Special Aircraft Service

Please login or register.

Login with username, password and session length
Advanced search  
Pages: [1] 2 3 4 5   Go Down

Author Topic: new Vehicles... package 6a (v1.02) - 6b (v1.01) - 6c  (Read 28130 times)

0 Members and 2 Guests are viewing this topic.

Epervier

  • 4.09 Guardian Angel !
  • SAS Team
  • member
  • Offline Offline
  • Posts: 9529
  • I'm French and Rebel_409! Nobody is perfect!
    • Some tinkering here
new Vehicles... package 6a (v1.02) - 6b (v1.01) - 6c
« on: November 25, 2011, 01:33:22 AM »

New vehicles !                                                 Package 6a - 6b - 6c.

6.a

version 1.02


6.b
Nota : Some vehicles have skins "Winter" and "desert" seen on maps... suitable!

version 1.01


6.c

Link package 6a (v1.02) : https://www.mediafire.com/?jp4j8667e4oj7xt

Link package 6b (v1.01) : https://www.mediafire.com/?cfebp4npq39yu1f

Link package 6c : https://www.mediafire.com/?2c3hb9cy2bubx8r


Acknowledgment :
- vikshloss, JFC squad, archie1971, Histo~Aymi : for idea
- SAS~Malone & SAS~GJE52 : for the Mod Bombs
- SAS~GJE52 : for new horses (artillery) and skin limber (p4b)
- archie1971 : for new skins & idea (limber p4b & p6a - all skins p6b & p6c)
- MadBran & MadToc : for objects TOW
- LAL R-One : for humans skins and craters objects
- Uufflakke alias Lejo : for horses skins (live and dead - p3)
- max_thehitman : for new textures


Bons vols ... no... Bon voyage !
Epervier


Package 1 - 2 - 3 : https://www.sas1946.com/main/index.php/topic,19284.0.html
Package 4a - 4b - 5 : https://www.sas1946.com/main/index.php/topic,19534.0.html
Package 7 - 7a : https://www.sas1946.com/main/index.php/topic,49631.0.html
Package 8 : https://www.sas1946.com/main/index.php/topic,52180.0.html

Logged
If your results do not live up to your expectations, tell yourself that the great oak was once an acorn too. - Lao Zi -

carsmaster

  • Modder
  • member
  • Offline Offline
  • Posts: 731
Re: new Vehicles... (package 6a...)
« Reply #1 on: November 25, 2011, 01:42:30 AM »

Good work.
Logged

Mixx

  • member
  • Offline Offline
  • Posts: 419
Re: new Vehicles... (package 6a...)
« Reply #2 on: November 25, 2011, 02:05:46 AM »

Fantastic, well done Epervier & co!!!!!!!!!!!!!!!
Logged

Thunda

  • member
  • Offline Offline
  • Posts: 466
Re: new Vehicles... (package 6a...)
« Reply #3 on: November 25, 2011, 05:19:20 AM »

These are great, Epervier- yet more immersion on the airfield. Thanks!
Logged

Plowshare

  • Modder
  • member
  • Offline Offline
  • Posts: 639
Re: new Vehicles... (package 6a...)
« Reply #4 on: November 25, 2011, 07:53:37 AM »

Epervier:

So there I was yesterday putting stuff on an airbase and thinking, "The tug with the bomb trolley looks great but what I wish I had is one with multiple trollies."

Jeez! I wonder what would happen if I wished I had a million bucks??

Keep up your great work - it is very much appreciated.

Bob
Logged

S.H.

  • member
  • Offline Offline
  • Posts: 123
Re: new Vehicles... (package 6a...)
« Reply #5 on: November 25, 2011, 08:47:45 AM »

Amazing stuff!

If you need some more ideas, the Kettenkrad was also used on airfields to tow jet aicrafts (Ar 234, Me 262) to save fuel.

http://www.kettenkrad.de/bilder2_e.htm

Logged

Whiskey_Sierra_972

  • Modder
  • member
  • Offline Offline
  • Posts: 6423
  • In memory of my beloved hero: Saburo SAKAI!
Re: new Vehicles... (package 6a...)
« Reply #6 on: November 25, 2011, 09:22:23 AM »

Great mate!

Very complex scenarios are possible now!!

All the best!

walter
Logged

Epervier

  • 4.09 Guardian Angel !
  • SAS Team
  • member
  • Offline Offline
  • Posts: 9529
  • I'm French and Rebel_409! Nobody is perfect!
    • Some tinkering here
Re: new Vehicles... (package 6a...)
« Reply #7 on: November 25, 2011, 09:51:37 AM »

If you need some more ideas, the Kettenkrad was also used on airfields to tow jet aicrafts (Ar 234, Me 262) to save fuel.
:D Thank you ! But...
I was introduced to the possibilities. Hence the addition of Ketten with 37mm!
There are opportunities... endless!
It was therefore necessary to make a choice ... cruel!
There remains the possibility of the aircraft and Ketten (static) to deceive!
Logged
If your results do not live up to your expectations, tell yourself that the great oak was once an acorn too. - Lao Zi -

HundertzehnGustav

  • Banned on Sep 11/2012
  • member
  • Offline Offline
  • Posts: 3402
  • Arrogant Narcisistic Pussy
Re: new Vehicles... (package 6a...)
« Reply #8 on: November 26, 2011, 05:11:49 AM »

the bomb craters idea is awesome!
I love the Russian Jeep with a Gun, these small vehicles add so much charm to a scenery.
they look like lego toys, almost too nice to shoot at.
Logged

HeavyCrasher

  • member
  • Offline Offline
  • Posts: 48
Re: new Vehicles... (package 6a...)
« Reply #9 on: November 26, 2011, 12:55:51 PM »

Epervier, again Thanks.

Being an OLD man, I feel myself as a kid in front of a Candy Store, and because of that, I Thanks you! :) :) :)

HC

P.S. Also, To all those modders, to Whom I never said THANKS A LOT!!
Logged

crazyeddie

  • Modder
  • member
  • Offline Offline
  • Posts: 425
Re: new Vehicles... (package 6a...)
« Reply #10 on: November 27, 2011, 03:22:49 PM »

Love the bomb tractors Epervier, excellent addition to the airfield eye candy.
Logged

_AUS_Salmo

  • member
  • Offline Offline
  • Posts: 210
Re: new Vehicles... (package 6a...)
« Reply #11 on: November 27, 2011, 07:34:46 PM »

Very nice. Thankyou :) Will these & other new vehicles get into the final UP release due a couple of weeks time?
Logged
Pages: [1] 2 3 4 5   Go Up
 

Page created in 0.033 seconds with 24 queries.