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Author Topic: A new era has come! Stereoscopic 3D (Development thread)  (Read 130041 times)

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X-Raptor

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Re: A new era has come! Stereoscopic 3D: v2 stable
« Reply #72 on: November 05, 2011, 04:30:05 PM »

Ok thank santobr we have to put this mod INTO MOD FOLDER, right4all;) also is to write one line into conf.ini[/i] [MODS] PAL3DSeparation=19.5 

BUt.does it work for you? for me --NO-- :(
both the 2 version (even tested now with a Full HD LED TV-Monitor samsung)
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santobr

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Re: A new era has come! Stereoscopic 3D: v2 stable
« Reply #73 on: November 05, 2011, 04:35:58 PM »

Try to disable 6DOF mod and "exe", and disable the ecranwide mod.




santobr.
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spitfire-MKIX

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Re: A new era has come! Stereoscopic 3D: v2 stable
« Reply #74 on: November 05, 2011, 04:52:09 PM »

OK, I've putted the folder in #UP# ans I added the line to the conf.ini. I still don't have the 3D effect, I just have a big freeze in cockpit view...  ???
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benitomuso

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Re: A new era has come! Stereoscopic 3D: v2 stable
« Reply #75 on: November 05, 2011, 04:59:05 PM »

People,
                 I'm trying a more "universal" research and implmentation.

 I only have ATI cards. I still don't know what could be affecting those who don't get it to work.

 For the while, if you want to experiment something that I think should work for everybody, use the V1 of the MOD, but with Vertical Synchronization (VSynch) of your video card enabled. You will get the flickering substancially reduced. Please, if nVIDIA users apply these, could you tell me about your experience?

  I think I'm, close to have a good solution for all configurations.

  Regards,
                      Pablo
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X-Raptor

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Re: A new era has come! Stereoscopic 3D: v2 stable
« Reply #76 on: November 05, 2011, 05:14:17 PM »

Hi Pablo, I've tested V1 of your mod right now with V-Sync ON (game HFSX "unmodded" just your mod V1 enabled + 6DofNormalMouse) Result is :
1) I can see blurred/flikering image in-cockpit of the cockpit and other external planes and also the gunsight is a little "double", but really there is no steroscopic 3d effect still now..
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santobr

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Re: A new era has come! Stereoscopic 3D: v2 stable
« Reply #77 on: November 05, 2011, 05:34:53 PM »

It looks like it's working for you, you need 3D glasses like these:




santobr.
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X-Raptor

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Re: A new era has come! Stereoscopic 3D: v2 stable
« Reply #78 on: November 05, 2011, 05:54:31 PM »

I don't have (yet) 3d goggles, but I self-made a cd cover with red/blue stripe ..and with this I see very well 3D photos in 1#post here by Pablo, In game with my "goggles" I just not see the filkering that I se without them..but really 3D is still a "no-no.." 

I put my conf.ini ..hope this help :

Code: [Select]
[il2]
title=Il2-Sturmovik Forgotten Battles
hotkeys=HotKey game

[window]
width=1680
height=1050
ColourBits=32
DepthBits=24
StencilBits=8
ChangeScreenRes=1
FullScreen=1
DrawIfNotFocused=0
EnableResize=0
EnableClose=1
SaveAspect=1
Use3Renders=0

[GLPROVIDER]
GL=Opengl32.dll

[GLPROVIDERS]
Open GL=Opengl32.dll
DirectX=dx8wrap.dll

[NET]
speed=25000
routeChannels=0
serverChannels=7
localPort=21000
remotePort=21000
SkinDownload=1
serverName=storical
serverDescription=
remoteHost=
socksHost=
checkServerTimeSpeed=1
checkClientTimeSpeed=1
checkTimeSpeedDifferense=0.05
checkTimeSpeedInterval=5
localHost=
checkRuntime=0
remoteHost_000=192.168.1.102:21000
remoteHost_001=

[MaxLag]
farMaxLagTime=10.0
nearMaxLagTime=2.0
cheaterWarningDelay=5.0
cheaterWarningNum=-1

[chat]
region=(dx=0.6925,dy=0.071666665,x=0.0,y=0.0)
adr0=ALL

[game]
Arcade=0
HighGore=1
mapPadX=0.6785714
mapPadY=-0.122857146
viewSet=55
Intro=0
NoSubTitles=1
NoChatter=0
NoHudLog=0
NoLensFlare=1
iconTypes=2
eventlog=eventlog.lst
eventlogkeep=0
3dgunners=1
ClearCache=1
TypeClouds=1

HakenAllowed=1
[HotKey game]
PrintScreen=ScreenShot
P=pause
Pause=pause

[HotKey gui]
Escape=activate

[HookViewFly Config]
timeFirstStep=2.0
deltaZ=10.0

[HookView]
MouseLeft=Len

[HookView Config]
AzimutSpeed=0.1
TangageSpeed=0.1
LenSpeed=1.0
MinLen=1.0
DefaultLen=20.0
MaxLen=3000.0
Speed=6

[HotKey builder]
MouseLeft=objectMove
MouseRight=popupmenu
Enter=freeView
Shift MouseLeft=worldZoom
Alt MouseLeft=select+
Alt MouseRight=select-
Alt Ctrl=unselect
PageDown=change+
PageUp=change-
End=change++
Home=change--
Ctrl MouseLeft=insert+
Insert=insert+
NumPad-0=insert+
F=fill
Ctrl MouseRight=delete+
NumPad.=delete+
Delete=delete+
Backspace=cursor
Tab=cursor
F10=land
F11=onLand
NumPad-=normalLand
NumPad+=toLand
NumPad-5=resetAngles
NumPad-8=resetTangage90
NumPad-7=stepAzimut-5
NumPad-4=stepAzimut-15
NumPad-1=stepAzimut-30
NumPad-9=stepAzimut5
NumPad-6=stepAzimut15
NumPad-3=stepAzimut30

[MouseXYZ]
F1=SpeedSlow
F2=SpeedNormal
F3=SpeedFast
MouseRight=XYmove
F4 MouseRight=Amove
MouseMiddle=Zmove
F5 MouseRight=Amove
F6 MouseRight=Tmove
F7 MouseRight=Kmove

[MouseXYZ Config]
RealTime=1

[HotKey Console]
Shift Tab=Activate
[Console]
HISTORY=1024
HISTORYCMD=1024
LOAD=console.cmd
SAVE=console.cmd
LOG=0
LOGTIME=0
LOGFILE=log.lst
LOGKEEP=0

[sound]
SoundUse=1
SoundEngine=1
Speakers=4
Placement=0
SoundFlags.reversestereo=0
RadioFlags.Enabled=0
RadioEngine=2
MusicVolume=5
ObjectVolume=12
MusState.takeoff=1
MusState.inflight=1
MusState.crash=1
MusFlags.play=0
MasterVolume=14
Attenuation=7
SoundMode=2
SamplingRate=2
NumChannels=3
SoundExt.occlusions=1
SoundFlags.hardware=1
SoundFlags.streams=1
SoundFlags.duplex=1
SoundExt.acoustics=1
SoundExt.volumefx=1
SoundFlags.voicemgr=0
SoundFlags.static=1
VoiceVolume=4
Channels=2
SoundExt.extrender=1
SoundFlags.bugscorrect=0
SoundSetupId=8
ActivationLevel=0.02
Preemphasis=0.85
RadioLatency=0.5
AGC=1
PTTMode=1
SoundFlags.UseRadioChatter=0
SoundFlags.AutoActivation=0
RadioFlags.PTTMode=1
RadioFlags.PlayClicks=0
ActLevel=4
MicLevel=7
SoundFlags.forceEAX1=1

[rts]
ProcessAffinityMask=1
mouseUse=2
joyUse=1
trackIRUse=1
DisableIME=0
locale=
JoyProfile=0

[rts_mouse]
SensitivityX=1.0
SensitivityY=1.0
Invert=0
SensitivityZ=1.0

[rts_joystick]
X=0 1 4 9 16 25 36 49 64 81 100 0
Y=0 1 4 9 16 25 36 49 64 81 100 0
Z=0 10 20 30 40 50 60 70 80 90 100
RZ=0 10 20 30 40 50 60 70 80 90 100 0
FF=1
U=0 10 20 30 40 50 60 70 80 90 100 0
V=0 10 20 30 40 50 60 70 80 90 100 0
1X=0 77 81 84 87 89 91 94 97 98 100 10 0
1Y=0 1 4 8 15 23 33 44 56 67 78 10 0
1RZ=0 40 46 52 59 65 72 78 85 92 100 10 0
1U=0 100 100 100 100 100 100 100 100 100 100 0 0
1V=0 100 100 100 100 100 100 100 100 100 100 0 0

[Render_DirectX]
TexQual=3
TexMipFilter=2
TexCompress=0
TexFlags.UseDither=1
TexFlags.UseAlpha=0
TexFlags.UseIndex=0
TexFlags.PolygonStipple=1
TexFlags.UseClampedSprites=0
TexFlags.DrawLandByTriangles=1
TexFlags.UseVertexArrays=1
TexFlags.DisableAPIExtensions=0
TexFlags.ARBMultitextureExt=1
TexFlags.TexEnvCombineExt=1
TexFlags.SecondaryColorExt=1
TexFlags.VertexArrayExt=1
TexFlags.ClipHintExt=0
TexFlags.UsePaletteExt=0
TexFlags.TexAnisotropicExt=0
TexFlags.TexCompressARBExt=1
TexFlags.TexEnvCombine4NV=0
TexFlags.TexEnvCombineDot3=0
TexFlags.DepthClampNV=0
TexFlags.SeparateSpecular=0
TexFlags.TextureShaderNV=0

HardwareShaders=1

Shadows=2
Specular=2
SpecularLight=2
DiffuseLight=2
DynamicalLights=1
MeshDetail=2
VisibilityDistance=3

Sky=2
Forest=3
LandShading=3
LandDetails=2

LandGeom=3
TexLarge=1
TexLandQual=3
TexLandLarge=1

VideoSetupId=4
ForceShaders1x=0
PolygonOffsetFactor=-0.15
PolygonOffsetUnits=-3.0

[Render_OpenGL]
TexQual=3
TexMipFilter=3
TexCompress=2
TexFlags.UseDither=0
TexFlags.UseAlpha=0
TexFlags.UseIndex=0
TexFlags.PolygonStipple=0
TexFlags.UseClampedSprites=0
TexFlags.DrawLandByTriangles=1
TexFlags.UseVertexArrays=1
TexFlags.DisableAPIExtensions=0
TexFlags.ARBMultitextureExt=1
TexFlags.TexEnvCombineExt=1
TexFlags.SecondaryColorExt=1
TexFlags.VertexArrayExt=1
TexFlags.ClipHintExt=0
TexFlags.UsePaletteExt=0
TexFlags.TexAnisotropicExt=1
TexFlags.TexCompressARBExt=1
TexFlags.TexEnvCombine4NV=0
TexFlags.TexEnvCombineDot3=1
TexFlags.DepthClampNV=0
TexFlags.SeparateSpecular=1
TexFlags.TextureShaderNV=0

HardwareShaders=1

Shadows=2
Specular=2
SpecularLight=2
DiffuseLight=2
DynamicalLights=1
MeshDetail=2
VisibilityDistance=3

Sky=1
Forest=2
LandShading=3
LandDetails=2

LandGeom=2
TexLarge=1
TexLandQual=3
TexLandLarge=1

VideoSetupId=17
Water=2
Effects=1
ForceShaders1x=1

PolygonOffsetFactor=-0.15
PolygonOffsetUnits=-3.0

[Mods]
PAL3DSeparation=19.5
@Edited by SAS~Storebror: Please use "code" tags (that's the button with hash key icon above your message's edit box) next time, thanks.

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Spinnetti

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Re: A new era has come! Stereoscopic 3D: v2 stable
« Reply #79 on: November 05, 2011, 06:38:43 PM »

This promises to be the biggest thing since, well modding! So, I read a bunch of the posts, but this is still just DX only? Any chance of getting to work with open GL? I'm loathe to give up my widescreen and OGL....... Great work though!

So I've been playing with this and just can't get it running. I'm on UP3/DBW 1.6, tried shutting all my mods off etc, but the best I get is the game loads, and the mission loads, but then video is like a bad tv signal and it then locks up.... any ideas? (even then, is there some plan to enable widescreen?)
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X-Raptor

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Re: A new era has come! Stereoscopic 3D: v2 stable
« Reply #80 on: November 05, 2011, 07:16:22 PM »

This promises to be the biggest thing since, well modding! So, I read a bunch of the posts, but this is still just DX only? Any chance of getting to work with open GL? I'm loathe to give up my widescreen and OGL....... Great work though!

it is on --OGL-- that should work

Update to my previous post: seem "something 3D" can be seen with vers. 1 enabling/disabling mirrors. Also external planes show blurred and red/green shadows (but there are lots of weird flashing gray/psychedelic areas in landscape too ..)  and no 3D effect in external planes however, just "something quite 3D" looking deeply in internal of the cockpit
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kapteeni

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Re: A new era has come! Stereoscopic 3D: v2 stable
« Reply #81 on: November 06, 2011, 02:31:40 AM »

i don't think its an nVidia issue - i use nvidia GTS 250 and it works well.
Do you guys use direct X instead of OpenGL?
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spitfire-MKIX

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Re: A new era has come! Stereoscopic 3D: v2 stable
« Reply #82 on: November 06, 2011, 03:23:17 AM »

Could someone tell me :

-where I must put the folder (in #UP# or in jsgmemods, or in an other MODS folder)

-which configuration of the game I must use (screen size, graphic pilot, lines in conf.ini)

-if it works in 4.10.1

My graphic card is an Asus EN84400GS Silent with nVidia GeForce 8400 GPU.
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My config: Zalman Z11 case - Akasa VenomPower 550W - MSI Z77A-G43 Gaming - Intel Core i5-3570 @ 3.4 GHz overclocked @ 4.2 GHz - MSI Core Frozr L - 2*4 GB Kingston HyperX Fury DDR3-1600 Dual Channel + 4 GB Single Channel - MSI Gaming X GeForce GTX 1080 - 1 TB + 2 TB HDD.

gianluca

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Re: A new era has come! Stereoscopic 3D: v2 stable
« Reply #83 on: November 06, 2011, 03:59:45 AM »

... you are right Walter, I also have Carmaster's light effect mod enabled, will give another try tomorrow ...  ;)

I am so confident that Pablo's mod will soon work and revolutionise our beloved game that I just ordered anaglyph glasses here (French site)   ;D


Hi Mick, did you already give a try without Carsmaters Light?
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