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Author Topic: USS Essex Early Angled Deck mod(Need help)  (Read 65670 times)

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The_Alaska_Man

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Re: USS Essex Early Angled Deck mod(Need help)
« Reply #84 on: December 09, 2011, 08:39:23 PM »

So do i have to open the essex in like a 3d creator like blender or 3DSmax?
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noobplayer

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Re: USS Essex Early Angled Deck mod(Need help)
« Reply #85 on: December 09, 2011, 11:10:15 PM »

currently is there any other catapult mod compatible with modact 3.6?? il2 sturmovik 1946 v4.10.1
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western0221

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Re: USS Essex Early Angled Deck mod(Need help)
« Reply #86 on: December 10, 2011, 02:57:42 AM »

currently is there any other catapult mod compatible with modact 3.6?? il2 sturmovik 1946 v4.10.1

In my memory, CTO and ZUTI Friction MOD may work Catapult on SASModAct3.0.6.
That CTO and ZUTI Friction MOD(CTO 5.3.3) doesn't achieve Catapult to this topic's Angled deck Essex. :P
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Diving_Hawk

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Re: USS Essex Early Angled Deck mod(Need help)
« Reply #87 on: December 10, 2011, 03:35:37 AM »

Code: [Select]
1. Deck texture
That's because I used 512/256/64 instead of 1024/512/256 while that texture file covers a variety of models.
I did not mention that I have been a modder for ~3 years on various games, I know how to UV and how I can make new texture on that and will do so for next version.
Or if Eddie makes the new texture a good size feel free to repack mine and release it again here m8 :P

Code: [Select]
2. Deck's damage model (another named deck .msh like DeckN_dmg.msh) with damaged drawn texture aren't prepared. And Deck's strength is not written in ships.ini.
At Deck's damage model , making its collision boxes rough or holed is better, but it have to be edited in 3D. More easily, only erase deck's collision boxes , airplanes can't Take-off or Landing on damaged deck.
Essex class didn't have armored flight deck, and it was weak. Deck's strength in ships.ini fits strength_HullLarge.

I'm well aware of that I just did not have the time to prepare it before release
If someone has the free time right now ( I do not) feel free to do it.

Quote
3. It's too fine point, maybe, and excuse me...
Arresting wires' end boils 3D objects on deck is misaligned by wires' ends.

Same as above. I came close but did not have time to make them directly onto the thingys.

4. about planes not landing in angle.

Plz read readme as I said.
A jet landing in angle would miss the whole angled flightdeck because of weak wires and go for a swim.
I left it that way on purpose. I will change it when new catapult mod is out.

5. About 40mm gun
Consider it a drunk gunner till next release ;D

6. About wake

Yes I will fix that.

7. About landing in 3rd wire.

Out of time before I could fine adjust those for the next 2 weeks. That'll explain it.
I already use Kumpel's fine tool I had to use it to build a BB for our squad a couple of months ago.

Glad you like the ship gents.

One question If I may, I use UP3, will the Catapult mod work for me?

S!
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sluggs

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Re: USS Essex Early Angled Deck mod(Need help)
« Reply #88 on: December 10, 2011, 03:43:32 AM »

Messing around with this thing is actually quite a bit of fun.

Good job, it look fantastic.
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western0221

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Re: USS Essex Early Angled Deck mod(Need help)
« Reply #89 on: December 10, 2011, 04:26:24 AM »

OK.
I will prepare 3 new SLOTs to
USS Oriskany CV34
USS Hornet CV12
USS Antietam CV36


In my finding web site shows...

USS Antietam CV36 had been a tryal test bed of angled deck in USN.
She was the first angled deck carrier in USN, at the same term, recorded as no SCB-27A, no SCB-27C, no SCB-125 modernized.
Angled deck style is the same as SCB-125, but Catapult swapping is unknown in that site.

About other Essex class...
From Essex CV9 to Benningtong CV20 - 10 ships (CV13 and CV17 was skipped), and
Bon Homme Richard CV31, Kearsarge CV33, Oriskany CV34, Shangri-La CV38 - 4 ships.
Total 15 ships had angled deck.

By the way, USN changes Hull classification symbol charactors at Oct. 1952.
Then before CV Essex began called CVA(Attack Aircraft Carrier) Essex.
Some Essexes without SCB-125 / with straight deck was change to CVS(Antisubmarine Aircraft Carrier) from 1953.
At last, Super carriers like Kitty Hawk class were built enough, then SCB-125's Essexes like CVA-9 Essex were also changed to CVS around 1960.
At Jun. 1975, Hull classification symbol charactors were changed again, CVA and CVS were merged to CV.
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Diving_Hawk

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Re: USS Essex Early Angled Deck mod(Need help)
« Reply #90 on: December 10, 2011, 04:36:41 AM »

New version with fixing soem graphic glitches but not all

It fixes -40mm gun
          -deck now has 1024 texture but I did not ahve time to build it all over
          -wake is now working properly
          -AI planes catch the 2nd hook, test on moving carrier

For instructions see the readme.

Cheers!
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NS~mati140

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Re: USS Essex Early Angled Deck mod(Need help)
« Reply #91 on: December 10, 2011, 05:07:25 AM »

Quote
4. about planes not landing in angle.

Plz read readme as I said.
A jet landing in angle would miss the whole angled flightdeck because of weak wires and go for a swim.
I left it that way on purpose. I will change it when new catapult mod is out.

With Benitomuso's $ Foker's Catapult mod they are strong enough, it just depends on the date you set up in mission conditions, not on carrier. So, you can set correct angle, with post 1950 misison date and it should work.
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western0221

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Re: USS Essex Early Angled Deck mod(Need help)
« Reply #92 on: December 10, 2011, 05:36:04 AM »

Hi Diving_Hawk!
In reading pablo/fokker's new Catapult MOD's java code,
I find an important connection between "Spawning area" and "Catpult starting point".

This forces me to leave the spawn points on the back of deck so that the mod will be usuable till teh new catapult mod comes out.
I will update when CM is out.

You are right now, at Catapult MOD doesn't work to your new ship.
But I find, "Catpult starting point" depends on "Spawning area" 's front-left corner position.
In Catapult MOD java code, "Catpult starting point" is decided in "offset x,y parameters" from "Spawning area" 's front-left corner position.
So... I write java code Catpult starting point's x,y offset depending on Spawning area biased to rear, and Catapult will begin work...
You will improve Essex's spawning area wider to front.
Then Catapult starting point will move to front , too,,, starting point will be bad position.
I will have to re-set starting position x,y offset in Catapult java code and release again.
It needs correspondence you and me many times.

I plan.
I edit Spawning area wider by _Park Hooks numbers change.
I make Catapult MOD fitting new Spawning area.
I will release new Catapult MOD and send you new _Park Hooks parameters.
You will implement my parameters in your MOD and release.
In this way, I think, less loss time.
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duffys tavern

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Re: USS Essex Early Angled Deck mod(Need help)
« Reply #93 on: December 10, 2011, 06:32:19 AM »

currently is there any other catapult mod compatible with modact 3.6?? il2 sturmovik 1946 v4.10.1

In my memory, CTO and ZUTI Friction MOD may work Catapult on SASModAct3.0.6.
That CTO and ZUTI Friction MOD(CTO 5.3.3) doesn't achieve Catapult to this topic's Angled deck Essex. :P
This Cat mod works great for me with all jets. No problem getting off deck.
4.10.1, SAS ModAct 3.6
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duffys tavern

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Re: USS Essex Early Angled Deck mod(Need help)
« Reply #94 on: December 10, 2011, 08:03:10 AM »

New version with fixing soem graphic glitches but not all

It fixes -40mm gun
          -deck now has 1024 texture but I did not ahve time to build it all over
          -wake is now working properly
          -AI planes catch the 2nd hook, test on moving carrier

For instructions see the readme.

Cheers!

www.megaupload.com/?d=6SZRKMK2
Says: Link not available
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ANDYTOTHED

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Re: USS Essex Early Angled Deck mod(Need help)
« Reply #95 on: December 10, 2011, 06:01:09 PM »

Quote
4. about planes not landing in angle.

Plz read readme as I said.
A jet landing in angle would miss the whole angled flightdeck because of weak wires and go for a swim.
I left it that way on purpose. I will change it when new catapult mod is out.

With Benitomuso's $ Foker's Catapult mod they are strong enough, it just depends on the date you set up in mission conditions, not on carrier. So, you can set correct angle, with post 1950 misison date and it should work.
http://www.youtube.com/watch?v=2eCqV_YNzbE yeah you can definitely land a jet on the carrier just need a catapult
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