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Author Topic: new Vehicles... package 6a (v1.02) - 6b (v1.01) - 6c  (Read 28134 times)

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Epervier

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Re: new Vehicles... (package 6a - 6b - ...)
« Reply #12 on: November 28, 2011, 02:09:26 AM »

Package 6b !

Idea & all skins by archie1971 !
See first post for link !

Nota : Some vehicles have skins "Winter" and "desert" seen on maps... suitable!  ;)




Bon voyage !
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If your results do not live up to your expectations, tell yourself that the great oak was once an acorn too. - Lao Zi -

Thunda

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Re: new Vehicles... (package 6a - 6b - ...)
« Reply #13 on: November 28, 2011, 03:14:24 AM »

These are great, Epervier. Many thanks!
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cgagan

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Re: new Vehicles... (package 6a - 6b - ...)
« Reply #14 on: November 28, 2011, 03:18:13 AM »

Many thanks, Gabriel!  8)
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Samurai999

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Re: new Vehicles... (package 6a - 6b - ...)
« Reply #15 on: November 29, 2011, 11:11:22 AM »

One of the buses in the editor window has no name. Empty string. Perhaps due to the fact that in its name for the file technics_ru no second line. Nevertheless, the window can be seen on its image and map the full editor put it. But Magirus trucks both on the list editor is, but there is no image in the box and the card did not put them! All entries in text files (I wrote correctly) checked three times. :(

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juanmalapuente

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Re: new Vehicles... (package 6a - 6b - ...)
« Reply #16 on: November 29, 2011, 11:39:25 AM »

Thank you  :D You are doing a huge amount of impressive work.
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Plowshare

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Re: new Vehicles... (package 6a - 6b - ...)
« Reply #17 on: November 30, 2011, 07:57:34 AM »

One of the buses in the editor window has no name. Empty string. Perhaps due to the fact that in its name for the file technics_ru no second line.

I put the text "Military Bus Grey" in the open space to tell me what it is.

Yes, I have the same problem with the Magirus trucks as well - everything else works like a charm. Hopefully this will be addressed.

Great modelling though and we're loving the addition of all these vehicles.

Bob
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Epervier

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Re: new Vehicles... (package 6a - 6b - ...)
« Reply #18 on: November 30, 2011, 09:18:49 AM »

1- In technics_ru.properties :

replace line
Blitz_bus_WH

by
Blitz_bus_WH     Military bus WH


2 - Some vehicles have skins "Winter" and "desert" seen on maps... suitable!
Blitz_bus_amb (ambulance Axe - winter) and Magirus (winter & desert).
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benitomuso

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Re: new Vehicles... (package 6a - 6b - ...)
« Reply #19 on: November 30, 2011, 10:09:03 AM »

Epervier,
                    this is really great!

  It will be very nice to see all your new vehicles in DBW 1.7. Have you spoken with CirX about this?

  Regards,
                      Pablo
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Epervier

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Re: new Vehicles... (package 6a - 6b - ...)
« Reply #20 on: November 30, 2011, 12:14:19 PM »

Euuuuhh no!
Why?  :-X
This is not for me to ask this sort of thing.
It would be pretentious of me to make this request.
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benitomuso

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Re: new Vehicles... (package 6a - 6b - ...)
« Reply #21 on: November 30, 2011, 02:10:47 PM »

Euuuuhh no!
Why?  :-X
This is not for me to ask this sort of thing.
It would be pretentious of me to make this request.

Gabriel,
                     "Why?" Just because it clearly deserves it. And OK, you are still 4.09 non-DBW user, but for us who prefer to use as base a consolidated package loading in .SFS all the 3D contents are clearly more useful if they are packaged.

  Regards,
                            Pablo

PD: I will ask CirX to include it.
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Epervier

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Re: new Vehicles... (package 6a - 6b - ...)
« Reply #22 on: November 30, 2011, 02:35:31 PM »

I will ask CirX to include it.
Thank you very much !
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Kopfdorfer

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Re: new Vehicles... (package 6a - 6b - ...)
« Reply #23 on: November 30, 2011, 02:41:37 PM »

Well Epervier,

                    You have knocked a bunch of objects off my wishlist with this series.
                    Thanks a lot.

Kopfdorfer
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