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Author Topic: A new era has come! Stereoscopic 3D (Development thread)  (Read 130099 times)

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X-Raptor

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Re: A new era has come! Stereoscopic 3D: new v4 + ScreenShot MOD
« Reply #204 on: November 13, 2011, 11:23:13 AM »

Very Ok for me, very fine tuning Pablo! Great work!

-Version "A" work like a charm, even with Perfect water (water=2 for ATI users) I have just some "ghost" reflection on cockpit of the green rendering shapes (but I know will depend from my monitor or my goggles as x Pablo about this)
- Vers- B lots of flikering
- Vers- C Cockpit disappear completely
- Version D - sometime it work, sometime not in external visual. But I think may be some interesting things to dig into this version and it will deserve surprizes because:
1)  FAR planes 3D is better evident with this version compared to the others.
2)  Even when 3D seem not to work, however with this version "D" the image of the plane seem more "deep".   
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gianluca

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Re: A new era has come! Stereoscopic 3D: new v4 + ScreenShot MOD
« Reply #205 on: November 13, 2011, 12:03:01 PM »

Hi pablo and you all!
Definitely version A works the best for me  (NVidia 560), widescreen and trackir (no 6dof) work normally, no more whiteouts against the sun!
Only downside when using trackir: I get the horizontal flickerings related to vsync but having it on or off through NVidia panel does nothing...
Very good job Pablo!
Gianluca
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Hangman

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Re: A new era has come! Stereoscopic 3D: new v4 + ScreenShot MOD
« Reply #206 on: November 13, 2011, 12:20:05 PM »

I get my game loaded in cockpit but it crashes immediately after that. My settings are exactly like mentioned above
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benitomuso

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Re: A new era has come! Stereoscopic 3D: new v4 + ScreenShot MOD
« Reply #207 on: November 14, 2011, 04:36:27 AM »

OK,
          I'm glad that most of you are finding nice the improvements of the V4.

  This morning I found the way to completely avoid the artifacts (dark zones in the horizon and alpha damage textures evanescing in some planes). Now it will be perfect: Il-2 Stereo 3D = the same graphics as Il-2 plain but volumetric!!!

  From now on I suggest you the next: if you have any kind of issue, please mention at the beginning of your replies the Video Card you have (brand / model / memory / driver version). It is the only way I would be able to understand where the remaining problems are.

  And as we discussed in the previous page, I'm considering getting an nVIDIA card to be able to fine-tune the MOD there (I only have the chance of testing in ATI cards). So if you want to collaborate with the development you can make a donation here:


  Regards,
                             Pablo
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cgagan

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Re: A new era has come! Stereoscopic 3D: new v4 + ScreenShot MOD
« Reply #208 on: November 14, 2011, 05:07:05 AM »

Hi, Pablo, (reminder: NVidia Geforce GTX460  card)
Installed your last version, still get the "dark" screen in full 3D, otherwise, it's perfect, both internal and external views, no reflections from water. See attached pic. 'Hope the campaign just launched will generate an Nvidia card for your testing! Best, Costas
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HansHansen

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Re: A new era has come! Stereoscopic 3D: new v4 + ScreenShot MOD
« Reply #209 on: November 14, 2011, 05:28:00 AM »

Hi Pablo,

ATI HD4890 2GB on 10.7 drivers, but already tried out latest drivers without improvement.

My problem: Cockpit view freezes with any of the 4 3D modes enabled in V4 but works with 1/2 and 1/4 speed, but not at 2x,4x and 8x speed. however, ModeA works perfectly fine in external views  ;)

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Hangman

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Re: A new era has come! Stereoscopic 3D: new v4 + ScreenShot MOD
« Reply #210 on: November 14, 2011, 05:55:14 AM »

ATI mobility HD radeon 5650 with 1gb memory and 11.2 driver

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benitomuso

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Re: A new era has come! Stereoscopic 3D: new v4 + ScreenShot MOD
« Reply #211 on: November 14, 2011, 06:03:25 AM »

Hi Pablo,

ATI HD4890 2GB on 10.7 drivers, but already tried out latest drivers without improvement.

My problem: Cockpit view freezes with any of the 4 3D modes enabled in V4 but works with 1/2 and 1/4 speed, but not at 2x,4x and 8x speed. however, ModeA works perfectly fine in external views  ;)



HansHansen,
                      the Pilot Cockpit, Gunners and External views are controlled by different classes. I can bet that in this case the problem is due to any 6DOF MOD, that takes the Pilot view, but lets the Stereo3D work with the others. Check any gunner position in a bomber, it should work OK too.

  Put this MOD as 000000_PAL-Stereo3D (to be possitive it loads before anything) and it should work. These are the recommendations I made in the ReadMe. Please read the details.

  Regards,
                           Pablo
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Silverback

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Re: A new era has come! Stereoscopic 3D: new v4 + ScreenShot MOD
« Reply #212 on: November 14, 2011, 06:09:50 AM »

Thank you Benitomuso version A works great in my rig set up with a 480GTX card.
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pdittrich

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Re: A new era has come! Stereoscopic 3D: new v4 + ScreenShot MOD
« Reply #213 on: November 14, 2011, 10:39:57 AM »

You don't need to change the resolution, the resolution needs to be the maximum of your monitor or half of it.
You need this in your conf.ini:
SaveAspect=0

santobr.
negative, saveaspect=0 did not work. i just ran a quick test.
in conf.ini, height and width are set to monitor's native resolution which happens to be 16:10, plus ecranwide used to do the job.
as said before, it'll be good.


@pablo
i have an old nvidia "club 3d 6200", whatever that means, which i, let's say, "found".
i thought i could use it but it turned out i don't. if it'd help you i could send it via postal service thingy...

pdittrich
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santobr

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Re: A new era has come! Stereoscopic 3D: new v4 + ScreenShot MOD
« Reply #214 on: November 14, 2011, 10:52:25 AM »

The menu screen will not show it, you need to fly some mission.
You need the correct resolution for your monitor too.



santobr.
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Hangman

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Re: A new era has come! Stereoscopic 3D: new v4 + ScreenShot MOD
« Reply #215 on: November 14, 2011, 12:36:31 PM »

I really hope that this is compatible with ecran wide at some day because ecran wide caused the crash I mentioned earlier
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