Semor, thanks mate, greatly appreciated,
Chaney and tandaYes, updated by me a while back,
http://www.datafilehost.com/download-b3a78049.htmloriginal post a couple of pages back under "Lonestar's DCG Pacific Campaigns for DBW1.6 - Download"
but as tanda points out these are for DCG3.46/DBW1.6
so I'll redo them for DBW1.7.1, just hang on a bit Chaney, no editing required, don't panic...
Also made a basic planes collection for anyone not comfortable with installing, just the classics and 411 planes is a gigabyte, which I can squeeze down to around a hundred megs, so how much can people download? Full pack is 3 gigs, which is overdoing it, especially in jsgme.
(
Although with TotalMODder this is not a problem, all mods are static, loaded in any combination through simple profiles like DBW clean, modded, ETO, PTO, CoE, whatever you like, all on a clear and simple control panel, even lets you choose a different look... Only skins and campaigns actually need to use jsgme, it's so elegantly efficient and easy I love it, thanks again Pablo)
Is it all worthwhile? Sure, DBW may well expand but shouldn't contract, so anything in an updated campaign for 1.7.1 should also work for 1.8 (in theory...). There may just be some extra goodies to include in future campaign updates, actually positive for builders, so once the basic upgrade from UP2/HSFX is done (the grind, depends on which campaign...) we get to play with some new toys (the fun). Updating a campaign now means only having to do a bit of tweaking later if you want to include something new, and 1.8 doesn't seem likely to appear for a while yet anyway, but will bring loads of 411 goodies, and DCG3.47 is still a beta so we're ahead of the game a bit actually, next will come with 4.12..., so if you're keen go ahead tanda, nothing will be wasted, just ask if you need any help.
Wind, LOL, I never thought I'd hear
moving forward outside of a meeting, don't do that to me...
