At Nagato, I test using Maraz Expoter.
Very easy by it! Shadows, collisions are made automatically!!
But some points I can't understand. It's around "scale_factor".
I set Nagato's scale in Max as same as imported Akagi converted .msh to .3ds.
My Max is set "Metric = Meters", "System Unit Scale : 1Unit = 1.0 Centimeters" in Units Setup.
In this enviroment, Daidalos Akagi is 2.50meters long in Max. This is 1/100 size of Real Akagi, it's 250m long.
But in IL-2 1946, this Akagi is real scale.
I understand "IL-2 1946 world is 1/100 world".
So in Max, I set Nagato 2.25m.
When I used Fatduck Buggy Buggy Expoter, this 2.25m = 1/100 Nagato is just size in IL-2 1946 by Hier.him (1 0 0 0 1 0 0 0 1).
Today I tested Maraz Expoter, at first I set .cfg's "scale_factor" = " 1 ".
Then exported .msh and my_hier.him, in my_hier.him all objects set size (0.042361 0 0 0 0.042361 0 0 0 0.042361).
Why? I confused. But using this 0.042361 resizing Hier.him, in IL-2 1946, Nagato looks well besides Akagi.
But this causes a problem. Collisions in .msh aren't resized by Hier.him scale, its always (1 0 0 0 1 0 0 0 1), so Collisions very too big.
If we need Collisions and model's shapes in same scale at Max display, Hier.him scaling is needed to be (1 0 0 0 1 0 0 0 1).
Next I try to .cfg's "scale_factor" = " 0.042361 ".
This looks well, in IL-2 1946 size well, collisions are as same size as ship.
But in this time, Maraz expoter makes my_hier.him as scaling (0.042361 0 0 0 0.042361 0 0 0 0.042361) continuously! Why?
In this scale_factor, Hier.him is to be (1 0 0 0 1 0 0 0 1) OK!!
I test running IL-2 1946 with hand-written Hier.him with (1 0 0 0 1 0 0 0 1). It's OK.
Only Maraz's my_hier.him problem?
This is my biggest question now.
Secondary, I have a question a bit.
Can Maraz Expoter make Hieralcy like _ROOT_ -> Head1 -> Gun1 ?
Can I make this hieralcy in Max modeling system?
I don't know about this point, Buggy Buggy expoter can't make hieralcy and I don't test, make it in Max.
I set Gun1,2,3... at world (0,0,0) and after export, wrote a hieralcy parent "Head1" and offset position from "Head1" in Hier.him by my hand.