My personal experience based tip for XP 32 Bit users would be stay with the 10.9 driver as long as your card supports it and doesn't cry for a newer.
For me the 10.5/.7/.9 drivers worked beautifully and everything later provided at least color-related changes I didn't like-the temperature sucked. But I have an older 5770 card..
Tom
That's my setting, ah, I also noticed LandGeom=3 causes more blurr which the antialiasing cannot handle.
From time to time I disable "USeDither", "VertexArrays" and "PolygonStipple"..still not sure which setting looks better then.
Albeit I'm really happy with my system the general opinion as I have read is go for NVidia in case you focus on IL-2. TBH I love the Ati drivers I tested, much easier to apply if you use one profile for all applications. If not--well..then it sucks.
And..NVidia has warmer colours and is less bright, in my case I manually tuned down the brightness and switched to a custom temperature...which didn't work anymore like before with nwer drivers..
Good Luck, folks. IMO the art is to make the best of what you have and can afford and be happy with it.
[Render_OpenGL]
TexQual=3
TexMipFilter=3
TexCompress=0
TexFlags.UseDither=1
TexFlags.UseAlpha=0
TexFlags.UseIndex=0
TexFlags.PolygonStipple=1
TexFlags.UseClampedSprites=0
TexFlags.DrawLandByTriangles=0
TexFlags.UseVertexArrays=1
TexFlags.DisableAPIExtensions=0
TexFlags.ARBMultitextureExt=1
TexFlags.TexEnvCombineExt=1
TexFlags.SecondaryColorExt=1
TexFlags.VertexArrayExt=1
TexFlags.ClipHintExt=1
TexFlags.UsePaletteExt=0
TexFlags.TexAnisotropicExt=1
TexFlags.TexCompressARBExt=0
TexFlags.TexEnvCombine4NV=0
TexFlags.TexEnvCombineDot3=1
TexFlags.DepthClampNV=0
TexFlags.SeparateSpecular=1
TexFlags.TextureShaderNV=0
HardwareShaders=1
Shadows=2
Specular=2
SpecularLight=2
DiffuseLight=2
DynamicalLights=0
MeshDetail=2
VisibilityDistance=3
Sky=2
Forest=3
LandShading=3
LandDetails=2
LandGeom=2
TexLarge=1
TexLandQual=3
TexLandLarge=1
VideoSetupId=17
Water=2
Effects=1
ForceShaders1x=0
PolygonOffsetFactor=-0.15
PolygonOffsetUnits=-3.0
Regards,
Tom