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Author Topic: USS Essex Early Angled Deck mod(Need help)  (Read 65660 times)

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noobplayer

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Re: USS Essex Early Angled Deck mod(Need help)
« Reply #96 on: December 10, 2011, 11:32:29 PM »

New version with fixing soem graphic glitches but not all

It fixes -40mm gun
          -deck now has 1024 texture but I did not ahve time to build it all over
          -wake is now working properly
          -AI planes catch the 2nd hook, test on moving carrier

For instructions see the readme.

Cheers!

www.megaupload.com/?d=6SZRKMK2

stationary.ini is missing from after i downloaded the file
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noobplayer

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Re: USS Essex Early Angled Deck mod(Need help)
« Reply #97 on: December 11, 2011, 12:10:49 AM »

currently is there any other catapult mod compatible with modact 3.6?? il2 sturmovik 1946 v4.10.1

In my memory, CTO and ZUTI Friction MOD may work Catapult on SASModAct3.0.6.
That CTO and ZUTI Friction MOD(CTO 5.3.3) doesn't achieve Catapult to this topic's Angled deck Essex. :P
This Cat mod works great for me with all jets. No problem getting off deck.
4.10.1, SAS ModAct 3.6

Thanks for confirming... i jut downloaded it and yep it worked fine  :)
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Diving_Hawk

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Re: USS Essex Early Angled Deck mod(Need help)
« Reply #98 on: December 11, 2011, 03:15:50 AM »

That's one heck of a deck texture Eddie , nice :P

What about I send you the final version once western has sent me the spawn points and you post my generic together with yours.
It would be better since they are all essexes.
Of course I do not want to take your work so to say just to ahve them in one download package with the generic.

I will change the bow wake once western sends me new spawn points i had not noticed that small prob

BTW the stationary.ini entry is this sry if it's not in zip file:

USSEssexCV_ead_SCB125   ships.ShipJFC$USSEssexCV_ead_SCB125         1

@ANDY
You convinced me there, i guess the wires are by catapult mod
I'm going to add the angled landing for final

S! gents
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Diving_Hawk

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Re: USS Essex Early Angled Deck mod(Need help)
« Reply #99 on: December 11, 2011, 04:27:33 AM »

Great ;D

The more people, the better the work
Besides I would not mind ahving some more to play around while I have less free time ;)

S!
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western0221

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Re: USS Essex Early Angled Deck mod(Need help)
« Reply #100 on: December 11, 2011, 04:31:43 AM »

Catapult MOD tweaking has high and many hardles than I thought.
I will waste much time, than I thought.
It may be short with SAS members help, but it isn't too optimistic.

When I can't release new Catapult MOD in a few days, Diving_Hawk, you will release newer version here.

And first Catapult MOD beta version for this Essex will be only on DBW1.6.
Other MOD environments - UP3RC4/HSFX5/SASModAct3 - won't work.
Today's improved Catapult MOD depends many parts on DBW1.6.
I plan, finally , on every environments after 4.10.1m Catapult MOD will work.
But it need to remove depending DBW parts from program code and replace to old one with comparing old with new.
It needs more time after releasing DBW1.6 version.
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Diving_Hawk

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Re: USS Essex Early Angled Deck mod(Need help)
« Reply #101 on: December 11, 2011, 05:05:56 AM »

Rgr that

I'm currently adding angled landing
correcting hooks

and making a damaged deck texture with craters and the appropriate collision

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Diving_Hawk

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Re: USS Essex Early Angled Deck mod(Need help)
« Reply #102 on: December 11, 2011, 07:30:32 AM »

Ok

this is the final version till the near future as I will not have the time for new updates anytime soon.

Plz be kind enough to keep your suggestion for the future

This one has:

-Deck damage
-Wake fixed
-Angle Landing for Ais

link outdated

1 question guys.
Our squad uses UP3RC4. Is there any way to use a basic catapult even not the historical, any catapult, or stronger wires for the near future?

S!
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western0221

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Re: USS Essex Early Angled Deck mod(Need help)
« Reply #103 on: December 11, 2011, 09:26:41 AM »

I test today's new version with F9F2 Panther on DBW1.6, Pablo's new Arresting wire.
At landing, F9F2 stops well on deck , nice angle.

But still catch the third wire, not second.
It may be caused by the next problem.

I had to tell you about carrier deck collision box buggy feature at first. I forgot to do.
In IL-2 1946, 3D model data and collision box data are not equal at thier Z position (height).
In 3D modeling application, when we set a collision box the same height to the flight deck, the collision box odds higher than the deck in IL-2 1946.
We need to set a collision box lower in 3D modeling application.
That different height is just 0.5m.
Now you may set the same height in Blender, then airplanes' tires are floating in the air like here.

When collision boxes set 0.5m lower, airplanes' tires will just ground on deck.
This may cause first problem, the Arresting Hook are 0.5m higher pass through than deck, and slip on second wire, barely catch third wire.
And I see another accidents.
Many F9F2 crash hard to deck and break his gear or his rear body at landing by AI.
You may set _RWY_LDG Hook to the same height of the deck, AI controls F9F2 in thinking "0.5m height margin to deck and begin head up", but NOW deck HERE, crash!!
I think... this accident will solve when collision box set lower.
Or...  _RWY_LDG Hook is too low beside collision box problem.

So... this is a bit - small problem.
_Nose Hook seems to be too front about 1.0m or 1.5m.
The wave splash of nose is far front from 3D model.
See stock Essex CV-9 moving on sea, the wave splash of nose is closing her nose.
At HSFX5, it has other effect graphics, the wave splash is more bouncing loudly to front.
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NS~mati140

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Re: USS Essex Early Angled Deck mod(Need help)
« Reply #104 on: December 11, 2011, 09:58:35 AM »

Western, from what he said it seems that he doesn't have time to polish it up. As he said before it's a generic template-model for Essex class. If you have, then ask him if you can solve those things, bc it seems you know exactly what to do.

PS: Diving Hawk, as Western said, try downloading and installing their Catapult mod: https://www.sas1946.com/main/index.php/topic,20102.0.html and the arresting wires should stop you.

EDIT: There are some holes in the sking, the most visible are under the catapult and under the end of landing deck. BTW, is its suposed to be so low-res?
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ANDYTOTHED

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Re: USS Essex Early Angled Deck mod(Need help)
« Reply #105 on: December 11, 2011, 10:33:41 AM »

I let an AI F-8 land and as soon as it had detached  from the wire accelerated straight off the side of the ship
also it landed straight don the center rather than the angled deck
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Diving_Hawk

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Re: USS Essex Early Angled Deck mod(Need help)
« Reply #106 on: December 11, 2011, 11:31:33 AM »

It should land angled now already tested it.

About the collision on deck. You should have seen it when I first put it together it was like 1m higher!
But in my game the AIs caught the 2nd hook, maybe it's because I test everything in UP3 environment.

Regarding angle deck, my texture was 512 before making size bigger and frankly that was done cause I did not know if il2 could handle a very big deck texture well.
So all needed is some small work and everything will be ok

About the front wake, in my mind it was exactly right position when I tested it if you guys want it a bit backwards then feel free to repack it and post it there.

About holes, these are no holes!
These are some parts who have normals from one side but not from the other so if you look them from bellow you will see the sky!
Again I need to make it double side and I don't have the time.

I absolutelly have no time to make it better for the next 2 weeks.
If anyone wants to correct the issues themselves
I can give you the .blend files then you can change anything from skin to normals and whatever else you think needs changing.

You may think "sure that guy is stupid, he does not even fix things properly!"
Have you tried building this or the other BB I made as one person without any support from other guys before coming here and at the same time trying to remain fully active on a squad and prepare for university exams?

Btw I'm not a fool no need for detailed description after you post the 0.5m height above deck picture, it's just time shortage. I can't spot everything myself and can't correct everything myself (unless if I want to stop attending mechanics/aerodynamics department , which as you guess from me flying il2 I really don't :D)

S!
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Riptide_One

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Re: USS Essex Early Angled Deck mod(Need help)
« Reply #107 on: December 11, 2011, 08:02:05 PM »

I have been unable to downloand anything from megaupload to work for several months. I would really like to try out your angle deck carrier. Can you set up another download at gamefront or filefront?

Cheers,

Riptide
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