Stratodog
This is a bit of an immersion killer as you are notified that the ship is 'dead' when outwardly it may appear normal.
Is there anyway to get the guns, or at least the AA guns to continue firing even as the ship is sinking?
slipper
Just a thought here; At some point the commander of the ship would make the "abandon ship" call and everyone would stop their duties (including shooting AAA) in order to get off of the ship.
You are correct mate, and i am not saying i have the perfect solution. But say at the moment four torpedos are sent into a Cruiser, straight away all the guns will stop firing as the game considers the ship dead, all AI planes then ignore it, while outwardly the ship has not even started to sink
In reality after the four torpedos struck there would be some form of damage assesment, and attempt to save the ship, most AA guns would still fire as the ship is still under attack. The ship might then show signs of sinking and eventually the ship would be abandoned, but it would not happen immediatley the 'killer' torpedo struck, in the meantime planes would continue to attack the ship until it was giving obvious signs of sinking.
How would the enemy know the ship was sinking? they wouldn't say "that is the 4th torpedo to strike the ship is finished" they would have to keep on attacking until it was obvious the ship was sunk.
Just trying to get a bit more immersion and unpredictability into the game, at the moment the stopping of the firing of the guns is a giveaway that the ship is sinking.
cheers
slipper