Special Aircraft Service

Please login or register.

Login with username, password and session length
Advanced search  
Pages: 1 ... 8 9 10 [11] 12   Go Down

Author Topic: Carrier MOD (Beta)  (Read 61047 times)

0 Members and 1 Guest are viewing this topic.

western0221

  • Modder
  • member
  • Offline Offline
  • Posts: 6790
  • Live in Japan
    • IL-2 itaki blog
Re: Carrier MOD (Beta)
« Reply #120 on: February 17, 2012, 08:51:42 AM »

DBW1.71 has latest Carrier MOD code inside, for all existent Carriers like Essex family catapults.
But it doesn't work by a bug.

I found that bug and corrected, sent DBW staff right code , now.

In some days, Carrier MOD patch for DBW as 1.72 will be released.
Logged

duffys tavern

  • member
  • Offline Offline
  • Posts: 1239
Re: Carrier MOD (Beta)
« Reply #121 on: February 17, 2012, 08:56:04 AM »

Hooray!
Logged

Roger Smith

  • "Cast in the name of God, ye not guilty" -Big O Boot up message
  • member
  • Offline Offline
  • Posts: 946
  • HgZ? He's just another Jason Beck
Re: Carrier MOD (Beta)
« Reply #122 on: February 20, 2012, 01:52:44 PM »

this works better than the standard catapult, I was able to take-off a fully loaded F-4 (4 Aim-7, 4 Aim-9, A bunch of Snake eyes and jumbo drop tanks)
Logged

mojojojo

  • the only guy who uses the wildcat in multiplayer
  • member
  • Offline Offline
  • Posts: 1368
Re: Carrier MOD (Beta)
« Reply #123 on: February 24, 2012, 01:11:34 PM »

how to install? i put it in my mods folder and added the lines to my conf.ini. does it go in jsgmemods?
Logged
i7 4790K quad core 4.4GHz/8GB DDR3-1600/ASUS Z87-A/ EVGA GTX 970 4GB/128GB A-Data SSD+1TB HDD/EVGA 650w 80+ gold PSU/ NZXT Source 530 gaming case

mojojojo

  • the only guy who uses the wildcat in multiplayer
  • member
  • Offline Offline
  • Posts: 1368
Re: Carrier MOD (Beta)
« Reply #124 on: February 24, 2012, 01:22:45 PM »

it crashes whenever i try to start a mission??!!  :'( :'(
when i move it to my jsgme, no crashes, but my crusader ends up in the drink. im running 4.10.1 with UP3
Logged
i7 4790K quad core 4.4GHz/8GB DDR3-1600/ASUS Z87-A/ EVGA GTX 970 4GB/128GB A-Data SSD+1TB HDD/EVGA 650w 80+ gold PSU/ NZXT Source 530 gaming case

duffys tavern

  • member
  • Offline Offline
  • Posts: 1239
Re: Carrier MOD (Beta)
« Reply #125 on: February 24, 2012, 03:06:17 PM »

Where do we find the latest patch?
Logged

western0221

  • Modder
  • member
  • Offline Offline
  • Posts: 6790
  • Live in Japan
    • IL-2 itaki blog
Re: Carrier MOD (Beta)
« Reply #126 on: February 26, 2012, 12:23:47 AM »

New Carrier Catapult / Arresting wire MOD Temporary13!
Today's version supports HSFX5.0.1 / SASModAct3.0.6 (without Jet War v1.2).
Each environment is depended by this MOD each zip.
I can't share same MOD class files to 2-3 environments.

For HSFX5.0.1 : https://www.mediafire.com/?4x2df2bcqosnp87

For SASModAct3.0.6 : https://www.mediafire.com/?rlqq0wyehm46kxe

Change from Temporary12...
Catapult power between mission's year 1959-1960 add +10 for F-4 PhantomII.

And Variable Temperature MOD 0.03 is here.
https://www.sas1946.com/main/index.php/topic,20264.0.html

For Jet War v1.2 players, DBW1.71 players - SAS AI, Engines, Hotkeys & Carriers Mod v2.5 is upper compatible version of this 13.
https://www.sas1946.com/main/index.php/topic,23327.0.html
DO NOT install Temp13 or before Temp12 in this topic on your Jet War v1.2 or DBW1.71.
Logged

352nd_Hoss

  • member
  • Offline Offline
  • Posts: 961
Re: Carrier MOD (Beta)
« Reply #127 on: February 26, 2012, 01:42:22 AM »

This has become so convoluted I can't make heads or tails out of it any longer, where the heck is the CTO Mod you need to put the patch in for DBW 1.7.1.  It seems like 99.9% of the mods around here have 20 different links to find 30 different files that may or may not be up to date.  I finally got the Angled deck carriers to work, but they're just a bit shy of enough power with the date set to 1960, with boost on and power set to 30 I'm using latest and greatest AI hot keys download, & CTO patch which is just one file (that can't be right).............  There needs to be a thread monitor to let the modders know when it has become to difficult to follow their threads, and get all the latest and greatest downloads into one cohesive file to download. The French Carriers are another good example. Just from reading these threads and posts its clear to see I'm not the only person having difficulty following these Mods and getting what I need to make them work.  Don't get me wrong I appreciate all the work that's going into these mods, but its getting very difficult to follow anymore.

I'm sure I will figure it out........................... but I only have so long to live!.......................................... :P

western0221

  • Modder
  • member
  • Offline Offline
  • Posts: 6790
  • Live in Japan
    • IL-2 itaki blog
Re: Carrier MOD (Beta)
« Reply #128 on: February 26, 2012, 02:10:53 AM »

One plan - to radically remake/redevelop CTO and Carrier MOD - exists.
I was gave a hint of that plan.
When that remake will be done, nothing change/update will be needed at CTO and Carrier MOD class files with new Carrier ship coming or new Naval airplane coming.
(Today's Carrier MOD needs update with 1 new Carrier ship coming.
 CTO MOD also needs update with 1 new Naval airplane coming.)

But that remaking is very radical one and remake area isn't in CTO and Carrier MOD class files. All Carrier ships' classes and all folding wings airplanes' classes are also have to be remaked at the same time.
That work needs.... about 1 month or 2 months or more???

Nowadays new Carriers and new Naval airplanes are rushing , I can't decide to begin that long span work.

About till the end of April, I will remake new Carrier/CTO MOD.
Logged

Whiskey_Sierra_972

  • Modder
  • member
  • Offline Offline
  • Posts: 6420
  • In memory of my beloved hero: Saburo SAKAI!
Re: Carrier MOD (Beta)
« Reply #129 on: February 26, 2012, 03:57:27 AM »

New Carrier Catapult / Arresting wire MOD Temporary13!
Today's version supports HSFX5.0.1 / SASModAct3.0.6 (without Jet War v1.2).
Each environment is depended by this MOD each zip.
I can't share same MOD class files to 2-3 environments.

For HSFX5.0.1 : https://www.mediafire.com/?4x2df2bcqosnp87

For SASModAct3.0.6 : https://www.mediafire.com/?rlqq0wyehm46kxe

Change from Temporary12...
Catapult power between mission's year 1959-1960 add +10 for F-4 PhantomII.

And Variable Temperature MOD 0.03 is here.
https://www.sas1946.com/main/index.php/topic,20264.0.html

For Jet War v1.2 players, DBW1.7 players - SAS AI, Engines, Hotkeys & Carriers Mod v2.4 + its Hotfix is upper compatible version of this 13.
https://www.sas1946.com/main/index.php/topic,23327.0.html

Sorry to bother but if I understand correctly since I have DBW1.71 + SAS AI, Engines, Hotkeys & Carriers Mod v2.4 + your Hotfix I shouldn't install the new version because both mods are the same?

Thanks in advance!

walter
Logged

western0221

  • Modder
  • member
  • Offline Offline
  • Posts: 6790
  • Live in Japan
    • IL-2 itaki blog
Re: Carrier MOD (Beta)
« Reply #130 on: February 26, 2012, 04:01:38 AM »

New Carrier Catapult / Arresting wire MOD Temporary13!
Today's version supports HSFX5.0.1 / SASModAct3.0.6 (without Jet War v1.2).
Each environment is depended by this MOD each zip.
I can't share same MOD class files to 2-3 environments.

For HSFX5.0.1 : https://www.mediafire.com/?4x2df2bcqosnp87

For SASModAct3.0.6 : https://www.mediafire.com/?rlqq0wyehm46kxe

Change from Temporary12...
Catapult power between mission's year 1959-1960 add +10 for F-4 PhantomII.

And Variable Temperature MOD 0.03 is here.
https://www.sas1946.com/main/index.php/topic,20264.0.html

For Jet War v1.2 players, DBW1.7 players - SAS AI, Engines, Hotkeys & Carriers Mod v2.4 + its Hotfix is upper compatible version of this 13.
https://www.sas1946.com/main/index.php/topic,23327.0.html

Sorry to bother but if I understand correctly since I have DBW1.71 + SAS AI, Engines, Hotkeys & Carriers Mod v2.4 + your Hotfix I shouldn't install the new version because both mods are the same?

Thanks in advance!

walter

No, you shouldn't install.
DBW1.71 + SAS~Carrier v2.4 + Hotfix is the same (upper compatible) functions of today's Temp13.
Logged

Whiskey_Sierra_972

  • Modder
  • member
  • Offline Offline
  • Posts: 6420
  • In memory of my beloved hero: Saburo SAKAI!
Re: Carrier MOD (Beta)
« Reply #131 on: February 26, 2012, 04:51:15 AM »

Thanks mate for your reply!

I'm enjoying some nice carrier test....all came well atm!!!!
Logged
Pages: 1 ... 8 9 10 [11] 12   Go Up
 

Page created in 0.032 seconds with 24 queries.