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Author Topic: Mediterran War over Italy - MWoI  (Read 61661 times)

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asheshouse

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Re: Mediterran War over Italy - MWoI
« Reply #156 on: August 28, 2012, 11:53:24 AM »

If your map will not load you are probably missing some objects.
Run the Universal ini Checker before loading any object packs

https://www.mediafire.com/?oyygitdgtin

If you are using the HSFX Pack you will have most of Boomers Object Pack already so there are probably juts a few things missing.
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Murph

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Re: Mediterran War over Italy - MWoI
« Reply #157 on: August 28, 2012, 07:23:37 PM »

The map loads in FMB OK, but will not save. I tried putting Boomer's .sfs files in the game's main folder and the STD folder in a created MODS folder. The game crashes to desktop at 60%. If I disable the STD, the game starts OK but again the map will not save.
I have also tried adding the list of missing objects to the static.ini in the game's Files/Com/Maddox/Il2/Objects folder. The game loads, the map loads, but it will not save the mission.
I'm in HSFX 6.0.12, I wonder if the STD (Boomer's static.ini) is incompatible with it?
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Murph

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Re: Mediterran War over Italy - MWoI
« Reply #158 on: August 28, 2012, 10:52:55 PM »

Success! I deleted the RC file from out of the STD folder. Map now saves. Did a very short test mission flying a P-47 out of Corsica for a look around. Nice ground textures, very bright green though. Not how it looked in the movie "Thunderbolt".
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alessio

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Re: Mediterran War over Italy - MWoI
« Reply #159 on: October 19, 2012, 06:23:32 AM »

the same problem....I can't save missions...
help. :(
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Epervier

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Re: Mediterran War over Italy - MWoI
« Reply #160 on: October 19, 2012, 12:57:39 PM »

Run the Universal ini Checker !
https://www.mediafire.com/?oyygitdgtin
Do you have missing objects?
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If your results do not live up to your expectations, tell yourself that the great oak was once an acorn too. - Lao Zi -

DTM

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Re: Mediterran War over Italy - MWoI
« Reply #161 on: October 25, 2012, 08:39:17 AM »

Really a beautiful map!
una mappa bellissima!!! Complimenti!!!!

Question about the UP3 RC4 and the #UP# Sample folder ( the one at Ultrapack download section): the all.ini file located in the sample folder does not have the "War over Italy" line. It should be located between "Malta_42" and "MTO". Because of this missing it's possible to use the War over Italy map only if you disable the #UP# folder.
My question is: may I add manually the missing line? What is the text that I should add in the all.ini file?

Una mappa meravigliosa, ma devo disabilitare la cartella #UP# perchè il file all.ini fornito sul sito Ultrapack non è completo. Mi pare ci siano tutte le mappe, tranne questa...se la sono dimenticata? Come si può rimediare. Come è la linea mancante?

Thank you very grazie!
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OberstDanjeje

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Re: Mediterran War over Italy - MWoI
« Reply #162 on: October 26, 2012, 11:03:17 AM »

Mediterran_War_Over_Italy Mediterran_W.o.I/Med_W_o_I_load.ini
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benson

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Re: Mediterran War over Italy - MWoI
« Reply #163 on: October 28, 2012, 01:26:48 PM »

Hope someone can help me out here I've been trying to sort this problem all afternoon.I am running ModAct 3.01 with Boomers latest Objects. I can get this map to load fine but it won't save. I ran the Static ini Checker and it told me I was missing...
buildings.House$VehicleOpelBlitz6700A
buildings.House$RomanTheatreS
buildings.House$RomanGrades
buildings.House$Chiatte
buildings.House$SEchurch10
Reading through the posts here asheshouse seemed to be saying these missing Objects were probably from the Southern Europe Objects pack so I downloaded and installed these although I believe they are already in Boomers Pack. I also tried asheshouse' alternative ini. Running the Checker again it gives the same missing objects. I'd be grateful for any suggestions.
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So.V-Volperossa

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Re: Mediterran War over Italy - MWoI
« Reply #164 on: November 01, 2012, 04:21:52 AM »

 >:( >:( >:( >:(
Sorry for my absence. Situations leading me away from work on the map. I prepared several updates that I have to align with the latest news, but my intention to finish the job does not fail. continue to evaluate the various issues raised by the user. I hope soon to get to spend part of their work.
Thanks to all
So.V-Volperossa alias Redfox59
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Mick

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Re: Mediterran War over Italy - MWoI
« Reply #165 on: January 05, 2013, 02:00:47 PM »

Hope someone can help me out here I've been trying to sort this problem all afternoon.I am running ModAct 3.01 with Boomers latest Objects. I can get this map to load fine but it won't save. I ran the Static ini Checker and it told me I was missing...
buildings.House$VehicleOpelBlitz6700A
buildings.House$RomanTheatreS
buildings.House$RomanGrades
buildings.House$Chiatte
buildings.House$SEchurch10
Reading through the posts here asheshouse seemed to be saying these missing Objects were probably from the Southern Europe Objects pack so I downloaded and installed these although I believe they are already in Boomers Pack. I also tried asheshouse' alternative ini. Running the Checker again it gives the same missing objects. I'd be grateful for any suggestions.

... I have the very same missing objects, and have only been able to fix 2 of them:

the VehicleOpelBlitz6700A that I added to my static.ini

and the SEchurch10

you only have to delete the redundant ] right in the middle of (just after $):

[buildings.House$]SEchurch10]

... now the prob is that I have no idea where to find the 3 remaining missing objects ...  :'(

buildings.House$RomanTheatreS
buildings.House$RomanGrades
buildings.House$Chiatte
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cgagan

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Re: Mediterran War over Italy - MWoI
« Reply #166 on: January 05, 2013, 02:04:48 PM »

Mick, these are objects from Nounette's MidEast map
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Mick

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Re: Mediterran War over Italy - MWoI
« Reply #167 on: January 05, 2013, 02:08:29 PM »

 :D ;) ;D 8) :P ...  :-*
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