hi Jiver what's about "infinite 1" error fix stated some post above? do you think it is possible to repair it?
Sure, just drop the following file into your "MODS\9_JTSM_v2.0\presets\sounds" folder:
https://www.mediafire.com/?0iceqg9tcr77c97I still need to post an official fix for this for all versions of my sound mod. :-)
And another question: with HFSX 5.01 mod activated (solo) in-cockpit I can hear enemy sound engine/firing incoming from front/rear even if it is a subtile fx sound, BUT With your (great) soundmod activated this sound is quite totally missed. I know it is a "matter of taste" to have or not this external sound more (or less loud) but I wish to have the chance to have the same as HFSX both with your mod activated, so I ask could you suggest what preset/samples I will have to manage to have this external enemy/friendly engine (and firing) sound more loud or at least as HFSX one? thank you for the attention. cheers
Again, this is also by design. In my opinion the distant engine and gun sounds both in the stock game (and especially in HSFX) were much too loud. Realistically speaking, you would not be able to hear the engine and guns of an enemy (or friendly) plane from within the cockpit with your engine running.
I'm not going to change this in my mod, but what you can try doing is increase the "spl" value of all the engine and gun presets. For the engine presets you could try increasing the "spl" by a factor of 5 or so. Likewise for the gun and cannon sound presets. For example, looking at the "motor.M-82.prs" preset, you would change "[spl] 110" to "[spl] 115". You would do the same for all the gun and cannon sounds as well.