Special Aircraft Service

Please login or register.

Login with username, password and session length
Advanced search  
Pages: 1 ... 8 9 10 [11] 12 13 14 ... 44   Go Down

Author Topic: Problem with ATI drivers! (thread about different versions)  (Read 131887 times)

0 Members and 2 Guests are viewing this topic.

toranamadman

  • member
  • Offline Offline
  • Posts: 174
  • Flying Ass Clown #66
Re: Problem with ATI drivers 11.6!
« Reply #120 on: December 18, 2011, 08:00:50 PM »

I don't get any of the problems you guys are getting . What settings are you using in the ATI catalyst ? Myself , under the gaming tab I have these settings ....

Anti Anialsing ..............
                                   Mode = Enhance Application Settings
                                   Filter = Edge Detect
Anisotropic Filtering ....
                                   Use Application Settings
Tessellation ..............
                                  AMD Optimized
Catalyst A.I ..............
                                 Texture Filtering Quality = Quality
                                 Enable Texture Format Optimization
Wait For Vertical Refresh ...
                                  Off Unless Application Specifies
Anti-Aliasing Mode .....
                                  Super Sample AA
OpenGL Settings .......
                                 Triple Buffering
Logged

toranamadman

  • member
  • Offline Offline
  • Posts: 174
  • Flying Ass Clown #66
Re: Problem with ATI drivers 11.6!
« Reply #121 on: December 18, 2011, 08:21:09 PM »

I tried playing with different settings and ended up with all sorts of problems in il2 . I might give yours a try  8)
Logged

toranamadman

  • member
  • Offline Offline
  • Posts: 174
  • Flying Ass Clown #66
Re: Problem with ATI drivers 11.6!
« Reply #122 on: December 18, 2011, 08:36:35 PM »

Gave those settings a try and got all the problems of flickering and water bodies disapearing .
 ??? The settings I posted before work for me and i don't need the atioglxx.dll file to get smooth faultless game play . I invite anyone with the flickering and water body problem to try those settings and give feed back . Nothing to lose by trying  8)
Logged

toranamadman

  • member
  • Offline Offline
  • Posts: 174
  • Flying Ass Clown #66
Re: Problem with ATI drivers 11.6!
« Reply #123 on: December 18, 2011, 09:34:11 PM »

I got the HD6970 with the 11.12 drivers . Also I run Windows 7 Ultimate 64 bit
Logged

toranamadman

  • member
  • Offline Offline
  • Posts: 174
  • Flying Ass Clown #66
Re: Problem with ATI drivers 11.6!
« Reply #124 on: December 18, 2011, 11:09:27 PM »



Uploaded with ImageShack.us
Wonder why the difference in quality  :-\ Taken with my settings and no atioglxx.dll .
Logged

lowca

  • member
  • Offline Offline
  • Posts: 1
Re: Problem with ATI drivers 11.6!
« Reply #125 on: December 19, 2011, 11:08:12 AM »

Wait for Vertical Refresh= Always On and 180+FPS ??
Logged

toranamadman

  • member
  • Offline Offline
  • Posts: 174
  • Flying Ass Clown #66
Re: Problem with ATI drivers 11.6!
« Reply #126 on: December 20, 2011, 04:15:44 PM »

Quote
[il2]
title=Il2-Sturmovik Forgotten Battles
hotkeys=HotKey game

[window]
width=1280
height=960
ColourBits=32
DepthBits=24
StencilBits=8
ChangeScreenRes=1
FullScreen=1
DrawIfNotFocused=0
EnableResize=0
EnableClose=1
SaveAspect=0
Use3Renders=0

[GLPROVIDER]
GL=Opengl32.dll

[GLPROVIDERS]
Open GL=Opengl32.dll
DirectX=dx8wrap.dll

[NET]
speed=100000
routeChannels=0
serverChannels=7
localPort=21000
remotePort=21000
SkinDownload=1
serverName=Mental Planes
serverDescription=
remoteHost=
localHost=
socksHost=
checkServerTimeSpeed=1
checkClientTimeSpeed=0
remoteHost_000=

[MaxLag]
farMaxLagTime=10.0
nearMaxLagTime=2.0
cheaterWarningDelay=5.0
cheaterWarningNum=-1

[chat]
region=(dx=0.6921875,dy=0.071666665,x=0.0,y=0.0)
adr0=ALL
msg2=LOL
msg1=o

[game]
Arcade=0
HighGore=1
Gore=1
mapPadX=0.66875
mapPadY=-0.046875
viewSet=57
Intro=0
NoSubTitles=0
NoChatter=0
NoHudLog=0
NoLensFlare=0
iconTypes=3
eventlog=eventlog.lst
eventlogkeep=0
3dgunners=1
mapPadMode=1

[DGen]
RandomFlights=3
;UseParkedPlanes=0
HistoricalRanks=1
NoAirfieldHighlight=1
MaxFLAK=40
MissionDistance=75
MaxBomberSkill=0

[HotKey game]
PrintScreen=ScreenShot
P=pause
Pause=pause

[HotKey gui]
Escape=activate

[HookViewFly Config]
timeFirstStep=2.9
deltaZ=60.0

[HookView]
MouseLeft=Len

[HookView Config]
AzimutSpeed=0.1
TangageSpeed=0.1
LenSpeed=1.0
MinLen=1.0
DefaultLen=20.0
MaxLen=3000.0
Speed=6

[HotKey builder]
MouseLeft=objectMove
MouseRight=popupmenu
Enter=freeView
Shift MouseLeft=worldZoom
Alt MouseLeft=select+
Alt MouseRight=select-
Alt Ctrl=unselect
PageDown=change+
PageUp=change-
End=change++
Home=change--
Ctrl MouseLeft=insert+
Insert=insert+
NumPad-0=insert+
F=fill
Ctrl MouseRight=delete+
NumPad.=delete+
Delete=delete+
Backspace=cursor
Tab=cursor
F10=land
F11=onLand
NumPad-=normalLand
NumPad+=toLand
NumPad-5=resetAngles
NumPad-8=resetTangage90
NumPad-7=stepAzimut-5
NumPad-4=stepAzimut-15
NumPad-1=stepAzimut-30
NumPad-9=stepAzimut5
NumPad-6=stepAzimut15
NumPad-3=stepAzimut30

[MouseXYZ]
F1=SpeedSlow
F2=SpeedNormal
F3=SpeedFast
MouseRight=XYmove
F4 MouseRight=Zmove
MouseMiddle=Amove
F5 MouseRight=Amove
F6 MouseRight=Tmove
F7 MouseRight=Kmove

[MouseXYZ Config]
RealTime=1

[HotKey Console]
Shift Tab=Activate

[Console]
HISTORY=1024
HISTORYCMD=1024
LOAD=console.cmd
SAVE=console.cmd
LOG=0
LOGTIME=0
LOGFILE=log.lst
LOGKEEP=0

[sound]
SoundUse=1
SoundEngine=1
Speakers=4
Placement=0
SoundFlags.reversestereo=0
RadioFlags.Enabled=1
RadioEngine=2
MusicVolume=8
ObjectVolume=14
MusState.takeoff=0
MusState.inflight=1
MusState.crash=0
MusFlags.play=0
MasterVolume=14
Attenuation=7
SoundMode=3
SamplingRate=1
NumChannels=3
SoundExt.occlusions=0
SoundFlags.hardware=1
SoundFlags.streams=1
SoundFlags.duplex=1
SoundExt.acoustics=0
SoundExt.volumefx=0
SoundFlags.voicemgr=0
SoundFlags.static=1
VoiceVolume=8
Channels=2
SoundExt.extrender=0
SoundFlags.bugscorrect=0
SoundSetupId=8
ActivationLevel=0.02
Preemphasis=0.85
RadioLatency=0.5
AGC=1
PTTMode=1
SoundFlags.UseRadioChatter=0
SoundFlags.AutoActivation=0
RadioFlags.PTTMode=0
RadioFlags.PlayClicks=0
ActLevel=0
MicLevel=0
SoundFlags.forceEAX1=0

[rts]
ProcessAffinityMask=15
mouseUse=2
joyUse=1
trackIRUse=1
DisableIME=0
locale=
JoyProfile=0

[rts_mouse]
SensitivityX=1.0
SensitivityY=1.0
Invert=0
SensitivityZ=1.0

[rts_joystick]
X=0 1 4 9 16 25 36 49 64 81 100 0
Y=0 1 4 9 16 25 36 49 64 81 100 0
Z=0 10 20 30 40 50 60 70 80 90 100
RZ=0 10 20 30 40 50 60 70 80 90 100 0
FF=1
U=0 10 20 30 40 50 60 70 80 90 100 0
V=0 10 20 30 40 50 60 70 80 90 100 0
1X=0 10 20 30 40 50 60 70 80 90 100 0 0
1Y=0 10 20 30 40 50 60 70 80 90 100 0 0
1Z=0 100 100 100 100 100 100 100 100 100 100 0
1RX=0 100 100 100 100 100 100 100 100 100 100 0 0
1RY=0 100 100 100 100 100 100 100 100 100 100 0 0
1RZ=0 100 100 100 100 100 100 100 100 100 100 0 0
1U=0 100 100 100 100 100 100 100 100 100 100 0 0
1V=0 100 100 100 100 100 100 100 100 100 100 0 0
1X1=0 100 100 100 100 100 100 100 100 100 100 0 0
1Y1=0 100 100 100 100 100 100 100 100 100 100 0 0
1Z1=0 100 100 100 100 100 100 100 100 100 100 0 0
1RX1=0 100 100 100 100 100 100 100 100 100 100 0 0
1X2=0 100 100 100 100 100 100 100 100 100 100 0 0
1Y2=0 100 100 100 100 100 100 100 100 100 100 0 0
1RZ2=0 100 100 100 100 100 100 100 100 100 100 0 0

[Render_DirectX]
TexQual=3
TexMipFilter=3
TexCompress=0
TexFlags.UseDither=1
TexFlags.UseAlpha=0
TexFlags.UseIndex=0
TexFlags.PolygonStipple=1
TexFlags.UseClampedSprites=0
TexFlags.DrawLandByTriangles=1
TexFlags.UseVertexArrays=1
TexFlags.DisableAPIExtensions=0
TexFlags.ARBMultitextureExt=1
TexFlags.TexEnvCombineExt=1
TexFlags.SecondaryColorExt=1
TexFlags.VertexArrayExt=1
TexFlags.ClipHintExt=0
TexFlags.UsePaletteExt=0
TexFlags.TexAnisotropicExt=1
TexFlags.TexCompressARBExt=0
TexFlags.TexEnvCombine4NV=1
TexFlags.TexEnvCombineDot3=1
TexFlags.DepthClampNV=1
TexFlags.SeparateSpecular=1
TexFlags.TextureShaderNV=1

HardwareShaders=1

Shadows=2
Specular=2
SpecularLight=2
DiffuseLight=2
DynamicalLights=1
MeshDetail=2
VisibilityDistance=3

Sky=2
Forest=3
LandShading=3
LandDetails=2

LandGeom=3
TexLarge=1
TexLandQual=3
TexLandLarge=1

VideoSetupId=17
ForceShaders1x=1
PolygonOffsetFactor=-0.0625
PolygonOffsetUnits=-1.0
Water=4
Effects=1

[Render_OpenGL]
TexQual=3
TexMipFilter=3
TexCompress=0
TexFlags.UseDither=1
TexFlags.UseAlpha=0
TexFlags.UseIndex=0
TexFlags.PolygonStipple=1
TexFlags.UseClampedSprites=0
TexFlags.DrawLandByTriangles=1
TexFlags.UseVertexArrays=1
TexFlags.DisableAPIExtensions=0
TexFlags.ARBMultitextureExt=1
TexFlags.TexEnvCombineExt=1
TexFlags.SecondaryColorExt=1
TexFlags.VertexArrayExt=1
TexFlags.ClipHintExt=0
TexFlags.UsePaletteExt=0
TexFlags.TexAnisotropicExt=1
TexFlags.TexCompressARBExt=1

TexFlags.TexEnvCombine4NV=0
TexFlags.TexEnvCombineDot3=1
TexFlags.DepthClampNV=0
TexFlags.SeparateSpecular=1
TexFlags.TextureShaderNV=0

HardwareShaders=1

Shadows=2
Specular=2
SpecularLight=2
DiffuseLight=2
DynamicalLights=1
MeshDetail=2
VisibilityDistance=3

Sky=2
Forest=3
LandShading=3
LandDetails=2

LandGeom=2
TexLarge=1
TexLandQual=3
TexLandLarge=1

VideoSetupId=17
Water=2
Effects=1
ForceShaders1x=0

PolygonOffsetFactor=-0.15
PolygonOffsetUnits=-3.0

[Mods]
BombSightAssist=1
BombSightAssistConf=3
MixedSpeedbar=1
FullSpeedbar=1
PALMODsColor=1
ShowSIToo=1

Logged

SAS~Storebror

  • Editor
  • member
  • Offline Offline
  • Posts: 23878
  • Taking a timeout
    • STFU
Re: Problem with ATI drivers 11.6!
« Reply #127 on: January 03, 2012, 07:06:04 AM »

Unfortunately there's no AF and AA setting in conf.ini, this you have to set in your driver settings.
That's the crux between ATI and Nvidia: While for Nvidia the "per application" setting works fine, the quality of AF and AA is sub-par compared to ATI. In turn ATI's CCC doesn't allow you to set AF and AA "per application" like Nvidia does, here you need some 3rd party software like e.g. "ATT", the "ATI Tray Tools".

Anyway, that screenshot looks stunning, it's of much better AF and AA quality than I ever get from my Nvidia 550Ti, particularly the transparency AA is something where Nvidia is way behind ATI.

Best regards - Mike
Logged
Don't split your mentality without thinking twice.

SAS~Storebror

  • Editor
  • member
  • Offline Offline
  • Posts: 23878
  • Taking a timeout
    • STFU
Re: Problem with ATI drivers 11.6!
« Reply #128 on: January 04, 2012, 10:07:15 AM »

I know about the different profiles, but at least the 11.2 CCC (which was the latest I ever tested) wasn't able to automatically select those profiles when IL-2 started, so I had to manually enable the IL-2 profile each time when I've planned to play IL-2. Not convenient at all, add to that the settings always applied system-wide whereas Nvidia applies them per window.

Anyway, maybe that changed with later versions so I might stand corrected here.

Best regards - Mike
Logged
Don't split your mentality without thinking twice.

dsmith71

  • member
  • Offline Offline
  • Posts: 149
Re: Problem with ATI drivers 11.6!
« Reply #129 on: January 25, 2012, 08:26:57 PM »

Hmm. Just installed the latest Cat 12.1 with the new application profiles feature and it does'nt seem to work. You have to point to the .exe file which in this case I suppose is the il2fb.exe, but when sturmovik is launched the settings saved for that profile are not loaded. In the Help section for 12.1 it says 'All settings on the page are saved to the selected profile and used each time the associated application is run'. Now I took this to be Automatic (like nvidia) otherwise what is the point of this feature? Or could it be something to do with the IL-2 selector? Is anyone running 12.1 that has any success or failure stories with this new feature and Il-2 or any other game?
Logged

dsmith71

  • member
  • Offline Offline
  • Posts: 149
Re: Problem with ATI drivers 11.6!
« Reply #130 on: January 25, 2012, 09:51:56 PM »

Ok. I got the impression that you could leave the default settings on but they changed to whatever was saved for that particular application when you started it and once you quit the game it was back to default again. Seems this no better or different to manually loading the presets like we did before, dunno what the advantage is here. Thanks Jagdwaffe  :)
Logged

BravoFxTrt

  • "BIGFOOT"
  • Modder
  • member
  • Offline Offline
  • Posts: 13433
  • Flying Ass Clown #13
Re: Problem with ATI drivers 11.6!
« Reply #131 on: March 27, 2012, 08:33:49 AM »

Read all about it...
AMD Catalyst 12.4 OpenCL 1.2 (8.960.0 March 15) Beta Driver
http://www.rage3d.com/board/showthread.php?t=33988187
Logged
MSI R9 280X 6GB x2/Crossfire /ASUS M5A99FX PRO R2.0 Mobo/AMD FX 4170 Bulldozer 4core CPU/RAM Kingston HyperX FURY 16GB/ Corsair RM 1000WATT PSU/Windows 10 Enterprise 64bit
Pages: 1 ... 8 9 10 [11] 12 13 14 ... 44   Go Up
 

Page created in 0.035 seconds with 26 queries.