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Author Topic: A new era has come! Stereoscopic 3D (Development thread)  (Read 130102 times)

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benitomuso

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Re: A new era has come! Stereoscopic 3D: new v4 + ScreenShot MOD
« Reply #216 on: November 14, 2011, 03:16:21 PM »

Hangman,
                         I think that I've made it Ecran Wide compatible, but I only have 4:3 monitors. In some minutes I will publish a version that includes 16:9 compatibility.

  Regards,
                      Pablo
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benitomuso

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Re: A new era has come! Stereoscopic 3D: new v4 + ScreenShot MOD
« Reply #217 on: November 14, 2011, 10:00:06 PM »

OK, here it is:



I don't have TrackIR nor WideMonitor, but I think it should work OK. This is not an EcranWide MOD, I mean: you need to have that installed and load the 00_PAL-Stereo3D in top (before that) to allow the now compatible class to operate with the widescreen MOD.

Regarding the 6DOF: I have added all the TrackIR methods to my Headshacking 6DOF MOD. Now this is completely universal regarding 6DOF (it includes the combined functions of my two versions for mouse in the same way, but All-in-one). You can remove your previous TrackIR MOD (the classes) but still have to keep the il2fb.exe that interfaces with the device.

Two new settings are available:

Code: [Select]
[Mods]
PAL3D6DOF=1
PAL3D6DOFAutoReset=1

These are:

CONTROLS
~~~~~~~~

PAL3D6DOF=0 Mouse 6DOF Disabled (only responds to TrackIR if you have the corresponding il2fb.exe for TrackIR)

PAL3D6DOF=1 NormalMouse version:
• Roll TrackIR axis enabled.
• Mouse move controls normal look around.
• Hold Left button and drag emulates X,Y TrackIR axis.
• Hold Right button and drag over the Y mouse axis emulates Z TrackIR axis.
Middle mouse button resets the view.

PAL3D6DOF=2 XYMouse version:
• Roll TrackIR axis enabled.
• Mouse move emulates X,Y TrackIR axis.
• Hold Left button and drag controls normal look around.
• Hold Right button and drag over the Y mouse axis emulates Z TrackIR axis.
Middle mouse button resets the view.


PAL3D6DOFAutoReset=1
If you left the pilot cockpit to an external view or another position, when you come back, the Shifted view of the 6DOF is lost (it resets to the center). The same setting in 0 means no reset until you press the Middle-Button of the mouse.

Tell me if it works OK (and consider make a donation as stated before, I received a couple but it is not enough to get an nVIDIA card).

Regards,
                      Pablo
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SAS~Anto

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Re: A new era has come! Stereoscopic 3D: new v4 + ScreenShot MOD
« Reply #218 on: November 15, 2011, 01:44:52 AM »

The version I was waiting for :) Cheers Pablo, this will definitely get a test in my down-time next week.
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BT~Tarik

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Re: A new era has come! Stereoscopic 3D: new v4 + ScreenShot MOD
« Reply #219 on: November 15, 2011, 05:28:52 AM »

The version I was waiting for :) Cheers Pablo, this will definitely get a test in my down-time next week.

Yes me too  :) Thank you very much Pablo, now I'm impatiently waiting for my glasses... ::)
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Mick

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Re: A new era has come! Stereoscopic 3D: new v4 + ScreenShot MOD
« Reply #220 on: November 15, 2011, 06:16:56 AM »

... same with me, will give it a try end of this afternoon ...  ;)
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BT~Tarik

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Re: A new era has come! Stereoscopic 3D: new v4 + ScreenShot MOD
« Reply #221 on: November 15, 2011, 07:01:38 AM »

I had black bars in menu but in game the image extended itself, so all is fine !
Thank you very much Pablo !
Cheers
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gianluca

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Re: A new era has come! Stereoscopic 3D: new v4 + ScreenShot MOD
« Reply #222 on: November 15, 2011, 07:39:49 AM »

I had black bars in menu but in game the image extended itself, so all is fine !
Thank you very much Pablo !
Cheers

To tell the truth it was like this for me laready with the previous V4 final...
Nvertheless (of course!) I will try this one tomorrow
Thks a lot!
Gianluca
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BT~Tarik

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Re: A new era has come! Stereoscopic 3D: new v4 + ScreenShot MOD
« Reply #223 on: November 15, 2011, 08:01:45 AM »

Yes, for me too, it was because of incompability with ecran wide, and on that version it stayed like this in game. But now with the new version it corrects itself, however the texts ingame (HUD, info on the right sides and comms are located far in the middle, as if the bars were still there...
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benitomuso

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Re: A new era has come! Stereoscopic 3D: new v4 + ScreenShot MOD
« Reply #224 on: November 15, 2011, 08:49:26 AM »

Gianluca and Milan,

              I know what could be the reason. Probably would be necessary to fully integrate the EcranWide to my Stereo MOD. In fact the EcranWide just makes a couple of changes in the definition of screen properties, no extra code in it. I'm thinking about including full Wide Screen compatibility, switchable for the ones who need it, so the EcranWide itself wont be needed anymore.

  And regarding the TrackIR? Has anybody used it? Does it work properly in this last version?

  Regards,
                       Pablo
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flyby1

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Re: A new era has come! Stereoscopic 3D: new v4 + ScreenShot MOD
« Reply #225 on: November 15, 2011, 08:49:54 AM »

Hi All;
 If you set il2set to 1400 all works fine , but SAS Ecran Wide is not working in the game and the bars are gone ! When I set conf to my screen size 1860 I get black bars , I think we need to change file il2set to all screen sizes under drivers  ie my needs 1860 x 1050 x 32  ati 5450 vista quad 8 ram hdmi 24 inch screen  Hopes this is a help !?
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peybolman

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Re: A new era has come! Stereoscopic 3D: new v4 + ScreenShot MOD
« Reply #226 on: November 15, 2011, 11:52:06 AM »

Hello Pablo....this is getting better and better....

I tested it with trackir and Ecranwide.
Trackir works very well...(I hope next version to support 6DOF because now it is only 2DOF)
Ecranwide does what people said before...only works when in flight.

Anyway great development and improvement. You are the master of the 3rd dimension dude.
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benitomuso

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Re: A new era has come! Stereoscopic 3D: new v4 + ScreenShot MOD
« Reply #227 on: November 16, 2011, 06:35:11 AM »

OK,
          I think that now we are close to the final release:


The main difference you will find here is that now you don't see any kind of visual artifacts. No more alpha problems, no more spureous horizon, etc. Compare but in my system I get between 5% and 10% higher fps frame rate than with Stereo Disabled for the same situation. A Win-Win equation, what could be better? There is something more: you will realize that this way of working procudes an "improved second order antialiazing". Diagonal lines are super-smooth with only basic hardware antialiazing. Check it on my full-res pictures.

Finally I took the TrackIR MOD (which basically didn't incorporate some small changes of the v4.101 and I adopted them [I Figure it will not produce any sad effect in 4.09]). I fully integrated to the original Mouse 6DOF, checking line by line (I don't have the chance of testing it because I don't have any TrackIR).

I took all the changes made by the EcranWide and I added them natively to the 3D Stereo MOD. Now there is another setting for it:

[Mods]
PAL3DEcranWide=0

By just setting it to non-default 1 you make it active, and it should work exactly as the original EcranWide, I imported all the changes it used to make, but keeping the compatibility for 4:3 screens (default). Again: I can't check it because my screens are not wide.

So, you can deactivate your EcranWide and 6DOF MODs, and delete previous versions of my Stereo 3D MOD, because now I modified one class less, and you can still inherit the previous one if you don't delete it before. You only need a TrackIR il2fb.exe as the ones generated by TotalMODder or Storebror's Selector.

Regards,
                     Pablo
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