Hi Pablo,
Your tool is a great improvement compared to JSGME.
But I can't make it work on my install. I have downloaded and install the "manual install version", it only works if I choose the "stock" profile (a profile whith no mod activated).If I try to launch the Histomod pack, IL2 doesn't launch .
I usually play in V4.09 + UP2.01+Histomod, may be MODder was build to work only with 4.10 and UP3 ?
Antagorn,
I never used it with 4.09m but it should work as well. General guidelines in that case (I mean when you don't use any of the big packs for 4.10 wich are more "standard"):
1-Create a folder to be you MODding repository (i.e. use former jsgmemods or new MyMODS to say something).
2-Inside this main Folder create one called "Activator" or "UP201Activator" or whatever.
3-Inside the Activator Folder copy the extracted Files and MODS folders from the 2.7 or whatever version you used to activate your game.
3b-You can use your current "Files" and "MODS" exactly as they are right now but the idea is that later you move the contents present at MODS to the Folder created in step 1 to have control over them.
4-Inside the Total MODder, configure your Il-2 main folder and the folder defined or created in Step 1. You will see listed in the left window at least (more things if it was the jsgmemods) the folder created in Step 2. Add that folder to your profile as the base position (the next MODs you add, add them always in top of it)
5-Activate the profile and the basic game should work. Since then, the rest of your MODs can be added.
Basically you should have this next folders (example):
MyMODS\UP201Activator\Files
MyMODS\UP201Activator\MODS
MyMODS as the MODding repository
UP201Activator as the last (and for the while the only) folder listed in the right pane of Total MODder
Regards,
Pablo