I have one big request - every airstrip has a set of lights and searchlights automatically loaded on both ends. The lights are shining brightly for no reason in midday and spoil immersion. Is it possible to remove them?
For campaign it is possible to create the file settings[Nn][X].dat, for example settingsJaE.dat. In this file there are three obligatory parameters:
Pacific=True - On what branch works campaigns
UseParkedPlanes=True - The binding of airfields is used
UseSearchligh=False - That that is necessary for you - fires aren't formed automatically. Only if they are added in templates of the land purposes of campaign.
Another thing - I have added quite a few historic units to the AllWing file, and most of them work without problems, but some are rejected by the system (for example II./SKG 210 or II./JG 26).
What mistake stands out in log the file? It is necessary to check coincidence of the name to FMB.
The worst case is Italian squadrons, for example 96squadriglia and 97squadriglia - they are recognized as 'red' units, not 'blue', which results in a fiery explosion on the runway the moment the mission is loaded. Could this be fixed somehow?
Red or Blue side of squadrons is defined by game, the generator doesn't participate in it, it simply inserts the name. Explosions probably arise from for mistakes in fighting loading of one of mission planes. Try to remove gradually in problem mission links of planes from the *.mis file. When explosions will disappear - means you removed problem lines - it is necessary to check that in them not so.