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Author Topic: Project DGen_mod  (Read 377004 times)

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Asura

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Re: Project DGen_mod
« Reply #924 on: April 23, 2014, 11:37:08 PM »

Thanks for this fast answer Juri...
But after change all the ops for that you say, and let the MOD folder like the original, the outcome its the same.
After select the campaign, rank and settings, press start...and only the background screen, nothing happends.. :(

Check the campaigns*.dat, planes*.dat and squadrons*.dat files for your campaign. In these files there are values which game isn't able to process. As a rule it names squadrons, planes or subcampaigns.

campaignsDe¤.dat

* Boelckes Kuban campaign
Dynamic campaign for II./JG52.
F_Kuban42 Kuban 1942: Rush for asia
F_Kuban43 Kuban 1943: Kuban 1943

planesDe¤.dat

[F_Kuban42]   - these names have to coincide completely in two files by quantity and writing
BF_109G2                                   - names of planes from air.ini
[F_Kuban43]
BF_109G2

In your situation game yet didn't start DGen as there were problems at a stage of a choice of the plane and the first campaign.
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Darth_Dooboss

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Re: Project DGen_mod
« Reply #925 on: April 24, 2014, 10:07:01 AM »

Thank you very much Assura... you are the MASTER!!!

In fact, in the process of copy/paste one letter was missing... >:(

I hope that after test both campaign all the people can enjoy of them  ;)

Best regards for all the community
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Darth_Dooboss

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Re: Project DGen_mod
« Reply #926 on: May 05, 2014, 08:18:33 AM »

Hi all

Im testing my new campaign and always had the same error. Its an armour attack:
oBlueAttackArmor 19390101:19450509      RED 2F       BLUE 4fB 4Y
The RED flight dont appear never, the BLue reach all the goals and return and landing, but always a fail in dgen with this caption:
Exception EConvertError in module DGen.exe at 00007902
'[1413' isnt a valid integer
the number between '??' change depending of the enemies destroyed (at, after landing)
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Stromboli

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Re: Project DGen_mod
« Reply #927 on: May 07, 2014, 02:08:19 PM »

Hi All,
I know this problem has been talked about before but I have searched and could not find it. I'm having air starts in Juri's Manchuria Khalkingol Campaign with the SB-2. Could someone direct me to that fix?

Thanks,
Stromboli
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Juri_JS

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Re: Project DGen_mod
« Reply #928 on: May 07, 2014, 03:13:04 PM »

It is caused by wrong entries in the AllPlanesDB file for HSFX.

change the line:
SB_2M100A;Allies;0;USSR;None;None;0;Bomber;None;Reconplane;None;2187;210;1130;0;0;0
to:
SB_2M100A;Allies;0;USSR;None;None;1;Bomber;None;Reconplane;None;2187;210;1130;0;0;0
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Stromboli

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Re: Project DGen_mod
« Reply #929 on: May 07, 2014, 05:05:47 PM »

Juri,

Where is the AllPlanesDB file located in HSFX?

Stromboli
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Juri_JS

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Re: Project DGen_mod
« Reply #930 on: May 08, 2014, 12:05:37 AM »

In the DGen\MOD folder.
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Xjrtaz

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Re: Project DGen_mod
« Reply #931 on: May 08, 2014, 02:42:23 PM »

I have a question regarding Asuras Dgen file.
I am currently running Boelcke's Westfront campaign and getting strange results. Firstly kill numbers are very weird, sometimes up in the thousands and secondly I am getting constantly killed especially on successful completion of missions. I even tried running it through without contact, returned to base, landed, ended the mission and again was told I had been killed.
Is there a bug or two in this file? Has anyone else been experience anomalies in the campaign
It is a shame as it is ruining the campaign for me and making it unplayable

Krys
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Asura

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Re: Project DGen_mod
« Reply #932 on: May 17, 2014, 08:22:49 AM »

I have a question regarding Asuras Dgen file.
I am currently running Boelcke's Westfront campaign and getting strange results. Firstly kill numbers are very weird, sometimes up in the thousands and secondly I am getting constantly killed especially on successful completion of missions. I even tried running it through without contact, returned to base, landed, ended the mission and again was told I had been killed.
Is there a bug or two in this file? Has anyone else been experience anomalies in the campaign
It is a shame as it is ruining the campaign for me and making it unplayable

Krys

Send me campaign files from the Missions\Campaign... folder and all log files. I will check.
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Xjrtaz

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    • Witold Lanowski
Re: Project DGen_mod
« Reply #933 on: May 21, 2014, 12:32:58 PM »

Which files and how do I send them to you. I restarted the campaign and all ran well for 6 missions, then 7th mission killed me again and been killed every subsequent mission. I was going to try the Luftwaffe version to see if the campaign runs ok, what do you think, is it worth it
And thanks for replying.
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greybeard

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Re: Project DGen_mod
« Reply #934 on: May 24, 2014, 02:58:15 AM »

When I try to start stock Midway sub-campaign  (part of the IJN fighter career) with Asura's DGen_mod installed, IL-2 hangs and I get following message:




It happens only with Midway, among sub-campaigns of above mentioned stock career.

The same Midway sub-campaign starts with Starshoy's DGen.
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Asura

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Re: Project DGen_mod
« Reply #935 on: May 25, 2014, 11:24:43 PM »

It is necessary to check files of this sub-campaign - where the mistake and the generator can't correctly sort that lines.
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