HSFX's Cert AI mod could work. However i *think* that it may have common code with the JetEra though.
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hguderian

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Re: Cert_AI Mod for 4.101?
« Reply #11 on: June 18, 2011, 09:00:08 AM »

Thank you for clarify that.
Greetings
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