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Author Topic: CLEAN DBW Modding JGME Packs (RE-RELEASE!)  (Read 140924 times)

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Dakpilot

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Re: CLEAN DBW Modding JGME Packs (RE-RELEASE!)
« Reply #204 on: April 03, 2012, 12:31:27 PM »

believe the wheel is remedied in new Wheelpack 5 :)

Cheers Dakpilot
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WindWpn

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Re: CLEAN DBW Modding JGME Packs (RE-RELEASE!)
« Reply #205 on: April 03, 2012, 12:54:15 PM »

believe the wheel is remedied in new Wheelpack 5 :)

Cheers Dakpilot

Actually I have been testing the new wheel pack today, and it looks great for all stock aircraft, though I did find some issues with the B26 and late Corsairs mod aircraft.  On B26, the outer wheel plate is black, and with the corsairs, each of the wheels are exposed outside the wheel well when the gear is up.  I have thus kept the original v1.3 Wheel Fix in place for these custom aircraft, while including the new for all the stock as well as working custom such as the ki-45, Devastator, and Do-17.   Wonder if there is a wheel fix for the Judys?
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CWMV

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Re: CLEAN DBW Modding JGME Packs (RE-RELEASE!)
« Reply #206 on: April 04, 2012, 12:47:54 AM »

Who runs the Fw-190 pack with these?
Im having severe conflicts. In early Antons new 3d model isnt being used, reverting to stock cockpits, etc.
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SAS~Monty27

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Re: CLEAN DBW Modding JGME Packs (RE-RELEASE!)
« Reply #207 on: April 04, 2012, 02:07:34 AM »

Do you mean that you are getting conflicts when using FW190s and the Aircraft MOD Pack? - In which case, de-activate the Aircraft MOD Pack when flying the new FW190s.  Or is it that the presence of the new FW190s is breaking the Aircraft MOD Pack, ie when flying other stuff?  This is an important distinction, because the Aircraft MOD Pack can be easily switched on and off whereas the FW190s are a much bigger install job.

Anyway its got me curious, and Claymore's FW190s are an amazing MOD, certainly the most thorough treatment of any aircraft in the sim.  I reckon they would be worth a seperate install of their own, which is just what I plan to do this weekend in order to carry out some testing.
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dpeters95

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Re: CLEAN DBW Modding JGME Packs (RE-RELEASE!)
« Reply #208 on: April 04, 2012, 04:35:32 PM »

Wind,
   Please see my post here:
https://www.sas1946.com/main/index.php/topic,24598.36.html

It's over in Monty's, Flying Tiger Campaign release.  It will save me a lot of typing...

Thanks
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lyteyr

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Re: CLEAN DBW Modding JGME Packs (RE-RELEASE!)
« Reply #209 on: April 04, 2012, 07:23:03 PM »

Hi All,

Is anyone having trouble accessing gamefront?  I get bounced out when trying to dl the clean JGME pack.  Downloading via Mediafire on Mony's Flying Tiger page is ok.  Any hints??

lyteyr
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WindWpn

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Re: CLEAN DBW Modding JGME Packs (RE-RELEASE!)
« Reply #210 on: April 04, 2012, 08:23:47 PM »

I have read on this forum that Internet Explorer has issues with Gamefront.  Recommend trying Firefox or Chrome to see if these browsers work.
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CWMV

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Re: CLEAN DBW Modding JGME Packs (RE-RELEASE!)
« Reply #211 on: April 04, 2012, 08:41:39 PM »

Well it seems I had one of those phantom issues that is solved by removing and reinstalling the mod in question.
I deleted and reinstalled the Fw-190 pack file and the 190 pack classes, and all is well.
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WindWpn

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Re: CLEAN DBW Modding JGME Packs (RE-RELEASE!)
« Reply #212 on: April 04, 2012, 08:53:06 PM »

Well it seems I had one of those phantom issues that is solved by removing and reinstalling the mod in question.
I deleted and reinstalled the Fw-190 pack file and the 190 pack classes, and all is well.

Did you re-install "inside" the Aircraft pack? 

Definitely recommend any user additions be added to the various packs rather than your vanilla core DBW.  This will ensure that you core remains clean.  As noted, these packs are intended for vanilla DBW 1.7.1.  Any additional mods found outside the packs such as other aircraft mods will cause conflict since, for example, the Aircraft pack inis trump vanilla.  Thus, if you add additional aircraft beyond what comes in the Aircraft pack, you will want to add them in the pack itself.  Good practice too since the pack is separate from vanilla DBW and makes rollback much easier if there is a problem.

~S~

wind
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SAS~Monty27

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Re: CLEAN DBW Modding JGME Packs (RE-RELEASE!)
« Reply #213 on: April 04, 2012, 09:09:21 PM »

How about doing it as a supplimentery pack, carrying over the INIs and adding new stuff while keeping previous aircraft pack activated?
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SAS~Monty27

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Re: CLEAN DBW Modding JGME Packs (RE-RELEASE!)
« Reply #214 on: April 04, 2012, 09:10:45 PM »

Wind,
   Please see my post here:
https://www.sas1946.com/main/index.php/topic,24598.36.html

It's over in Monty's, Flying Tiger Campaign release.  It will save me a lot of typing...

Thanks
SOLVED!
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lokitexas

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Re: CLEAN DBW Modding JGME Packs (RE-RELEASE!)
« Reply #215 on: April 04, 2012, 09:21:49 PM »

Well it seems I had one of those phantom issues that is solved by removing and reinstalling the mod in question.
I deleted and reinstalled the Fw-190 pack file and the 190 pack classes, and all is well.

Did you re-install "inside" the Aircraft pack? 

Definitely recommend any user additions be added to the various packs rather than your vanilla core DBW.  This will ensure that you core remains clean.  As noted, these packs are intended for vanilla DBW 1.7.1.  Any additional mods found outside the packs such as other aircraft mods will cause conflict since, for example, the Aircraft pack inis trump vanilla.  Thus, if you add additional aircraft beyond what comes in the Aircraft pack, you will want to add them in the pack itself.  Good practice too since the pack is separate from vanilla DBW and makes rollback much easier if there is a problem.

~S~

wind

Dumb question I have probably, but say I want to add "Advanced Damage FX 1.2", in addtion to your awesome packs. It needs to be dropped in the #DBW folder. How would I add that to your pack? I dont know if its simple or too complex for me. Or if it is not advised.

If its too technical, just say its too complicated for me :)
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