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Author Topic: Problem with ATI drivers! (thread about different versions)  (Read 131903 times)

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dsmith71

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Re: Problem with ATI drivers 11.6!
« Reply #48 on: November 02, 2011, 12:54:50 AM »

Pablo;

I followed your instructions but still have the same graphics corruption issues as before like this:



Catalyst version is 11.10, Windows 7 x64 Professional & Sturmovik 4.101 + DBW ++. Am I missing something or do I still need the atioglxx.dll from 11.5?

Thanks;
Darren
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arquillos

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Re: Problem with ATI drivers 11.6!
« Reply #49 on: November 03, 2011, 05:06:20 AM »

So you will have the 64 bit version of the ATI OpenGL renderer, which works flawlessly for me with the Win7 (64 bit) OpenGL32.dll.

No strange polys, no missing water, no artifacts, and I think (this is subjective) that a slight improvement in fps.



Very very nice Pablo!

I tried it yesterday with my old 10.2 driver and it works great. I tested it under SOV online server and I got a true FPS improvement. I didnĀ“t measure it but it was pretty noticeable.  Now I think I can change my IL-2 config a bit making it better looking ;)

Thank you very much.
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benitomuso

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Re: Problem with ATI drivers 11.6!
« Reply #50 on: November 03, 2011, 08:59:49 AM »

Pablo;

I followed your instructions but still have the same graphics corruption issues as before like this:

Catalyst version is 11.10, Windows 7 x64 Professional & Sturmovik 4.101 + DBW ++. Am I missing something or do I still need the atioglxx.dll from 11.5?

Thanks;
Darren

Dsmith,
                   basically what I found is that with my suggested method, we can avoid the use of the pre-10.6 drivers through the atioglxx.dll of the 10.5 version copied to the game folder. But it seems that for you it doesn't work so good.

  That picture you posted is exactly the same that it made for you the 10.6 to 10.9 driver without older atioglxx.dll? Because the problem used to be more radical: not displaying water, shadow in huge polys without a shape, etc. You only seem to have very pixelated beaches. I don't know if it's the same.

  And to clarify, the atioglxx.dll (present in any version of the ATI driver), is the 32 bit interface for the OpenGL graphic library. The atio6axx.dll is the same as the atioglxx.dll but in 64 bit version (I think that in 32 bit OSs it will neither be present, that's why I explained that this is only for 64bit Windows users.

  So you have to keep the provider because we will use OpenGL:

[GLPROVIDER]
GL=Opengl32.dll

  But the driver itself, instead of being the real Opengl32.dll or the atioglxx.dll will now be the 64 bit version:

[GLPROVIDERS]
Open GL=atio6axx.dll  //64 bit ATI OpenGL driver, originally use: Opengl32.dll
DirectX=dx8wrap.dll

  It would be nice to receive more feedback if in general it works OK and if your problem with the squared coast line is only particular (and perhaps derived of another configuration setting).

  Regards,
                     Pablo
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dsmith71

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Re: Problem with ATI drivers 11.6!
« Reply #51 on: November 03, 2011, 11:09:38 PM »

Pablo;

Thanks for your reply. Yes the picture I posted is typical of what I get when I dont use atioglxx.dll, with the latest AMD drivers. I also get flickering rivers and parts of the ocean morphing into large square blocks of sand like this that can disappear and reappear;



It has something to do with antialiasing because I dont have this problem when AA is set to application controlled (off) in the catalyst control centre. So unfortunately it looks like atio6axx.dll  does not work for me even though I have 64-bit Windows 7. I extracted the atio6axx from the catalyst 11.5 driver pack (the atioglxx.dll from 11.5 works) and tried that but it makes no difference either.

AMD cards seem to have a problem with flight sims because there were a lot of problems with Rise Of Flight recently as well. I think when this card dies I will be going back to nvidia.

Thanks
Darren  :)



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BravoFxTrt

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Re: Problem with ATI drivers 11.6!
« Reply #52 on: November 15, 2011, 11:19:58 AM »

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santobr

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Re: Problem with ATI drivers 11.6!
« Reply #53 on: November 15, 2011, 12:42:36 PM »

Great!
I will keep the atioglxx.dll from this version.



santobr.
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BravoFxTrt

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Re: Problem with ATI drivers 11.6!
« Reply #54 on: November 15, 2011, 01:01:24 PM »

I already got it put back in my Doc's. just in case ATI screws it up again next drivers, lol.
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santobr

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Re: Problem with ATI drivers 11.6!
« Reply #55 on: November 15, 2011, 01:54:18 PM »

 :D :D :D



santobr.
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dsmith71

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Re: Problem with ATI drivers 11.6!
« Reply #56 on: November 15, 2011, 09:11:26 PM »

Yay al last. Hope AMD dont screw it up again >:(

[EDIT] Forgot to remove the atioglxx file and guess what?  The same problem.....AMD sucks.
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dsmith71

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Re: Problem with ATI drivers 11.6!
« Reply #57 on: November 19, 2011, 07:25:04 PM »

Hello Ratsel;

There would have to be a big difference with the water. What does the water look like using direct x?

 :)
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santobr

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Re: Problem with ATI drivers 11.6!
« Reply #58 on: November 19, 2011, 08:21:55 PM »

I have this in my conf.ini:
[GLPROVIDERS]
Open GL=atio6axx.dll

I'm playing without atioglxx.dll and it's working perfect.



santobr.
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BravoFxTrt

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Re: Problem with ATI drivers 11.6!
« Reply #59 on: November 21, 2011, 05:46:03 PM »

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