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Author Topic: CLEAN DBW Modding JGME Packs (RE-RELEASE!)  (Read 140966 times)

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Dakpilot

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Re: CLEAN DBW Modding JGME Packs (v3 - supports DBW 1.7.1!)
« Reply #120 on: February 22, 2012, 11:20:08 PM »

surely this would have been better for all to have been handled privately rather than dirty laundry in public?

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CWMV

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Re: CLEAN DBW Modding JGME Packs (v3 - supports DBW 1.7.1!)
« Reply #121 on: February 23, 2012, 12:14:00 AM »

surely this would have been better for all to have been handled privately rather than dirty laundry in public?

Yes and no.
There is a protocol for doing such things-if you use a mod thats not yours that you put up for public use, you give as much credit as possible to the original makers.
To do anything else would be called plagiarism. And not least rude!
Breaches of this protocol should be called to public attention, lest the protocol be forgotten.
I understand Flak's burst (ha), and hope it all works out in the end.
But thats not what were here for is it?
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WindWpn

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Re: CLEAN DBW Modding JGME Packs (v3 - supports DBW 1.7.1!)
« Reply #122 on: February 23, 2012, 08:33:26 AM »

hello all,

Reading the comments per the aftermath of the this packaging adventure, I am going to circle back and focus on the original goal of the packs.  This goal is the framework.

I plan to re-release the packs as the empty framework (NO MODS INCLUDED).  The framework will contain the categorization, associated vanilla DBW inis and any other requirements for various mod placement and will be maintained/updated for DBW revisions as they are released.  This will then be a clean slate for users to mod DBW as they wish without the need to risk corruption of their vanilla DBW install.  Of course, I will still have my personal modded packs that I will continue to evolve and nurture as I direct my own DBW install to the paths I desire; however, I will not publicly post these populated packs.  Though, for others out there I will communicate via PM to make suggestions for releasing work for the ease of the user base as a whole. 

Note, yesterday's release of Monty's Desert Air Force campaign is a perfect example where a #DBW_MOD_Static_DAF would be an excellent way to distribute the campaign to allow users an easy way to layer it over a clean DBW install.  Already in this case, people are reporting issues or unwillingness to edit the inis and/or gather the required mods.  In this case, a Clean functional JGME pack could be created which includes the mods (with credits).  Users could simply enable the pack and everything would fall into order and work.  Currently, I am working on this and will likely introduce the idea to Monty.

However, as for releasing further working populated JGME mod packs as I previously have done, I believe I am retired.  I simply do not want to upset the modders and risk doing things that will get me black balled.  CrazyFlak was the first to call it out, and in retrospect, he is correct.

~S~

wind

   
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dpeters95

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Re: CLEAN DBW Modding JGME Packs (v3 - supports DBW 1.7.1!)
« Reply #123 on: February 23, 2012, 09:19:13 AM »

wind,
   Yes, please continue this effort.  If you can add a Credit file with address links that would be great.  Many times I might have a question or problem with a MOD that actually has nothing to do with you.  I know you have been kind enough to try to address all the questions you get but with a link to the author, many times we can go bother them with our stupid questions  ;D

   This is definitely a worthwhile effort that needs to be continued.  In fact, sometimes I have not even seen some of the fantastic Mods that you have included in these packages.  We certainly need to credit the developers but gathering their work into a convienient super "Install/De-Install package" makes it very nice for the users!

Keep up the good work


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ol' Navy

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Re: CLEAN DBW Modding JGME Packs (v3 - supports DBW 1.7.1!)
« Reply #124 on: February 23, 2012, 09:41:24 AM »

Another stupid question from an old guy - how do you download this?  All I can see from the original post is that it (download) was permanently removed.  I can't find the link.  Thanks for any help.
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WindWpn

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Re: CLEAN DBW Modding JGME Packs (v3 - supports DBW 1.7.1!)
« Reply #125 on: February 23, 2012, 10:00:47 AM »

Another stupid question from an old guy - how do you download this?  All I can see from the original post is that it (download) was permanently removed.  I can't find the link.  Thanks for any help.

Sorry bobcholmes, no more download available. 
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dpeters95

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Re: CLEAN DBW Modding JGME Packs (v3 - supports DBW 1.7.1!)
« Reply #126 on: February 23, 2012, 10:14:54 AM »

Another stupid question from an old guy - how do you download this?  All I can see from the original post is that it (download) was permanently removed.  I can't find the link.  Thanks for any help.


There is no joy in Whoville   :'(   - Dr. Seuss
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ol' Navy

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Re: CLEAN DBW Modding JGME Packs (v3 - supports DBW 1.7.1!)
« Reply #127 on: February 23, 2012, 10:52:13 AM »

Well
Another stupid question from an old guy - how do you download this?  All I can see from the original post is that it (download) was permanently removed.  I can't find the link.  Thanks for any help.

Sorry bobcholmes, no more download available. 

Well heck, late again.  I just didn't see any link, and I figured that there wasn't one or my 69 year old eyesight was failing me again.  Glad it wasn't the latter, but sad that the mod has gone away.  I was looking forward to trying it.  Thanks for the response.
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352nd_Hoss

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Re: CLEAN DBW Modding JGME Packs (v3 - supports DBW 1.7.1!)
« Reply #128 on: February 23, 2012, 02:05:41 PM »

My 2 cents---I understand what crazyflak is saying. I believe that the hard working modders dont recieve enough credit for their sacrifices in time, blood, sweat and tears...Its very hard and time consuming to put out mods like this in such a self-less manner....my belief is we as the benefactors should take any opportunity to show some gratitude.

This is no slight to you Wind wepn I know you worked hard too, so dont take me wrong...I appreciate your work too.

But folks, the d/ls arent available, so why not make your own mod packs...it's easy! I have dozens of variants, some that are years old...that I made many moons ago...just copy the file structures of the mod combos you prefer and drop them in your jsgmemods folder...simple pimple!

For some!

Ribs

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Re: CLEAN DBW Modding JGME Packs (v3 - supports DBW 1.7.1!)
« Reply #129 on: February 23, 2012, 07:37:38 PM »

Two thoughts -
1. Give credit where credit is due
2. This concept was a dream come true. All these mods were put together and groomed to provide a better , more pleasureable and less agravating experience , i.e. conflicts , anamolies , increase in stuttering , lower FPS etc. It would be a loss to the community to have this concept go by the wayside.

I thank all the modders for their collective works and Wind for his work in making these mods easier for the community to use and benefit from. Hopefully , there can be a resolution where all parties are satisfied.

Ribs
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Dakpilot

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Re: CLEAN DBW Modding JGME Packs (v3 - supports DBW 1.7.1!)
« Reply #130 on: February 23, 2012, 11:30:53 PM »

I think these packs enabled a lot of people to use mods with complicated installs, that they would have otherwise left, or messed there Game and led to pages of "This MOD DOESNT WORK!!" posts
Getting the most people to enjoy, and marvel at the benefits of a mod is surely the point? If no-one used  MODs they would disappear and we would all be missing out  :)

Obviously Credits MUST be given but i think this was an oversight and not in any way an intention. As this site grows and DBW get more exposure the idea of these packs/structure makes a lot of sense in helping to make All these great mods accessible to a wider (if less informed ) audience

And that can only benefit us all  :)

Cheers Dakpilot
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kpn.kardif

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Re: CLEAN DBW Modding JGME Packs (v3 - supports DBW 1.7.1!)
« Reply #131 on: February 23, 2012, 11:40:26 PM »

I think these packs enabled a lot of people to use mods with complicated installs, that they would have otherwise left, or messed there Game and led to pages of "This MOD DOESNT WORK!!" posts
Getting the most people to enjoy, and marvel at the benefits of a mod is surely the point? If no-one used  MODs they would disappear and we would all be missing out  :)

Obviously Credits MUST be given but i think this was an oversight and not in any way an intention. As this site grows and DBW get more exposure the idea of these packs/structure makes a lot of sense in helping to make All these great mods accessible to a wider (if less informed ) audience

And that can only benefit us all  :)

Cheers Dakpilot

+1 for this
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