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Author Topic: USN Light Carriers  (Read 57079 times)

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SAS~Monty27

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Re: USN Light Carriers
« Reply #12 on: July 28, 2011, 08:47:15 PM »

Fantastic work!  Thanks for these.
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Plowshare

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Re: USN Light Carriers
« Reply #13 on: July 29, 2011, 11:02:24 AM »

I'll post pics as soon as I get DaveOD06's Western Carolines map installed (if I can! Oooold version of Il2 you know...).

I'm currently working on this using the Sakishima map for a fair representation of the background. However, up to this point I haven't been overly thrilled with the results.

Being a perfectionist has prevented me from uploading the pictures I had before; I deleted them after lookng at them.

I'll work on this this afternoon.

DaveOD06:

Installed your map and love it!! For a supposed first map it's great. I like the attention to detail on the small islands and I particularly like the photos you included in the download showing the anchorage in the lagoon.

I can't find any area that looks like the topography in the background of the original photo but I think, for historical accuracy, I'll use your map and maybe GIMP in some land in the background.

A thought struck me just now - I wonder if the photo was taken at low tide? What is the height-range of tides in the area? On a related note: Why don't more map makers make maps at low tide? The invasion of Tarawa was beset by problems caused by not taking into account the low tides and thus the first waves of landing craft were hung up on reefs and sand bars.

Oh, and thanks for the tip included about the maps_ru.properties entries for the maps. Been using this game for eight years or so, been installing and using mods for the last four or five years and this is the first I hear about this. Goes to show if you keep your ears open and your mouth shut you can learn new things all the time!

Bob
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DaveOD06

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Re: USN Light Carriers
« Reply #14 on: July 29, 2011, 03:22:54 PM »

DaveOD06:

Installed your map and love it!! For a supposed first map it's great. I like the attention to detail on the small islands and I particularly like the photos you included in the download showing the anchorage in the lagoon.

I can't find any area that looks like the topography in the background of the original photo but I think, for historical accuracy, I'll use your map and maybe GIMP in some land in the background.

A thought struck me just now - I wonder if the photo was taken at low tide? What is the height-range of tides in the area? On a related note: Why don't more map makers make maps at low tide? The invasion of Tarawa was beset by problems caused by not taking into account the low tides and thus the first waves of landing craft were hung up on reefs and sand bars.

Oh, and thanks for the tip included about the maps_ru.properties entries for the maps. Been using this game for eight years or so, been installing and using mods for the last four or five years and this is the first I hear about this. Goes to show if you keep your ears open and your mouth shut you can learn new things all the time!

Bob

Bob,

Thanks for DLing and trying out my map. I actually have a question for you. When I installed the CVL pack, for some reason IL-2 can't find the textures and .mat files for the carriers. So when I try to place one in game I get the following message:

Internal Error: can't open file '3do/ships/shiptextures/usnavy.tga'
Warning: object '3do/ship/shiptextures/usnavy.tga' of class 'Ttexture2D' not loaded
Internal Error: Texture required
Warning: object '3do/ship/USSSanJacintoCVL30_1944/USNavy.mat' not loaded
blah blah blah..........

Anyway, you can see that it can't find those files. I looked myself in the files that came with the download and the above .tga's and .mat's were nowhere to be found. What's going on here?
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Plowshare

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Re: USN Light Carriers
« Reply #15 on: July 30, 2011, 11:30:09 AM »

Dave:

This looks like a problem with Carrier Crew v5 - the files mentioned are in CCv5. Have you installed Ranwers' Carrier Crew v5? You need his mod located here:

https://www.sas1946.com/main/index.php/topic,16467.0.html?PHPSESSID=c327a8333e93769945691571e03f6b00

If you have CCv5 have you removed Carrier Crew v4? There may be a conflict if you haven't.

Look through the folder of CCv5 and make sure all the entries are there.

If that isn't the answer maybe someone else has had this and found a fix?

Help?

Bob
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AG-51_Razor

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Re: USN Light Carriers
« Reply #16 on: August 22, 2011, 03:37:06 PM »

Plowshare, this is such awesome work!! Is there any way you can convince the powers that be with either the HSFX team or the UP team to include all of your carriers and DD's in thier installs?
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Barkhorn1x

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Re: USN Light Carriers
« Reply #17 on: August 25, 2011, 10:49:37 AM »

Great work Plowshare!!

I have installed in the #UP# folder as I have UP3 but they don't show.  I did notice in FMB that some are included (Princton, San Jacinto, etc.)

What am I missing?
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DaveOD06

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Re: USN Light Carriers
« Reply #18 on: August 25, 2011, 10:52:37 AM »

Dave:

This looks like a problem with Carrier Crew v5 - the files mentioned are in CCv5. Have you installed Ranwers' Carrier Crew v5? You need his mod located here:

https://www.sas1946.com/main/index.php/topic,16467.0.html?PHPSESSID=c327a8333e93769945691571e03f6b00

If you have CCv5 have you removed Carrier Crew v4? There may be a conflict if you haven't.

Look through the folder of CCv5 and make sure all the entries are there.

If that isn't the answer maybe someone else has had this and found a fix?

Help?

Bob

Bob, sorry for the delayed response but your idea was exactly correct. I didn't have the latest version of carrier crew installed.
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Plowshare

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Re: USN Light Carriers
« Reply #19 on: August 26, 2011, 06:29:55 AM »

Hi all:

Just back from a short vacation.

Is there any way you can convince the powers that be with either the HSFX team or the UP team to include all of your carriers and DD's in thier installs?

That's way above my pay grade Razor. I was flattered that they included the first part of the Fleet Carriers mod in UP3 - I didn't even know they had until two weeks ago when I finally started getting updated with UP3 and DBW.

I have installed in the #UP# folder as I have UP3 but they don't show.  I did notice in FMB that some are included (Princton, San Jacinto, etc.)

What am I missing?


As I just said above to AG-51 Razor, I've only just started to update to UP3 and DBW. I'm currently having extensive troubles with vehicles not showing up so haven't even tried adding anything in the line of ships and aircraft mods. If I can sort out the vehicles the first things I'll be adding is the rest of the Fleet Carrier mod, the light carriers and the destroyers.

As for the Princeton, San Jacinto, and Belleau Wood: these were in Ship Pack a long, long time ago and have been included the new version(s) - they aren't mine.

Dave:

Glad you got thing going my friend.

Bob
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Barkhorn1x

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Re: USN Light Carriers
« Reply #20 on: August 26, 2011, 03:01:29 PM »

Understood and thanks for the education.  I'll keep watching this space then.
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DaveOD06

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Re: USN Light Carriers
« Reply #21 on: August 26, 2011, 03:04:46 PM »

I have all of Plowshare's USN Fleet Carriers, Light Carriers, and Destroyers installed and working in UP 3.0 RC4. Everything works, you just have to be careful when updating the .ini files and make sure you have carrier crew v5 completely up to date.
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Barkhorn1x

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Re: USN Light Carriers
« Reply #22 on: August 27, 2011, 01:52:50 PM »

I have all of Plowshare's USN Fleet Carriers, Light Carriers, and Destroyers installed and working in UP 3.0 RC4. Everything works, you just have to be careful when updating the .ini files and make sure you have carrier crew v5 completely up to date.

OK - that is what I am missing.  How to manipulate the INI files.  Please tell me more.

Thanks in advance.
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HundertzehnGustav

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Re: USN Light Carriers
« Reply #23 on: August 27, 2011, 05:01:03 PM »

the INI files are text files, use your favourite notepad/word/ editor... :)

make a backup of the file, in case you screw up, and insert , not replace the text you need to insert.
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