You guys are talking about something completely different from the loadout bug. You are talking about the weapons_ru file. That file is meaningless, it is purely cosmetic. I have not looked at a weapons RU file in 3 years. They are always out of date or wrong.
Look at the ACTUAL loadout names in the classfile. that is the loadout name that has to appear in the mission file, not the entry in the weapons properties file, which is , as I said, completely meaningless.
Weapons_ru.properties, is only there to provide a little more descriptive explanation of what the loadout is, when it is displayed in the arming screen. That's it. It is not used anywhere else, and has not bearing or influence on anything.
Boelce, just open any of those java files with text or wordpad, then look at the bottom of it. You will see lists of loadouts, for example this one from the F2:
I mark the area you are interested in red:
com.maddox.il2.objects.air.Aircraft.weaponsRegister(class1, "
default", new java.lang.String[] {
"MGunMG17si 500", "MGunMG17si 500", "MGunMG151ki 200", null, null, null, null, null, null, null
});
com.maddox.il2.objects.air.Aircraft.weaponsRegister(class1, "
1sc250", new java.lang.String[] {
"MGunMG17si 500", "MGunMG17si 500", "MGunMG151ki 200", "PylonETC900 1", "BombGunSC250 1", null, null, null, null, null
});
com.maddox.il2.objects.air.Aircraft.weaponsRegister(class1, "
4sc50", new java.lang.String[] {
"MGunMG17si 500", "MGunMG17si 500", "MGunMG151ki 200", "PylonETC50Bf109 1", null, null, "BombGunSC50 1", "BombGunSC50 1", "BombGunSC50 1", "BombGunSC50 1"
});
com.maddox.il2.objects.air.Aircraft.weaponsRegister(class1, "
droptank", new java.lang.String[] {
"MGunMG17si 500", "MGunMG17si 500", "MGunMG151ki 200", "PylonETC900 1", "FuelTankGun_Type_D 1", null, null, null, null, null
});
com.maddox.il2.objects.air.Aircraft.weaponsRegister(class1, "
field_mod", new java.lang.String[] {
"MGunMG17si 500", "MGunMG17si 500", "MGunMG151ki 200", null, null, null, null, null, null, null
});
com.maddox.il2.objects.air.Aircraft.weaponsRegister(class1, "
none", new java.lang.String[] {
null, null, null, null, null, null, null, null, null, null
I have no idea what these are cxalled in the weapons_ru.properties file. As I said, I never look at it, and wont be surprised if they are all wrong. Working out and Filling out the correct entries for the weapons_ru file for any plane is something one should be able to do 5 minutes before learning how to mod, it is just dead easy if you can look into the classfile, just time consuming and irritating, which is why most of us dont bother with it, in the hope that some enterprising young modder will do some of them. Alas, properly dedicated and willing-do-sweep-the-monestary-step student modders are virtualy non existent.
Amusingly, (present company excluded) I find 9/10 times when someone complains about RU entries, they are people 100% capable of fixing it and simply uploading the corrections instead of just pointing out the problem and expecting someone else to fix it.
can you imagine il2 if I or anto or hades or sani had that attitude?
OK, I have to get back to DBW 1.4, lots to do. Good luck with it all!