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Author Topic: USS Essex Early Angled Deck mod(Need help)  (Read 65626 times)

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Diving_Hawk

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USS Essex Early Angled Deck mod(Need help)
« on: December 01, 2011, 05:16:44 AM »

S! gents

I'm tryign to build the USS essex early angle deck modification. The model might not be 100% historical due to the limited sources for early angle decks but I try to keep it close to real one.

I have 1 problem.

I don't know how to code catapult atm. Can someone tell me what must I do?

This one also has 4 wires but they are unable to stop a Panther at the historical distance. They need at least half deck to stop it. Any ideas?

(Note deck texture is not finished yet)

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western0221

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Re: USS Essex Early Angled Deck mod(Need help)
« Reply #1 on: December 01, 2011, 07:14:27 AM »

WoW!
This angled deck Essex will be a great piece of The Jet Era 1956!!

I have 1 problem.

I don't know how to code catapult atm. Can someone tell me what must I do?

This one also has 4 wires but they are unable to stop a Panther at the historical distance. They need at least half deck to stop it. Any ideas?

At catapult...
When you (or players) are satisfied in 1C original Essex's catapult (by Catapult MOD), only ship class java code is made by "extends Ship.USSEssexCV9", then catapult will work as same as 1C original Essex in HSFX5 or UP3.0RC4/DBW.
But today's USSEssexCV9's catapult is very short(this is so than your skin) and less power for heavy jet airplanes. It is historcal in WWII time Essex.
We plan to tweak Catapult MOD more powerful for jet airplanes with DBW AI MOD team.
When you need powerful catapult for your MOD, deciding class name and tell me.
I will tell the programers to make new catapult working at the new class name.
Catapult MOD judges "this ship has catapult or not / position is? power is?" by ship's class name.

By the way, do you make ship new slot (ship class java code) by yourself?
If you can't, I will help you.

At arresting wires...
This is implemented in the same class java code as Catapult MOD,
and arresting wire force is under discussing at the same members.
We try stopping heavy jets in historical distance, arresting wire java code will improve. please wait.
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Diving_Hawk

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Re: USS Essex Early Angled Deck mod(Need help)
« Reply #2 on: December 01, 2011, 07:48:45 AM »

Western thx for kind words and offering for help.

I already made this new slot yes.

When it's finished and I'm satisfied with it I'll tell you and your team.
Of course you guys get mentioned for your work.

S!
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western0221

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Re: USS Essex Early Angled Deck mod(Need help)
« Reply #3 on: December 01, 2011, 08:18:18 AM »

I already made this new slot yes.

OK.
Then class name is already decided. I see.

When it's finished and I'm satisfied with it I'll tell you and your team.
Of course you guys get mentioned for your work.

S!

At Catapult MOD team, programers may speedy finish work than you think.
And packing to next DBW release.
Please tell me the class name ;)

If you plan some different ships or different times to modelize, in example "USS Ticonderoga CVA-14 /1954"(after SCB-27C), "USS Bennington CVA-20 /1953"(after SCB-27A), "USS Bon Homme Richard CVA-31 /1956"(after SCB-125),
it's better to decide name/time and make slots before skin painting.
I'm planning to make catapults abilities matching to each Essex modernizing in historical.

Historical catapults data:
H-8 catapult - 63m length, 7030kg to 194km/h, oil pressure - Essex at around 1950(SCB-27A modernized)
C-11 catapult - 61m length, 17700kg to 250km/h or 32000kg to 199km/h , steam - Essex(after SCB-27C modernized)
C-11-1 catapult - no data but powerful than C-11 - Essex(after SCB-125 modernized), Midway(after SCB-125 modernized)

I beg MOD programers these 3 type catapults implementing.
Which catapult enable at THE SHIP judge is by ship's class name. It needs hard-coded in Catapult MOD.
So, you have to decide "which ship / which time" to modelize.
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FIGHTS ON

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Re: USS Essex Early Angled Deck mod(Need help)
« Reply #4 on: December 01, 2011, 09:01:51 AM »

"At arresting wires...
This is implemented in the same class java code as Catapult MOD,
and arresting wire force is under discussing at the same members.
We try stopping heavy jets in historical distance, arresting wire java code will improve. please wait"

Does the aircraft weight (fuel load & weapons) alter the stopping distance? (Not that fuel can be "dumped" at the moment in the game). Obviously the amount of fuel (weight) & weapons DOES affect aircraft manoeuvrability in normal flight mode in IL2.

Looking forward to an angled deck Essex - thank-you for ALL your hard work
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duffys tavern

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Re: USS Essex Early Angled Deck mod(Need help)
« Reply #5 on: December 01, 2011, 09:30:51 AM »

Thank you very much! This is great! Please create this for 4.10.1, ModAct 3.6, as well as DBW. You're doing an unbelievable job.
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The_Alaska_Man

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Re: USS Essex Early Angled Deck mod(Need help)
« Reply #6 on: December 01, 2011, 09:35:02 AM »

Is the catapult really that long?
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western0221

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Re: USS Essex Early Angled Deck mod(Need help)
« Reply #7 on: December 01, 2011, 09:42:57 AM »

Is the catapult really that long?

Yes. See my #3 reply.
After SCB23A or SCB23C modernized, Essex has 61 - 63m length catapults.
Her Deck length was 270m.

And at first Essex catapult (Type H-MkIV-B) was only 32m length.
This 32m is existing 1946's Essex skin drawn and Catapult MOD working length, you usually see.
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Diving_Hawk

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Re: USS Essex Early Angled Deck mod(Need help)
« Reply #8 on: December 01, 2011, 10:06:01 AM »

@Western
I will be naming the classes(cause now I have wrong name)
ships.Ship$USSEssexCV_ead(SCB-27A)
ships.Ship$USSEssexCV_ad(SCB-27C)
ships.Ship$USSEssexCV_ad(SCB-125)

to keep them in accordnance with your data

I plan to release generics for the Essex angled decks in 1950s

Anyway an update with final deck texture gents:
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F22-Raptor-2006

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Re: USS Essex Early Angled Deck mod(Need help)
« Reply #9 on: December 01, 2011, 10:06:56 AM »

Catapult area seems to be similar size to later carrier variants like the Forrestal class. As launch speed of a catapult increases the length of the catapult must increase much more as the catapult accelerates whilst travelling at say 200kmh it will cover the small distance very quickly with hardly any acceleration.

The arresting wire has a force, which is relatively constant as it's not stretching but going under slack. So the more force you push on the other side, the longer it takes to stop. More fuel doesn't necessarily mean it takes longer to stop, but more fuel means a higher stall speed, so a higher landing speed and therefore more force in the opposite direction.
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BT~Tarik

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Re: USS Essex Early Angled Deck mod(Need help)
« Reply #10 on: December 01, 2011, 10:17:43 AM »

Wow, cool   8) ! Which aircraft did it carry in RL ?
Ah, and do the AI planes land in the angle direction or straight like on linear carriers ? Sorry I could test on the Colossus but got no time now, so I'm just asking.
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BOYAN

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Re: USS Essex Early Angled Deck mod(Need help)
« Reply #11 on: December 01, 2011, 10:19:17 AM »

Wow, this is it man, Essex class all the way, go NAVY!!!  But only one observation if I may, it seems that the bow structure is
way too long, isnt it? Here is a link: http://i56.tinypic.com/2vmx9qf.jpg
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