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Author Topic: New SeaFury's  (Read 13613 times)

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Hemi

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New SeaFury's
« on: July 01, 2011, 04:02:35 AM »

Hi everybody

There is my patch for Flakiten SeaFury's: I made a 4 bladed-prop for the Mk-10, And a new Mk-11 with 5-bladed prop. Also, I've made different FM for these 2 planes. If CirX is ok, I can I can send him the news FMD's/EMD's to be included in the next SAS button??





Enjoy, and read the readme  8)

https://www.mediafire.com/?5t0zb18b5m69sbl


Please comment

PS: You need the original mod here: https://www.sas1946.com/main/index.php/topic,179.0.html

Credits:

Flakiten, and all the authors for the original mod

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razor1uk

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Re: New SeaFury's
« Reply #1 on: July 01, 2011, 04:58:00 AM »

Looks nice that pic Aymi96, any more pics to tempt us 8)

I Dunno' Flak, I think they are awaiting permission or pre-release mods flight test certification notice...
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Hemi

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Re: New SeaFury's
« Reply #2 on: July 01, 2011, 06:31:52 AM »

Thank you, but if you did "new FMs" why didn't you provide them in the download along with classfile pointing to them?  :-\

Also, what are the improvements/modifications on new Fms? I don't think you just randomly changed them.  :)

Hello
If you want, I can upload a modified SAS button to beta-test this?

The modifications are:

more power, more couple, more weight, to felt that plane like a beast.... Like a seafury  :P


But don't worry when I say " Like a beast": I didn't make a UFO zero-gravity ultralight 9000hp poweerfull  :o

Also, the Mk-10, because of his 4-blades prop, up higher in the rpm, but, because this propeller is insufficient for this engine, it will be less brutal  ;)

See you later

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saab ja26

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Re: New SeaFury's
« Reply #3 on: July 09, 2011, 01:12:50 PM »

First of all thank you for this fix! I really appreciate your hard work to give us this.
But, I can't seem to get this mod to work...  :-[
I'm trying to install it into my #DBW folder.. I followed the instructions in the readme but I don't
see the four bladed prop for the Mk 10 or any 3d changes for that matter. I do have the seafurys installed
as per the readme and dropped the =Sea fury patch into my #DBW folder but no joy   :(
Wonder what I'm missing. Any suggestions? Thanks!
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Hemi

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Re: New SeaFury's
« Reply #4 on: July 09, 2011, 01:49:20 PM »

Yes I know I reupload sorry :(
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SAS~Tom2

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Re: New SeaFury's
« Reply #5 on: July 09, 2011, 02:43:27 PM »

Hey Aymi, you don't fail to impress. ;) :)
Congrats and keep going!

Tom
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Silverback

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Re: New SeaFury's
« Reply #6 on: August 11, 2011, 11:11:28 AM »

Thanks Aymi, It's the little things that make this sim great.

Edit. Sorry man I can't seem to get this to work in DBW.
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Docholiday

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Re: New SeaFury's
« Reply #7 on: August 11, 2011, 12:52:01 PM »

Hallo Aymi96


Looks really great Your Seafury.  Unfortunately I can`t let them work in #DBW  :(

Do You have any advices  ?

Thank You


Doc




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SAS~CirX

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Re: New SeaFury's
« Reply #8 on: August 16, 2011, 07:14:30 PM »

as always, please email new FMs to me for inclusion in SAS and DBW buttons. Unfortunately I no longer have time to extract fms from other buttons files.
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farang65

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Re: New SeaFury's
« Reply #9 on: August 16, 2011, 09:21:47 PM »

Not much of a British plane flyer but when I do fly British

I always choose the sea Fury.  ;D :D

Nice improvements on these ever so sexy lined birds   ;D ;)

Kirby
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Hemi

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Re: New SeaFury's
« Reply #10 on: August 17, 2011, 03:22:16 AM »

as always, please email new FMs to me for inclusion in SAS and DBW buttons. Unfortunately I no longer have time to extract fms from other buttons files.
Hi CirX
I have a problem:
The both seafury's ( Mk-I and Mk-X) Use same java, same EMD and FMD and are currently just duplicates...

Anyone can change this?
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saab ja26

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Re: New SeaFury's
« Reply #11 on: August 27, 2011, 07:04:33 PM »

Hi Aymi96, I got your patch to work for the seafury mkX, simply marvelous. Very nice work!
Only thing I'm noticing though, is that the mark11 doesn't show in QMB. All the load outs do, just not the 3D model. But again very nice work. I'm enjoying it.  :)
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