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Author Topic: IL-2 1946 Plutonium Universal Max Effects for 4.10 - HSFX5 - DBW - UP3 - v2  (Read 139112 times)

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Kirill

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Re: IL-2 1946 Plutonium Universal Max Effects for 4.10 - HSFX5 - DBW - UP3 - v2
« Reply #156 on: December 16, 2011, 05:21:22 AM »

Hi Sanka! Great job! Thank you very much. I want to ask if you have any plans to to combine Full_Throttle and IL-2 1946 Plutonium Universal Max Effects for 4.10?
Isn't the full throttle mod already included in DBW?
DBW, as far as I know, is only intended for offline.
I guess to use Plutonium Universal Max Effects by HolyGrail & Potenz for IL-2 1946 4.10 - v2 and Full_Throttle mod in the online projects... :)
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sanka

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Re: IL-2 1946 Plutonium Universal Max Effects for 4.10 - HSFX5 - DBW - UP3 - v2
« Reply #157 on: December 16, 2011, 10:01:26 AM »

DBW, as far as I know, is only intended for offline.
I guess to use Plutonium Universal Max Effects by HolyGrail & Potenz for IL-2 1946 4.10 - v2 and Full_Throttle mod in the online projects... :)

Full Throttle mod should be compatible with Plutonium anyway. There is just one small classfile that conflicts. Test it and tell me if it works.

sanka

Thanks mate, for looking into the suggestions i had above. Very glad to here the no smokes version is on its way  :)

I have combined the 3D0 and effects folders from FX revolution in the link i gave you, with your mod and all appears to run ok with nice engine fires. But i am not sure if i am missing something, would all the classfiles reference the same effects files and such?

By the way mate, did you try Buffy's flak effects i mentioned above? They complement your mod really well i think.

cheers mate.


p.s i could knock up a trial mission for you if you like, although i am having a bit of a problem at the moment with ctd's ( i think i am near the java limit with my DBW 1.6 installation), let me know mate.



The reference for aircraft fire effects hasn't changed in Plutonium, so I think you're safe using FX revolution fires.
Don't worry about the mission, I'll create something quickly (like a bunch of Lancasters dropping tallboys on Berlin)

Hi sanka,

Can't tell you how much I hoped someone would fix the class files for Plutonium. One of my favorites. Best FPS on my computer.

Thanks youuuu, your a gentleman and a scholar.  ;)

HJ

Thanks 8) Glad you like it!
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Kirill

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Re: IL-2 1946 Plutonium Universal Max Effects for 4.10 - HSFX5 - DBW - UP3 - v2
« Reply #158 on: December 16, 2011, 01:46:05 PM »

Mod Full_Throttle has a conflict with the version 4.10. If you use this mod in version 4.10, the game crashes over time, with reference to an "error reading memory." "The memory could not be read." Probably, the conflict code 4.09 and 4.10 versions.
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thefruitbat

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Re: IL-2 1946 Plutonium Universal Max Effects for 4.10 - HSFX5 - DBW - UP3 - v2
« Reply #159 on: December 17, 2011, 05:00:51 PM »

Hi don't know if this was a problem with the orig plutonium, but something i noticed today during some co-ops with my squad, and that's that the blue exhaust flame for the griffon spits, don't line up with the exhaust stack. the're to high,



Don't know how easy/hard it is to change, but thought i'd bring it to your attention,

cheers fruitbat.
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KG3_V

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Re: IL-2 1946 Plutonium Universal Max Effects for 4.10 - HSFX5 - DBW - UP3 - v2
« Reply #160 on: December 18, 2011, 03:33:18 AM »

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santobr

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Re: IL-2 1946 Plutonium Universal Max Effects for 4.10 - HSFX5 - DBW - UP3 - v2
« Reply #161 on: December 18, 2011, 05:32:12 AM »

I think the problem is in the 3D, because the effects need some hook from the 3D to know where to put the particles.
An easy way to know is in the startup of the engine, if the flames and smokes are too high again then the problem is in the hook of the 3D mesh.



santobr.
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thefruitbat

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Re: IL-2 1946 Plutonium Universal Max Effects for 4.10 - HSFX5 - DBW - UP3 - v2
« Reply #162 on: December 18, 2011, 10:52:44 AM »

sweet, thanks 8)

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DIVEGUY43

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Re: IL-2 1946 Plutonium Universal Max Effects for 4.10 - HSFX5 - DBW - UP3 - v2
« Reply #163 on: December 21, 2011, 11:15:49 AM »

Everything works great.Real nice to have the ground fires back.One question,does this have the gunsmoke still in it?Didn't notice any smoke trails when I fire the guns in the mustangs or jugs.
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santobr

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Re: IL-2 1946 Plutonium Universal Max Effects for 4.10 - HSFX5 - DBW - UP3 - v2
« Reply #164 on: December 21, 2011, 11:24:36 AM »

It's not from Plutonium, it's from Richochet: ;)
https://www.sas1946.com/main/index.php/topic,679.0.html



santobr.
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DIVEGUY43

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Re: IL-2 1946 Plutonium Universal Max Effects for 4.10 - HSFX5 - DBW - UP3 - v2
« Reply #165 on: December 21, 2011, 01:53:37 PM »

Thanks Santobar.Now I won't be pulling my hair out trying to figure out what happened...LOL ;D
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El_Marta

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Re: IL-2 1946 Plutonium Universal Max Effects for 4.10 - HSFX5 - DBW - UP3 - v2
« Reply #166 on: December 24, 2011, 11:28:44 PM »

I think this is something about ships.ini and technics.ini not related to the class files, but ship inferno effect is missing yet.
Maybe the ship's turrets are too strong to be destroyed in DBW.



santobr.


Did anybody find a solution for the missing burning ship effect?
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ghost5229

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Re: IL-2 1946 Plutonium Universal Max Effects for 4.10 - HSFX5 - DBW - UP3 - v2
« Reply #167 on: December 30, 2011, 08:43:50 AM »

Many thanks, I have missed the Blue exhaust flames!  ;D
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