thanks to the incredible
EnsignRo (now known as
sani) we now have a Go-229A2 with 4x250kg bombs or X4 rockets as loadout. Better engines make it a real 1946 3x1000 project (1000 kg bombs over a 1000 km at 1000 km/h was the spec by RLM)
I have repacked the contents of several iterations from EnsignRo and post it here:
http://www.filefront.com/14831669/229A2.rarit brings it's own flightmodel so no new buttons needed.
i hope this is cool with you EnsignRo, if not please remove.
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Edit by SaniHere is an updated FM.I want to keep it close to historical speeds so thrust is 975.I just did a test and climbed all the way up to 14000+m (zoom climbed to 16000,but you can't stay there),average climb rate was 10-13m/s.Above 10000m use zoom climbs.
Early jets didn't have good acceleration,so don't expect some stellar performance.It is big and heavy (almost 9000kg take off weight).Top speeds are hard to reach,but you can,for example,cruise at 13000+m doing 900km/h true.
Inside MODS\Go-229A2 should be a file called Horten-229.Overwrite it with
this.
***edit by Vampire pilot 17 July 2011 Here is finally the version for 4.10 / UP3 / DBW:
http://www.gamefront.com/files/20564440/plane_Go-229A2-V410.zip *v4 AI can shoot X4 now*alternate link:
https://www.mediafire.com/?124fsa1kxd4vdemThis Version comes with the hardcore-FM upon request!
Due to my personal preference this version points to the original G0_229 cockpit
As loadouts you will have
MK-103 (default)
MK-108
MG-213/20
MK-213/30
4xSC250
2xSC500
2xX4 (regular and homing)
4xX4 (regular and homing)
Attention: for the homing X4 you will need any of Twisters original mods installed though since they bring the files nescessary for the weapon!
410:
http://www.gamefront.com/files/20401464/RocketXseries410_rarhttps://www.sas1946.com/main/index.php/topic,7012.0.html.... for example
thanks to Storebror for the x4 AI code!
As many have troube taking of or landing properly with this wheel configuration, here is my procedure as a starting point:
take off:
NO flaps! (they only raise the ass, which will end up you balancing on the nosewheel....)
trimm full up to force the ass down
pull stick to 70, 80% back
-> now start rolling
at about 135 - 145 km/h the plane like to lift it's ass, now pull the stick back SOFTLY, just enough to also lift the nosewheel.
-> airborne! now you want to lift a few meters and then very soon trim back to neutral. adjust trim nose down as speed increases.
landing:
give flaps to combat to bleed off speed, at about 300km/h also give flaps to start, trimm full up (ass down)
aproach at about 200, 250km/h at a VERY flat angle
cross the airfield boundary at about 180 km/h, pull in the flaps to kill ground effect lift.
pull nose up gently
touch down at around 150 km/h