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Author Topic: **Jiver's Total Sound Mod (JTSM) Version 2.0**  (Read 139996 times)

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too-cool

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Re: **Jiver's Total Sound Mod (JTSM) Version 2.0**
« Reply #252 on: September 07, 2013, 05:59:38 PM »

About how long before the release of your new version?  TC
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btasm

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Re: **Jiver's Total Sound Mod (JTSM) Version 2.0**
« Reply #253 on: September 09, 2013, 04:13:35 PM »

I have DBW 1.71 and have activated Jiver's Total Sound Mod through JSGME. As other previous post have mentioned, the flak sounds are nearly inaudible. I have read the posts, but don't know how to correct this. Can anyone provide an explanation? Thanks.
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tripletrouble

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Re: **Jiver's Total Sound Mod (JTSM) Version 2.0**
« Reply #254 on: September 18, 2013, 02:15:21 PM »

It is said that this mod works with 4.12 + Modact 5.2 but when I install it the weapon sounds come on, but the engine sounds return to stock and get really quiet.  Any suggestions?
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Atoka220

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Re: **Jiver's Total Sound Mod (JTSM) Version 2.0**
« Reply #255 on: October 21, 2013, 07:37:24 AM »

Great mod! It works on 4.12.1 HSFX7  :D
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There are 2 certain things in life: Death and CTDs

gauderio

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Re: **Jiver's Total Sound Mod (JTSM) Version 2.0**
« Reply #256 on: October 28, 2013, 11:47:03 AM »

I want to increase the sound of the engines in the .prs archives. Especially Griffon engine. How should I do?
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md11spotter98

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Re: **Jiver's Total Sound Mod (JTSM) Version 2.0**
« Reply #257 on: October 28, 2013, 01:47:53 PM »

Awesome! Love it!! :D
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Jiver67

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Re: **Jiver's Total Sound Mod (JTSM) Version 2.0**
« Reply #258 on: October 29, 2013, 08:30:28 PM »

I want to increase the sound of the engines in the .prs archives. Especially Griffon engine. How should I do?

Open the "presets\sounds" folder within the mod and look for the file "motor.Griffon.prs". Open this file using Notepad and change [spl] to 115 or 120.

For example:

[spl]
120

This should give a noticeable increase to the engine sound level.

-Jiver
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Jiver67

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Re: **Jiver's Total Sound Mod (JTSM) Version 2.0**
« Reply #259 on: October 29, 2013, 08:36:51 PM »

It is said that this mod works with 4.12 + Modact 5.2 but when I install it the weapon sounds come on, but the engine sounds return to stock and get really quiet.  Any suggestions?

Many of the engine sounds in 4.12 are using different presets than what I have in version 2.0 of my mod. This will be corrected in version 3.0. Unfortunately I have been out of the modding scene for quite some time due to real life issues but am planning on finishing version 3.0 this winter. It is nearly done but needs some final tweaking to make it compatible with all of the mod packs (which is a very time consuming process!).
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Jiver67

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Re: **Jiver's Total Sound Mod (JTSM) Version 2.0**
« Reply #260 on: October 29, 2013, 08:42:27 PM »

I have DBW 1.71 and have activated Jiver's Total Sound Mod through JSGME. As other previous post have mentioned, the flak sounds are nearly inaudible. I have read the posts, but don't know how to correct this. Can anyone provide an explanation? Thanks.

Open the "presets\sounds" folder in my mod and find the files "explode.zenitka" and "explode.zenitkaI". Open each of these files using Notepad and change [spl] to 140 or so.

For example:

[spl]
140

-Jiver
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Jiver67

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Re: **Jiver's Total Sound Mod (JTSM) Version 2.0**
« Reply #261 on: October 29, 2013, 08:46:24 PM »

About how long before the release of your new version?  TC

I apologize for the very long delay on the new release. I will definitely have version 3.0 completed this winter.

-Jiver
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Atoka220

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Re: **Jiver's Total Sound Mod (JTSM) Version 2.0**
« Reply #262 on: November 03, 2013, 03:30:38 PM »

Dear Jiver
Can  i have a better air raid siren in v3 please? That vould be great! :D

Regards Atoka220
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victor639514

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Re: **Jiver's Total Sound Mod (JTSM) Version 2.0**
« Reply #263 on: March 12, 2014, 11:47:27 AM »

Exactly when is version 3.0 of this great sound mod coming?

I don't mean to rush, but I'm just curious. :)
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Hey, get that inertia started!
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