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Author Topic: A new era has come! Stereoscopic 3D (Development thread)  (Read 130158 times)

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joycecaster

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Re: A new era has come! Stereoscopic 3D: new v3b for test
« Reply #156 on: November 09, 2011, 03:13:24 PM »

Sorry Pablo - this one just gives me a black screen when I enable 3D...  :(
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shardana

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Re: A new era has come! Stereoscopic 3D: new v3b for test
« Reply #157 on: November 09, 2011, 03:51:42 PM »

Pablo you made a miracle!!!!!!!!!!!!!!!!!!!!!!!!! this mod is now absolutely perfect!!! no flickeryng at all!! and when i leave 3d or the mission, everything goes back to normal!!!!! really incredible!! unfortunately still i can't use it properly as you know..... great job all the same!! bravo!!!
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Blumax

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Re: A new era has come! Stereoscopic 3D: new v3b for test
« Reply #158 on: November 09, 2011, 04:07:00 PM »

 I  can also confirm that this version works absolutely perfectly, no flicker, no ghosting.......smooth as you like, a fantastic 3d experience with track ir working and as Pablo says i'm also getting a slight increase in frame rates......it works better than the e-dimmensional 3d set up  i parted with a hundred bucks for!!........ absolutely stunning 3d... thankyou so much!!

I'm running duel nvidea gtx480 cards on 24 inch LED monitors but can only get the 3d on one screen .....i can live with that... and now the intensity of the 3d is toned down i don't mind using the LED screen.

Just discovered the object problems with alpha channels but still a great experience........can i sugest to those who have it working......DBW1.6...MANYSH big sky mod, set weather to blind and take a flight through the clouds................wahoooooooo!!!!

regards Blumax
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Spinnetti

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Re: A new era has come! Stereoscopic 3D: new v3b for test
« Reply #159 on: November 09, 2011, 04:59:38 PM »

ATI 4860, i7 2.8, 4gig ram. Trackir5, CHpro pedals, Saitek X52 stick. UP3, DBW 1.6. Loads, no in cockpit view, external view works 3d, but has "white out" depending on where I look. Tried v-sync on and off, changed refresh rates, disabled all mods in folder etc.. Any ideas? It almost works. I can see the 3d from some angles with outside view, but that's it. When I load a game with cockpit view, it looks like the game hung, but if I switch to external view, it is working.
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gianluca

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Re: A new era has come! Stereoscopic 3D: new v3b for test
« Reply #160 on: November 09, 2011, 05:05:32 PM »

Hi Pablo, what a big step beyond this v4!
Is not however possible to look at the sun, the screen becomes intense white but no freeze occurs, so not a big problem...
Ecran wide still not working also, whatever the combination it simply does not work: did anybody succeed?
Keep on!
Gianluca
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Stratodog

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Re: A new era has come! Stereoscopic 3D: new v3b for test
« Reply #161 on: November 09, 2011, 05:43:03 PM »

Hi, Just got my 3D glasses today.  The previous 'flickery' 3b version will work on my rig, however, the new V4 does not. 
When the mission loads to 100% it freezes.  I can hear the sound of the mission starting (that squealing tire sound) but no visual, just the 100% loading screen.  When I use the escape key there is a very brief flash of the cockpit as I transition to the quit mission menu.

Any ideas?

Oh yeah, I tried it in DirectX and OpenGL - same result...
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Spinnetti

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Re: A new era has come! Stereoscopic 3D: new v3b for test
« Reply #162 on: November 09, 2011, 07:22:28 PM »

Hi, Just got my 3D glasses today.  The previous 'flickery' 3b version will work on my rig, however, the new V4 does not. 
When the mission loads to 100% it freezes.  I can hear the sound of the mission starting (that squealing tire sound) but no visual, just the 100% loading screen.  When I use the escape key there is a very brief flash of the cockpit as I transition to the quit mission menu.

Any ideas?

Oh yeah, I tried it in DirectX and OpenGL - same result...

I have same (openGL) - switch to external view. That worked (sort of) for me, but doesn't work in cockpit view.
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santobr

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Re: A new era has come! Stereoscopic 3D: new v3b for test
« Reply #163 on: November 09, 2011, 07:48:10 PM »

I fixed the cockpit problems disabling 6DOF in the launcher and in the mod folder.
I hope this helps someone. :)




santobr.
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Stratodog

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Re: A new era has come! Stereoscopic 3D: new v3b for test
« Reply #164 on: November 09, 2011, 08:17:04 PM »

Hi, Just got my 3D glasses today.  The previous 'flickery' 3b version will work on my rig, however, the new V4 does not. 
When the mission loads to 100% it freezes.  I can hear the sound of the mission starting (that squealing tire sound) but no visual, just the 100% loading screen.  When I use the escape key there is a very brief flash of the cockpit as I transition to the quit mission menu.

Any ideas?

Oh yeah, I tried it in DirectX and OpenGL - same result...

I have same (openGL) - switch to external view. That worked (sort of) for me, but doesn't work in cockpit view.

OK, that did not work.
I got a result from disabling the 3D function using the mouse commands from the readme.  By doing that, I got past the 100% screen and into the cockpit.  Then I tried to enable the 3D function using the mouse commands and the game will freeze.  Then I disable 3D and the game unfreezes. 

Edit: sometimes, when the game is frozen - in cockpit - the entire screen goes brilliant white.  It's as if the brightness level goes to maximum.
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benitomuso

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Re: A new era has come! Stereoscopic 3D: new v3b for test
« Reply #165 on: November 09, 2011, 09:03:47 PM »

This topic is a bit messy, I read the instruction and try to read all here but could not find anything about this
The classfile F8A0A41E81CCEF9C conflict with Ecran wide so if you overwrite 3D with ecran you have no Widescreen, if you overwrite 3d with ecran my game will not start.
I put all classfile in a Filefolder and put it in JSGME and it worked there. This is on my HSFX install.

Leone,
               that's correct. The hash number you refer is one of the cores of the MOD and if it's missing other crossreferences in other classes become broken.

  First I have to make a final and absolute version of the MOD that works basically in any hardware (I still don't understand how people with quite similar configuration to mine are unable to use it for example).

  Later, when everything was stable, would come the time to check what of the Ecranwide is missing and so extend it to be full screen for the 16x9 users.

  Regards,
                            Pablo
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snoopy

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Re: A new era has come! Stereoscopic 3D: new v3b for test
« Reply #166 on: November 09, 2011, 09:12:46 PM »

Hello Pablo,
Thank you for your hard work with this mod!
On my rig the latest v3 version works, very good 3d in cockpit and outside view but flickering.
Version v4 shaking from the left to the right( in cckpit -and outsideview) but not 3d effekt.
I have a nvidia gtx480, i7 960cpu and all mods disabled.

Thanks!
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sirrover

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Re: A new era has come! Stereoscopic 3D: new v3b for test
« Reply #167 on: November 10, 2011, 12:03:36 AM »

Same as snoopy. Is it some kind of pseudo 3D like it was in V2?
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