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Author Topic: WIP map of Belarus for the feedback  (Read 53920 times)

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Maro

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Re: WIP map of Belarus for the feedback
« Reply #108 on: July 13, 2012, 10:04:47 AM »

Radziwils (franken)castle at Nesvizh, east of Baranovichi:



It sees good. Good work!  ;D
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Uzin

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Re: WIP map of Belarus for the feedback
« Reply #109 on: July 13, 2012, 01:34:15 PM »

Another WIP Nieswiezh castle , with ditches. Raising of the whole castle on a hill could be done, but at the expense of too much objects raised, as the castle is made so far from default buildings. Making a hill on the water is not possible. Perhaps the approach using texture might work, but I am not sure if this is worth the effort, since we have flight simulator , not the tourist map ,  ;) .

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SAS~Bombsaway

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Re: WIP map of Belarus for the feedback
« Reply #110 on: July 13, 2012, 01:48:49 PM »

Thats a really cool idea Uzin. I love that mote. :)Cant wait.
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Maro

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Re: WIP map of Belarus for the feedback
« Reply #111 on: July 13, 2012, 11:03:37 PM »

Is possible make hill under that castle?
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David Prosser

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Re: WIP map of Belarus for the feedback
« Reply #112 on: July 13, 2012, 11:30:34 PM »


That's right Uzin. It's best to stick to what's practical.

cheers

David Prosser

max_thehitman

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Re: WIP map of Belarus for the feedback
« Reply #113 on: July 14, 2012, 01:17:58 AM »



Great Castle Uzin!! Its perfect  8)


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Uzin

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Re: WIP map of Belarus for the feedback
« Reply #114 on: July 14, 2012, 02:35:45 AM »

Many thanks, gentlemen, for your support.
The map is under testing and packing, so wait two weeks, please !  ;)
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ls

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Re: WIP map of Belarus for the feedback
« Reply #115 on: July 14, 2012, 03:06:06 AM »

Another WIP Nieswiezh castle , with ditches. Raising of the whole castle on a hill could be done, but at the expense of too much objects raised, as the castle is made so far from default buildings. Making a hill on the water is not possible. Perhaps the approach using texture might work, but I am not sure if this is worth the effort, since we have flight simulator , not the tourist map ,  ;) .

You are quite right, sorry for my too detailed notes - but for me Il-2 is not only flight simulator but a possiblity to have a "journey in time" too;-).
So the last one suggestion - maybe to merge in the rear wall of church (before the bridge) one of the standard objects, which will be simulating the main castle gate?



Best regards,
LS
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Uzin

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Re: WIP map of Belarus for the feedback
« Reply #116 on: July 14, 2012, 04:18:09 AM »

@LS:
You are quite right with your suggestion concerning the entrance into the castle, however, I did not found suitable object so far. Perhaps you can suggest some, please ?

N.B. : Molva at Aviaskins prepared the castle - as WIP - as a single object. Let us hope he will finish it .
See

http://forum.aviaskins.com/showthread.php?p=103037#post103037

post no. 123.
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Uzin

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Re: WIP map of Belarus for the feedback
« Reply #117 on: July 14, 2012, 04:40:32 AM »

Is possible make hill under that castle?
It is, but needs some experimentation. There are several ways to do it, but I dunno which is the best. Perhaps in some later releases of the map ?
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Maro

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Re: WIP map of Belarus for the feedback
« Reply #118 on: July 14, 2012, 06:08:08 AM »

Perhaps, but that your is nice too. I made the castle and the church in update Denmark map.
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Uzin

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Re: WIP map of Belarus for the feedback
« Reply #119 on: July 14, 2012, 07:19:56 AM »

Perhaps, but that your is nice too. I made the castle and the church in update Denmark map.
It would be nice of you if you give a link, or a picture here or elsewhere.
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