sturmlog also
[06.12.2013 17:08:03] ------------ BEGIN log session -------------
[17:08:03] OpenGL provider: Opengl32.dll
[17:08:03] OpenGL library:
[17:08:03] Vendor: ATI Technologies Inc.
[17:08:03] Render: AMD Radeon HD 6370M
[17:08:03] Version: 4.1.10664 Compatibility Profile Context
[17:08:03] Extensions: GL_AMDX_debug_output GL_AMDX_vertex_shader_tessellator GL_AMD_conservative_depth GL_AMD_debug_output GL_AMD_depth_clamp_separate GL_AMD_draw_buffers_blend GL_AMD_name_gen_delete GL_AMD_performance_monitor GL_AMD_sample_positions GL_AMD_seamless_cubemap_per_texture GL_AMD_shader_stencil_export GL_AMD_shader_trace GL_AMD_texture_cube_map_array GL_AMD_texture_texture4 GL_AMD_transform_feedback3_lines_triangles GL_AMD_vertex_shader_tessellator GL_ARB_ES2_compatibility GL_ARB_blend_func_extended GL_ARB_color_buffer_float GL_ARB_copy_buffer GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_draw_buffers GL_ARB_draw_buffers_blend GL_ARB_draw_elements_base_vertex GL_ARB_draw_indirect GL_ARB_draw_instanced GL_ARB_explicit_attrib_location GL_ARB_fragment_coord_conventions GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_geometry_shader4 GL_ARB_get_program_binary GL_ARB_gpu_shader5 GL_ARB_gpu_shader_fp64 GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_instanced_arrays GL_ARB_map_buffer_range GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_occlusion_query2 GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_provoking_vertex GL_ARB_sample_shading GL_ARB_sampler_objects GL_ARB_seamless_cube_map GL_ARB_separate_shader_objects GL_ARB_shader_bit_encoding GL_ARB_shader_objects GL_ARB_shader_precision GL_ARB_shader_stencil_export GL_ARB_shader_subroutine GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shadow GL_ARB_shadow_ambient GL_ARB_sync GL_ARB_tessellation_shader GL_ARB_texture_border_clamp GL_ARB_texture_buffer_object GL_ARB_texture_buffer_object_rgb32 GL_ARB_texture_compression GL_ARB_texture_compression_bptc GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_cube_map_array GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_gather GL_ARB_texture_mirrored_repeat GL_ARB_texture_multisample GL_ARB_texture_non_power_of_two GL_ARB_texture_query_lod GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_texture_rgb10_a2ui GL_ARB_texture_snorm GL_ARB_timer_query GL_ARB_transform_feedback2 GL_ARB_transform_feedback3 GL_ARB_transpose_matrix GL_ARB_uniform_buffer_object GL_ARB_vertex_array_bgra GL_ARB_vertex_array_object GL_ARB_vertex_attrib_64bit GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_vertex_type_2_10_10_10_rev GL_ARB_viewport_array GL_ARB_window_pos GL_ATI_draw_buffers GL_ATI_envmap_bumpmap GL_ATI_fragment_shader GL_ATI_meminfo GL_ATI_separate_stencil GL_ATI_texture_compression_3dc GL_ATI_texture_env_combine3 GL_ATI_texture_float GL_ATI_texture_mirror_once GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_compiled_vertex_array GL_EXT_copy_buffer GL_EXT_copy_texture GL_EXT_direct_state_access GL_EXT_draw_buffers2 GL_EXT_draw_instanced GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_histogram GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_packed_pixels GL_EXT_pixel_buffer_object GL_EXT_point_parameters GL_EXT_provoking_vertex GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_specular_color GL_EXT_shader_image_load_store GL_EXT_shadow_funcs GL_EXT_stencil_wrap GL_EXT_subtexture GL_EXT_texgen_reflection GL_EXT_texture3D GL_EXT_texture_array GL_EXT_texture_buffer_object GL_EXT_texture_compression_bptc GL_EXT_texture_compression_latc GL_EXT_texture_compression_rgtc GL_EXT_texture_compression_s3tc GL_EXT_texture_cube_map GL_EXT_texture_edge_clamp GL_EXT_texture_env_add GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_lod GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_object GL_EXT_texture_rectangle GL_EXT_texture_sRGB GL_EXT_texture_shared_exponent GL_EXT_texture_snorm GL_EXT_texture_swizzle GL_EXT_timer_query GL_EXT_transform_feedback GL_EXT_vertex_array GL_EXT_vertex_array_bgra GL_EXT_vertex_attrib_64bit GL_IBM_texture_mirrored_repeat GL_KTX_buffer_region GL_NV_blend_square GL_NV_conditional_render GL_NV_copy_depth_to_color GL_NV_explicit_multisample GL_NV_float_buffer GL_NV_half_float GL_NV_primitive_restart GL_NV_texgen_reflection GL_NV_texture_barrier GL_SGIS_generate_mipmap GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod GL_SUN_multi_draw_arrays GL_WIN_swap_hint WGL_EXT_swap_control
[17:08:03] Size: 1366x768
[17:08:03] ColorBits: 32
[17:08:03] DepthBits: 24
[17:08:03] StencilBits: 8
[17:08:03] isDoubleBuffered: true
[17:08:03]
[17:08:03] *** Looking for Advanced CPU Instructions...
[17:08:03] [x] PentiumPro
[17:08:03] [x] Multimedia (MMX)
[17:08:03] [x] 3D (SSE4)
[17:08:03] [x] 3D (SSE4)
[17:08:03] [-] 3D (3DNow)
[17:08:03] ColourBits 32, ABits 8, ZBits 24
[17:08:03]
[17:08:03] *** Looking for Render API Extensions ...
[17:08:03] [-] 'GL_EXT_paletted_texture' extension - Palettized textures (8 bit RGBA palette).
[17:08:03] [-] 'GL_EXT_compiled_vertex_array' extension - Compiled Vertex arrays.
[17:08:03] [-] 'GL_EXT_clip_volume_hint' extension - Frustum clipping optimization.
[17:08:03] [x] 'GL_EXT_secondary_color' extension - Secondary Color for 3D fog & specular optimization.
[17:08:03] [x] 'GL_EXT_separate_specular_color' extension - SeparateSpecular for 3D fog & specular optimization.
[17:08:03] [x] 'GL_ARB_multitexture' extension - Multitexturing.
[17:08:03] [x] 'GL_EXT_texture_env_combine' extension - Multitextures advanced combining for special effects.
[17:08:03] [-] 'GL_NV_texture_env_combine4' extension - Multitextures advanced combining for special effects.
[17:08:03] [x] 'GL_EXT_texture_env_dot3' extension - Dot3 Bump advanced combining.
[17:08:03] [-] 'GL_NV_depth_clamp' extension - Corrects Shadows rendering
[17:08:03] [-] 'GL_NV_texture_shader' extension - NV Pixel Shaders
[17:08:03] [x] 'GL_ARB_texture_compression' extension - Saves texture memory by 400%
[17:08:03] [x] 'GL_EXT_texture_filter_anisotropic' extension - Anisotropic texture filtering.
[17:08:03]
[17:08:03] Maximum texture size : 16384
[17:08:03] Maximum simultaneous textures :8
[17:08:03] MaxAnisotropic (1.0 = none) : 16.000000
[17:08:05] INTERNAL ERROR: Str2FloatClamp() - Clamped 1024 -> 512 (delta = -512) to Range 1..512
[17:08:05] INTERNAL ERROR: Str2FloatClamp() - Clamped 2048 -> 512 (delta = -1536) to Range 1..512
[17:08:05] INTERNAL ERROR: Str2FloatClamp() - Clamped 2048 -> 512 (delta = -1536) to Range 1..512
[17:08:05] INTERNAL ERROR: Str2FloatClamp() - Clamped 1024 -> 512 (delta = -512) to Range 1..512
[17:08:05] INTERNAL ERROR: Str2FloatClamp() - Clamped 1024 -> 512 (delta = -512) to Range 1..512
[17:08:05] INTERNAL ERROR: Str2FloatClamp() - Clamped 1024 -> 512 (delta = -512) to Range 1..512
[17:08:05] INTERNAL ERROR: SectFile '3DO/Effects/Aircraft/BlackSmallTSPD.eff': GetElem: No element 'SegmentLen' in section #1
[17:08:05] WARNING: object '3DO/Effects/Aircraft/BlackSmallTSPD.eff' of class 'FObjSect' not loaded
[17:08:05] INTERNAL ERROR: Str2FloatClamp() - Clamped 3072 -> 512 (delta = -2560) to Range 1..512
[17:08:05] INTERNAL ERROR: Str2FloatClamp() - Clamped 4096 -> 512 (delta = -3584) to Range 1..512
[17:08:05] INTERNAL ERROR: Str2FloatClamp() - Clamped 1024 -> 512 (delta = -512) to Range 1..512
[17:08:05] INTERNAL ERROR: Str2FloatClamp() - Clamped 1024 -> 512 (delta = -512) to Range 1..512
[17:08:05] INTERNAL ERROR: Str2FloatClamp() - Clamped 1024 -> 512 (delta = -512) to Range 1..512
[17:08:05] INTERNAL ERROR: Str2FloatClamp() - Clamped 4096 -> 512 (delta = -3584) to Range 1..512
[17:08:05] INTERNAL ERROR: Str2FloatClamp() - Clamped 3 -> 2 (delta = -1) to Range 0..2
[17:08:05] INTERNAL ERROR: Str2FloatClamp() - Clamped 3 -> 2 (delta = -1) to Range 0..2
[17:08:05] INTERNAL ERROR: Str2FloatClamp() - Clamped 3 -> 2 (delta = -1) to Range 0..2
[17:08:05] INTERNAL ERROR: Str2FloatClamp() - Clamped 300 -> 100 (delta = -200) to Range 0..100
[17:08:05] INTERNAL ERROR: Str2FloatClamp() - Clamped 200 -> 100 (delta = -100) to Range 0..100
[17:08:05] INTERNAL ERROR: Str2FloatClamp() - Clamped 300 -> 100 (delta = -200) to Range 0..100
[17:08:05] INTERNAL ERROR: Str2FloatClamp() - Clamped 75 -> 32 (delta = -43) to Range 0..32
[17:08:05] INTERNAL ERROR: Str2FloatClamp() - Clamped 120 -> 60 (delta = -60) to Range 0..60
[17:08:05] INTERNAL ERROR: Str2FloatClamp() - Clamped 50 -> 32 (delta = -18) to Range 0..32
[17:08:05] INTERNAL ERROR: Str2FloatClamp() - Clamped 50 -> 32 (delta = -18) to Range 0..32
[17:08:05] INTERNAL ERROR: Str2FloatClamp() - Clamped 0 -> 0.001 (delta = 0.001) to Range 0.001..1000
[17:08:05] INTERNAL ERROR: Str2FloatClamp() - Clamped 50 -> 32 (delta = -18) to Range 0..32
[17:08:05] INTERNAL ERROR: Str2FloatClamp() - Clamped 250 -> 128 (delta = -122) to Range 0.01..128
[17:08:05] INTERNAL ERROR: Str2FloatClamp() - Clamped 200 -> 128 (delta = -72) to Range 0.01..128
[17:08:05] INTERNAL ERROR: Str2FloatClamp() - Clamped 350 -> 128 (delta = -222) to Range 0.01..128
[17:08:05] INTERNAL ERROR: Str2FloatClamp() - Clamped 200 -> 128 (delta = -72) to Range 0.01..128
[17:08:05] INTERNAL ERROR: Str2FloatClamp() - Clamped 350 -> 128 (delta = -222) to Range 0.01..128
[17:08:05] INTERNAL ERROR: Str2FloatClamp() - Clamped 200 -> 128 (delta = -72) to Range 0.01..128
[17:08:05] INTERNAL ERROR: Str2FloatClamp() - Clamped 160 -> 128 (delta = -32) to Range 0.01..128
[17:08:05] INTERNAL ERROR: Str2FloatClamp() - Clamped 50 -> 32 (delta = -18) to Range 0..32
[17:08:05] INTERNAL ERROR: Str2FloatClamp() - Clamped 5000 -> 32 (delta = -4968) to Range 0..32
[17:08:05] INTERNAL ERROR: Str2FloatClamp() - Clamped 5000 -> 32 (delta = -4968) to Range 0..32
[17:08:05] INTERNAL ERROR: Str2FloatClamp() - Clamped 250 -> 128 (delta = -122) to Range 0.01..128
[17:08:05] INTERNAL ERROR: Str2FloatClamp() - Clamped 50 -> 32 (delta = -18) to Range 0..32
[17:08:05] INTERNAL ERROR: Str2FloatClamp() - Clamped 200 -> 128 (delta = -72) to Range 0.01..128
[17:08:05] INTERNAL ERROR: Str2FloatClamp() - Clamped 4096 -> 512 (delta = -3584) to Range 1..512
[17:08:05] INTERNAL ERROR: Str2FloatClamp() - Clamped 250 -> 128 (delta = -122) to Range 0.01..128
[17:08:05] INTERNAL ERROR: Str2FloatClamp() - Clamped 300 -> 128 (delta = -172) to Range 0.01..128
[17:08:05] INTERNAL ERROR: Str2FloatClamp() - Clamped 350 -> 128 (delta = -222) to Range 0.01..128
[17:08:05] INTERNAL ERROR: Str2FloatClamp() - Clamped 1024 -> 512 (delta = -512) to Range 1..512
[17:08:05] INTERNAL ERROR: Str2FloatClamp() - Clamped 200 -> 128 (delta = -72) to Range 0.01..128
[17:08:05] INTERNAL ERROR: Str2FloatClamp() - Clamped 250 -> 128 (delta = -122) to Range 0.01..128
[17:08:05] INTERNAL ERROR: Str2FloatClamp() - Clamped 300 -> 128 (delta = -172) to Range 0.01..128
[17:08:12] SectFile load failed: null
[17:08:12] java.io.FileNotFoundException
[17:08:12] at com.maddox.rts.SFSInputStream.<init>(SFSInputStream.java:65)
[17:08:12] at com.maddox.rts.SFSReader.<init>(SFSReader.java:19)
[17:08:12] at com.maddox.rts.SectFile.loadFile(SectFile.java:157)
[17:08:12] at com.maddox.rts.SectFile.loadFile(SectFile.java:136)
[17:08:12] at com.maddox.rts.SectFile.<init>(SectFile.java:108)
[17:08:12] at com.maddox.rts.SectFile.<init>(SectFile.java:68)
[17:08:12] at com.maddox.sound.SoundPreset.<init>(SoundPreset.java:49)
[17:08:12] at com.maddox.sound.SoundPreset.get(SoundPreset.java:65)
[17:08:12] at com.maddox.il2.engine.Pre.loading(Pre.java:92)
[17:08:12] at com.maddox.il2.engine.cmd.CmdPreload.exec(CmdPreload.java:37)
[17:08:12] at com.maddox.rts.CmdEnv.exec(CmdEnv.java:655)
[17:08:12] at com.maddox.rts.cmd.CmdFile.exec(CmdFile.java:132)
[17:08:12] at com.maddox.rts.CmdEnv.exec(CmdEnv.java:655)
[17:08:12] at com.maddox.rts.cmd.CmdFile.exec(CmdFile.java:132)
[17:08:12] at com.maddox.rts.CmdEnv.exec(CmdEnv.java:655)
[17:08:12] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:414)
[17:08:12] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:358)
[17:08:12] at com.maddox.il2.game.MainWin3D.beginApp(MainWin3D.java:211)
[17:08:12] at com.maddox.il2.game.Main.exec(Main.java:420)
[17:08:12] at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
[17:08:12] Cannot load sound preset motor.am35 (java.lang.Exception: Invalid preset format)
[17:08:12] SectFile load failed: null
[17:08:12] java.io.FileNotFoundException
[17:08:12] at com.maddox.rts.SFSInputStream.<init>(SFSInputStream.java:65)
[17:08:12] at com.maddox.rts.SFSReader.<init>(SFSReader.java:19)
[17:08:12] at com.maddox.rts.SectFile.loadFile(SectFile.java:157)
[17:08:12] at com.maddox.rts.SectFile.loadFile(SectFile.java:136)
[17:08:12] at com.maddox.rts.SectFile.<init>(SectFile.java:108)
[17:08:12] at com.maddox.rts.SectFile.<init>(SectFile.java:68)
[17:08:12] at com.maddox.sound.SoundPreset.<init>(SoundPreset.java:49)
[17:08:12] at com.maddox.sound.SoundPreset.get(SoundPreset.java:65)
[17:08:12] at com.maddox.il2.engine.Pre.loading(Pre.java:92)
[17:08:12] at com.maddox.il2.engine.cmd.CmdPreload.exec(CmdPreload.java:37)
[17:08:12] at com.maddox.rts.CmdEnv.exec(CmdEnv.java:655)
[17:08:12] at com.maddox.rts.cmd.CmdFile.exec(CmdFile.java:132)
[17:08:12] at com.maddox.rts.CmdEnv.exec(CmdEnv.java:655)
[17:08:12] at com.maddox.rts.cmd.CmdFile.exec(CmdFile.java:132)
[17:08:12] at com.maddox.rts.CmdEnv.exec(CmdEnv.java:655)
[17:08:12] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:414)
[17:08:12] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:358)
[17:08:12] at com.maddox.il2.game.MainWin3D.beginApp(MainWin3D.java:211)
[17:08:12] at com.maddox.il2.game.Main.exec(Main.java:420)
[17:08:12] at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
[17:08:12] Cannot load sound preset motor.BiBristol-Hercules (java.lang.Exception: Invalid preset format)
[17:08:13] SectFile load failed: null
[17:08:13] java.io.FileNotFoundException
[17:08:13] at com.maddox.rts.SFSInputStream.<init>(SFSInputStream.java:65)
[17:08:13] at com.maddox.rts.SFSReader.<init>(SFSReader.java:19)
[17:08:13] at com.maddox.rts.SectFile.loadFile(SectFile.java:157)
[17:08:13] at com.maddox.rts.SectFile.loadFile(SectFile.java:136)
[17:08:13] at com.maddox.rts.SectFile.<init>(SectFile.java:108)
[17:08:13] at com.maddox.rts.SectFile.<init>(SectFile.java:68)
[17:08:13] at com.maddox.sound.SoundPreset.<init>(SoundPreset.java:49)
[17:08:13] at com.maddox.sound.SoundPreset.get(SoundPreset.java:65)
[17:08:13] at com.maddox.il2.engine.Pre.loading(Pre.java:92)
[17:08:13] at com.maddox.il2.engine.cmd.CmdPreload.exec(CmdPreload.java:37)
[17:08:13] at com.maddox.rts.CmdEnv.exec(CmdEnv.java:655)
[17:08:13] at com.maddox.rts.cmd.CmdFile.exec(CmdFile.java:132)
[17:08:13] at com.maddox.rts.CmdEnv.exec(CmdEnv.java:655)
[17:08:13] at com.maddox.rts.cmd.CmdFile.exec(CmdFile.java:132)
[17:08:13] at com.maddox.rts.CmdEnv.exec(CmdEnv.java:655)
[17:08:13] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:414)
[17:08:13] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:358)
[17:08:13] at com.maddox.il2.game.MainWin3D.beginApp(MainWin3D.java:211)
[17:08:13] at com.maddox.il2.game.Main.exec(Main.java:420)
[17:08:13] at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
[17:08:13] Cannot load sound preset motor.Kasei (java.lang.Exception: Invalid preset format)
[17:08:13] SectFile load failed: null
[17:08:13] java.io.FileNotFoundException
[17:08:13] at com.maddox.rts.SFSInputStream.<init>(SFSInputStream.java:65)
[17:08:13] at com.maddox.rts.SFSReader.<init>(SFSReader.java:19)
[17:08:13] at com.maddox.rts.SectFile.loadFile(SectFile.java:157)
[17:08:13] at com.maddox.rts.SectFile.loadFile(SectFile.java:136)
[17:08:13] at com.maddox.rts.SectFile.<init>(SectFile.java:108)
[17:08:13] at com.maddox.rts.SectFile.<init>(SectFile.java:68)
[17:08:13] at com.maddox.sound.SoundPreset.<init>(SoundPreset.java:49)
[17:08:13] at com.maddox.sound.SoundPreset.get(SoundPreset.java:65)
[17:08:13] at com.maddox.il2.engine.Pre.loading(Pre.java:92)
[17:08:13] at com.maddox.il2.engine.cmd.CmdPreload.exec(CmdPreload.java:37)
[17:08:13] at com.maddox.rts.CmdEnv.exec(CmdEnv.java:655)
[17:08:13] at com.maddox.rts.cmd.CmdFile.exec(CmdFile.java:132)
[17:08:13] at com.maddox.rts.CmdEnv.exec(CmdEnv.java:655)
[17:08:13] at com.maddox.rts.cmd.CmdFile.exec(CmdFile.java:132)
[17:08:13] at com.maddox.rts.CmdEnv.exec(CmdEnv.java:655)
[17:08:13] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:414)
[17:08:13] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:358)
[17:08:13] at com.maddox.il2.game.MainWin3D.beginApp(MainWin3D.java:211)
[17:08:13] at com.maddox.il2.game.Main.exec(Main.java:420)
[17:08:13] at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
[17:08:13] Cannot load sound preset motor.M-105 (java.lang.Exception: Invalid preset format)
[17:08:13] SectFile load failed: null
[17:08:13] java.io.FileNotFoundException
[17:08:13] at com.maddox.rts.SFSInputStream.<init>(SFSInputStream.java:65)
[17:08:13] at com.maddox.rts.SFSReader.<init>(SFSReader.java:19)
[17:08:13] at com.maddox.rts.SectFile.loadFile(SectFile.java:157)
[17:08:13] at com.maddox.rts.SectFile.loadFile(SectFile.java:136)
[17:08:13] at com.maddox.rts.SectFile.<init>(SectFile.java:108)
[17:08:13] at com.maddox.rts.SectFile.<init>(SectFile.java:68)
[17:08:13] at com.maddox.sound.SoundPreset.<init>(SoundPreset.java:49)
[17:08:13] at com.maddox.sound.SoundPreset.get(SoundPreset.java:65)
[17:08:13] at com.maddox.il2.engine.Pre.loading(Pre.java:92)
[17:08:13] at com.maddox.il2.engine.cmd.CmdPreload.exec(CmdPreload.java:37)
[17:08:13] at com.maddox.rts.CmdEnv.exec(CmdEnv.java:655)
[17:08:13] at com.maddox.rts.cmd.CmdFile.exec(CmdFile.java:132)
[17:08:13] at com.maddox.rts.CmdEnv.exec(CmdEnv.java:655)
[17:08:13] at com.maddox.rts.cmd.CmdFile.exec(CmdFile.java:132)
[17:08:13] at com.maddox.rts.CmdEnv.exec(CmdEnv.java:655)
[17:08:13] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:414)
[17:08:13] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:358)
[17:08:13] at com.maddox.il2.game.MainWin3D.beginApp(MainWin3D.java:211)
[17:08:13] at com.maddox.il2.game.Main.exec(Main.java:420)
[17:08:13] at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
[17:08:13] Cannot load sound preset motor.BiRolls-Royce-Merlin (java.lang.Exception: Invalid preset format)
[17:08:13] SectFile load failed: null
[17:08:13] java.io.FileNotFoundException
[17:08:13] at com.maddox.rts.SFSInputStream.<init>(SFSInputStream.java:65)
[17:08:13] at com.maddox.rts.SFSReader.<init>(SFSReader.java:19)
[17:08:13] at com.maddox.rts.SectFile.loadFile(SectFile.java:157)
[17:08:13] at com.maddox.rts.SectFile.loadFile(SectFile.java:136)
[17:08:13] at com.maddox.rts.SectFile.<init>(SectFile.java:108)
[17:08:13] at com.maddox.rts.SectFile.<init>(SectFile.java:68)
[17:08:13] at com.maddox.sound.SoundPreset.<init>(SoundPreset.java:49)
[17:08:13] at com.maddox.sound.SoundPreset.get(SoundPreset.java:65)
[17:08:13] at com.maddox.il2.engine.Pre.loading(Pre.java:92)
[17:08:13] at com.maddox.il2.engine.cmd.CmdPreload.exec(CmdPreload.java:37)
[17:08:13] at com.maddox.rts.CmdEnv.exec(CmdEnv.java:655)
[17:08:13] at com.maddox.rts.cmd.CmdFile.exec(CmdFile.java:132)
[17:08:13] at com.maddox.rts.CmdEnv.exec(CmdEnv.java:655)
[17:08:13] at com.maddox.rts.cmd.CmdFile.exec(CmdFile.java:132)
[17:08:13] at com.maddox.rts.CmdEnv.exec(CmdEnv.java:655)
[17:08:13] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:414)
[17:08:13] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:358)
[17:08:13] at com.maddox.il2.game.MainWin3D.beginApp(MainWin3D.java:211)
[17:08:13] at com.maddox.il2.game.Main.exec(Main.java:420)
[17:08:13] at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
[17:08:13] Cannot load sound preset motor.Packard_Merlin (java.lang.Exception: Invalid preset format)
[17:08:13] SectFile load failed: null
[17:08:13] java.io.FileNotFoundException
[17:08:13] at com.maddox.rts.SFSInputStream.<init>(SFSInputStream.java:65)
[17:08:13] at com.maddox.rts.SFSReader.<init>(SFSReader.java:19)
[17:08:13] at com.maddox.rts.SectFile.loadFile(SectFile.java:157)
[17:08:13] at com.maddox.rts.SectFile.loadFile(SectFile.java:136)
[17:08:13] at com.maddox.rts.SectFile.<init>(SectFile.java:108)
[17:08:13] at com.maddox.rts.SectFile.<init>(SectFile.java:68)
[17:08:13] at com.maddox.sound.SoundPreset.<init>(SoundPreset.java:49)
[17:08:13] at com.maddox.sound.SoundPreset.get(SoundPreset.java:65)
[17:08:13] at com.maddox.il2.engine.Pre.loading(Pre.java:92)
[17:08:13] at com.maddox.il2.engine.cmd.CmdPreload.exec(CmdPreload.java:37)
[17:08:13] at com.maddox.rts.CmdEnv.exec(CmdEnv.java:655)
[17:08:13] at com.maddox.rts.cmd.CmdFile.exec(CmdFile.java:132)
[17:08:13] at com.maddox.rts.CmdEnv.exec(CmdEnv.java:655)
[17:08:13] at com.maddox.rts.cmd.CmdFile.exec(CmdFile.java:132)
[17:08:13] at com.maddox.rts.CmdEnv.exec(CmdEnv.java:655)
[17:08:13] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:414)
[17:08:13] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:358)
[17:08:13] at com.maddox.il2.game.MainWin3D.beginApp(MainWin3D.java:211)
[17:08:13] at com.maddox.il2.game.Main.exec(Main.java:420)
[17:08:13] at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
[17:08:13] Cannot load sound preset motor.DB-605 (java.lang.Exception: Invalid preset format)
[17:08:13] SectFile load failed: null
[17:08:13] java.io.FileNotFoundException
[17:08:13] at com.maddox.rts.SFSInputStream.<init>(SFSInputStream.java:65)
[17:08:13] at com.maddox.rts.SFSReader.<init>(SFSReader.java:19)
[17:08:13] at com.maddox.rts.SectFile.loadFile(SectFile.java:157)
[17:08:13] at com.maddox.rts.SectFile.loadFile(SectFile.java:136)
[17:08:13] at com.maddox.rts.SectFile.<init>(SectFile.java:108)
[17:08:13] at com.maddox.rts.SectFile.<init>(SectFile.java:68)
[17:08:13] at com.maddox.sound.SoundPreset.<init>(SoundPreset.java:49)
[17:08:13] at com.maddox.sound.SoundPreset.get(SoundPreset.java:65)
[17:08:13] at com.maddox.il2.engine.Pre.loading(Pre.java:92)
[17:08:13] at com.maddox.il2.engine.cmd.CmdPreload.exec(CmdPreload.java:37)
[17:08:13] at com.maddox.rts.CmdEnv.exec(CmdEnv.java:655)
[17:08:13] at com.maddox.rts.cmd.CmdFile.exec(CmdFile.java:132)
[17:08:13] at com.maddox.rts.CmdEnv.exec(CmdEnv.java:655)
[17:08:13] at com.maddox.rts.cmd.CmdFile.exec(CmdFile.java:132)
[17:08:13] at com.maddox.rts.CmdEnv.exec(CmdEnv.java:655)
[17:08:13] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:414)
[17:08:13] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:358)
[17:08:13] at com.maddox.il2.game.MainWin3D.beginApp(MainWin3D.java:211)
[17:08:13] at com.maddox.il2.game.Main.exec(Main.java:420)
[17:08:13] at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
[17:08:13] Cannot load sound preset motor.Ha45 (java.lang.Exception: Invalid preset format)
[17:08:13] SectFile load failed: null
[17:08:13] java.io.FileNotFoundException
[17:08:13] at com.maddox.rts.SFSInputStream.<init>(SFSInputStream.java:65)
[17:08:13] at com.maddox.rts.SFSReader.<init>(SFSReader.java:19)
[17:08:13] at com.maddox.rts.SectFile.loadFile(SectFile.java:157)
[17:08:13] at com.maddox.rts.SectFile.loadFile(SectFile.java:136)
[17:08:13] at com.maddox.rts.SectFile.<init>(SectFile.java:108)
[17:08:13] at com.maddox.rts.SectFile.<init>(SectFile.java:68)
[17:08:13] at com.maddox.sound.SoundPreset.<init>(SoundPreset.java:49)
[17:08:13] at com.maddox.sound.SoundPreset.get(SoundPreset.java:65)
[17:08:13] at com.maddox.il2.engine.Pre.loading(Pre.java:92)
[17:08:13] at com.maddox.il2.engine.cmd.CmdPreload.exec(CmdPreload.java:37)
[17:08:13] at com.maddox.rts.CmdEnv.exec(CmdEnv.java:655)
[17:08:13] at com.maddox.rts.cmd.CmdFile.exec(CmdFile.java:132)
[17:08:13] at com.maddox.rts.CmdEnv.exec(CmdEnv.java:655)
[17:08:13] at com.maddox.rts.cmd.CmdFile.exec(CmdFile.java:132)
[17:08:13] at com.maddox.rts.CmdEnv.exec(CmdEnv.java:655)
[17:08:13] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:414)
[17:08:13] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:358)
[17:08:13] at com.maddox.il2.game.MainWin3D.beginApp(MainWin3D.java:211)
[17:08:13] at com.maddox.il2.game.Main.exec(Main.java:420)
[17:08:13] at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
[17:08:13] Cannot load sound preset motor.R1820 (java.lang.Exception: Invalid preset format)
[17:08:13] SectFile load failed: null
[17:08:13] java.io.FileNotFoundException
[17:08:13] at com.maddox.rts.SFSInputStream.<init>(SFSInputStream.java:65)
[17:08:13] at com.maddox.rts.SFSReader.<init>(SFSReader.java:19)
[17:08:13] at com.maddox.rts.SectFile.loadFile(SectFile.java:157)
[17:08:13] at com.maddox.rts.SectFile.loadFile(SectFile.java:136)
[17:08:13] at com.maddox.rts.SectFile.<init>(SectFile.java:108)
[17:08:13] at com.maddox.rts.SectFile.<init>(SectFile.java:68)
[17:08:13] at com.maddox.sound.SoundPreset.<init>(SoundPreset.java:49)
[17:08:13] at com.maddox.sound.SoundPreset.get(SoundPreset.java:65)
[17:08:13] at com.maddox.il2.engine.Pre.loading(Pre.java:92)
[17:08:13] at com.maddox.il2.engine.cmd.CmdPreload.exec(CmdPreload.java:37)
[17:08:13] at com.maddox.rts.CmdEnv.exec(CmdEnv.java:655)
[17:08:13] at com.maddox.rts.cmd.CmdFile.exec(CmdFile.java:132)
[17:08:13] at com.maddox.rts.CmdEnv.exec(CmdEnv.java:655)
[17:08:13] at com.maddox.rts.cmd.CmdFile.exec(CmdFile.java:132)
[17:08:13] at com.maddox.rts.CmdEnv.exec(CmdEnv.java:655)
[17:08:13] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:414)
[17:08:13] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:358)
[17:08:13] at com.maddox.il2.game.MainWin3D.beginApp(MainWin3D.java:211)
[17:08:13] at com.maddox.il2.game.Main.exec(Main.java:420)
[17:08:13] at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
[17:08:13] Cannot load sound preset motor.R1830 (java.lang.Exception: Invalid preset format)
[17:08:13] SectFile load failed: null
[17:08:13] java.io.FileNotFoundException
[17:08:13] at com.maddox.rts.SFSInputStream.<init>(SFSInputStream.java:65)
[17:08:13] at com.maddox.rts.SFSReader.<init>(SFSReader.java:19)
[17:08:13] at com.maddox.rts.SectFile.loadFile(SectFile.java:157)
[17:08:13] at com.maddox.rts.SectFile.loadFile(SectFile.java:136)
[17:08:13] at com.maddox.rts.SectFile.<init>(SectFile.java:108)
[17:08:13] at com.maddox.rts.SectFile.<init>(SectFile.java:68)
[17:08:13] at com.maddox.sound.SoundPreset.<init>(SoundPreset.java:49)
[17:08:13] at com.maddox.sound.SoundPreset.get(SoundPreset.java:65)
[17:08:13] at com.maddox.il2.engine.Pre.loading(Pre.java:92)
[17:08:13] at com.maddox.il2.engine.cmd.CmdPreload.exec(CmdPreload.java:37)
[17:08:13] at com.maddox.rts.CmdEnv.exec(CmdEnv.java:655)
[17:08:13] at com.maddox.rts.cmd.CmdFile.exec(CmdFile.java:132)
[17:08:13] at com.maddox.rts.CmdEnv.exec(CmdEnv.java:655)
[17:08:13] at com.maddox.rts.cmd.CmdFile.exec(CmdFile.java:132)
[17:08:13] at com.maddox.rts.CmdEnv.exec(CmdEnv.java:655)
[17:08:13] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:414)
[17:08:13] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:358)
[17:08:13] at com.maddox.il2.game.MainWin3D.beginApp(MainWin3D.java:211)
[17:08:13] at com.maddox.il2.game.Main.exec(Main.java:420)
[17:08:13] at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
[17:08:13] Cannot load sound preset motor.R2600 (java.lang.Exception: Invalid preset format)
[17:08:35] sFMDir = gui/game/buttons
[17:08:35] s1 = flightmodels/fw-190d-14.fmd
[17:08:35] s = FlightModels/Fw-190D-14.fmd
[17:08:35] m_lastFMFile = gui/game/buttons
[17:08:35] Fw190-D15 Loading FMD: FlightModels/Fw-190D-15.fmd
[17:08:35] Fw190-D15 Loading FMD: FlightModels/Fw-190D-15.fmd
[17:08:42] sFMDir = gui/game/buttons
[17:08:42] s1 = flightmodels/a-20b.fmd
[17:08:42] s = FlightModels/A-20B.fmd
[17:08:42] m_lastFMFile = gui/game/buttons
[17:08:42] sFMDir = gui/game/buttons
[17:08:42] s1 = flightmodels/a-20c.fmd
[17:08:42] s = FlightModels/A-20C.fmd
[17:08:42] m_lastFMFile = gui/game/buttons
[17:08:42] sFMDir = gui/game/buttons
[17:08:42] s1 = flightmodels/a-20b3s.fmd
[17:08:42] s = FlightModels/A-20B3S.fmd
[17:08:42] m_lastFMFile = gui/game/buttons
[17:08:42] sFMDir = gui/game/buttons
[17:08:42] s1 = flightmodels/a-20g.fmd
[17:08:42] s = FlightModels/A-20G.fmd
[17:08:42] m_lastFMFile = gui/game/buttons
[17:08:42] sFMDir = gui/game/buttons
[17:08:42] s1 = flightmodels/pe-2series359.fmd
[17:08:42] s = FlightModels/Pe-2series359.fmd
[17:08:42] m_lastFMFile = gui/game/buttons
[17:08:42] sFMDir = gui/game/buttons
[17:08:42] s1 = flightmodels/b-25c.fmd
[17:08:42] s = FlightModels/B-25C.fmd
[17:08:42] m_lastFMFile = gui/game/buttons
[17:08:42] sFMDir = gui/game/buttons
[17:08:42] s1 = flightmodels/b-25j.fmd
[17:08:42] s = FlightModels/B-25J.fmd
[17:08:42] m_lastFMFile = gui/game/buttons
[17:08:42] sFMDir = gui/game/buttons
[17:08:42] s1 = flightmodels/ad4.fmd
[17:08:42] s = FlightModels/AD4.fmd
[17:08:42] m_lastFMFile = gui/game/buttons
[17:08:42] sFMDir = gui/game/buttons
[17:08:42] s1 = flightmodels/a1h.fmd
[17:08:42] s = FlightModels/A1H.fmd
[17:08:42] m_lastFMFile = gui/game/buttons
[17:08:42] sFMDir = gui/game/buttons
[17:08:42] s1 = flightmodels/a1j.fmd
[17:08:42] s = FlightModels/A1J.fmd
[17:08:42] m_lastFMFile = gui/game/buttons
[17:08:42] sFMDir = gui/game/buttons
[17:08:42] s1 = flightmodels/b-17d.fmd
[17:08:42] s = FlightModels/B-17D.fmd
[17:08:42] m_lastFMFile = gui/game/buttons
[17:08:42] sFMDir = gui/game/buttons
[17:08:42] s1 = flightmodels/b-17e.fmd
[17:08:42] s = FlightModels/B-17E.fmd
[17:08:42] m_lastFMFile = gui/game/buttons
[17:08:42] sFMDir = gui/game/buttons
[17:08:42] s1 = flightmodels/b-17f.fmd
[17:08:42] s = FlightModels/B-17F.fmd
[17:08:42] m_lastFMFile = gui/game/buttons
[17:08:42] sFMDir = gui/game/buttons
[17:08:43] s1 = flightmodels/b-17g.fmd
[17:08:43] s = FlightModels/B-17G.fmd
[17:08:43] m_lastFMFile = gui/game/buttons
[17:08:43] sFMDir = gui/game/buttons
[17:08:43] s1 = flightmodels/b-24j.fmd
[17:08:43] s = FlightModels/B-24J.fmd
[17:08:43] m_lastFMFile = gui/game/buttons
[17:08:43] sFMDir = gui/game/buttons
[17:08:43] s1 = flightmodels/b-29.fmd
[17:08:43] s = FlightModels/B-29.fmd
[17:08:43] m_lastFMFile = gui/game/buttons
[17:08:43] sFMDir = gui/game/buttons
[17:08:43] s1 = flightmodels/b-29sp.fmd
[17:08:43] s = FlightModels/B-29SP.fmd
[17:08:43] m_lastFMFile = gui/game/buttons
[17:08:43] sFMDir = gui/game/buttons
[17:08:43] s1 = flightmodels/b-25d5-strafer.fmd
[17:08:43] s = FlightModels/B-25D5-Strafer.fmd
[17:08:43] m_lastFMFile = gui/game/buttons
[17:08:43] sFMDir = gui/game/buttons
[17:08:43] s1 = flightmodels/b-25d20-strafer.fmd
[17:08:43] s = FlightModels/B-25D20-Strafer.fmd
[17:08:43] m_lastFMFile = gui/game/buttons
[17:08:43] sFMDir = gui/game/buttons
[17:08:43] s1 = flightmodels/b-25g.fmd
[17:08:43] s = FlightModels/B-25G.fmd
[17:08:43] m_lastFMFile = gui/game/buttons
[17:08:43] sFMDir = gui/game/buttons
[17:08:43] s1 = flightmodels/b-25h.fmd
[17:08:43] s = FlightModels/B-25H.fmd
[17:08:43] m_lastFMFile = gui/game/buttons
[17:08:43] sFMDir = gui/game/buttons
[17:08:43] s1 = flightmodels/b-25j15.fmd
[17:08:43] s = FlightModels/B-25J15.fmd
[17:08:43] m_lastFMFile = gui/game/buttons
[17:08:43] sFMDir = gui/game/buttons
[17:08:43] s1 = flightmodels/b-25j-strafer.fmd
[17:08:43] s = FlightModels/B-25J-Strafer.fmd
[17:08:43] m_lastFMFile = gui/game/buttons
[17:08:43] sFMDir = b26b_fm
[17:08:43] s1 = flightmodels/b-26b.fmd
[17:08:43] s = FlightModels/B-26B.fmd:B26B_FM
[17:08:43] m_lastFMFile = gui/game/buttons
[17:08:43] opening new fm file b26b_fm
[17:08:43] sFMDir = gui/game/buttons
[17:08:43] s1 = flightmodels/battlemkii.fmd
[17:08:43] s = FlightModels/BattleMkII.fmd
[17:08:43] m_lastFMFile = b26b_fm
[17:08:43] getting fm file gui/game/buttons
[17:08:43] sFMDir = gui/game/buttons
[17:08:43] s1 = flightmodels/beaufightermk1.fmd
[17:08:43] s = FlightModels/BeaufighterMk1.fmd
[17:08:43] m_lastFMFile = gui/game/buttons
[17:08:43] sFMDir = gui/game/buttons
[17:08:43] s1 = flightmodels/beaufightermkx.fmd
[17:08:43] s = FlightModels/BeaufighterMkX.fmd
[17:08:43] m_lastFMFile = gui/game/buttons
[17:08:43] sFMDir = gui/game/buttons
[17:08:43] s1 = flightmodels/beaufightermk21.fmd
[17:08:43] s = FlightModels/BeaufighterMk21.fmd
[17:08:43] m_lastFMFile = gui/game/buttons
[17:08:43] sFMDir = gui/game/buttons
[17:08:43] s1 = flightmodels/blenheim_mki.fmd
[17:08:43] s = FlightModels/Blenheim_MkI.fmd
[17:08:43] m_lastFMFile = gui/game/buttons
[17:08:43] sFMDir = gui/game/buttons
[17:08:43] s1 = flightmodels/blenheim_mkif.fmd
[17:08:43] s = FlightModels/Blenheim_MkIF.fmd
[17:08:43] m_lastFMFile = gui/game/buttons
[17:08:43] sFMDir = gui/game/buttons
[17:08:43] s1 = flightmodels/blenheim_mkiv.fmd
[17:08:43] s = FlightModels/Blenheim_MkIV.fmd
[17:08:43] m_lastFMFile = gui/game/buttons
[17:08:43] sFMDir = gui/game/buttons
[17:08:43] s1 = flightmodels/bi-1.fmd
[17:08:43] s = FlightModels/BI-1.fmd
[17:08:43] m_lastFMFile = gui/game/buttons
[17:08:43] sFMDir = gui/game/buttons
[17:08:43] s1 = flightmodels/bi-6.fmd
[17:08:43] s = FlightModels/BI-6.fmd
[17:08:43] m_lastFMFile = gui/game/buttons
[17:08:43] sFMDir = gui/game/buttons
[17:08:43] s1 = flightmodels/f2a-1.fmd
[17:08:43] s = FlightModels/F2A-1.fmd
[17:08:43] m_lastFMFile = gui/game/buttons
[17:08:43] sFMDir = gui/game/buttons
[17:08:43] s1 = flightmodels/bell47.fmd
[17:08:43] s = FlightModels/Bell47.fmd
[17:08:43] m_lastFMFile = gui/game/buttons
[17:08:43] sFMDir = gui/game/buttons
[17:08:43] s1 = flightmodels/dc-3.fmd
[17:08:43] s = FlightModels/DC-3.fmd
[17:08:43] m_lastFMFile = gui/game/buttons
[17:08:43] sFMDir = gui/game/buttons
[17:08:43] s1 = flightmodels/c-47b.fmd
[17:08:43] s = FlightModels/C-47B.fmd
[17:08:43] m_lastFMFile = gui/game/buttons
[17:08:43] sFMDir = gui/game/buttons
[17:08:43] s1 = flightmodels/cw-21.fmd
[17:08:43] s = FlightModels/CW-21.fmd
[17:08:43] m_lastFMFile = gui/game/buttons
[17:08:43] sFMDir = gui/game/buttons
[17:08:43] s1 = flightmodels/fokkerdk.fmd
[17:08:43] s = FlightModels/FokkerDK.fmd
[17:08:43] m_lastFMFile = gui/game/buttons
[17:08:43] sFMDir = gui/game/buttons
[17:08:43] s1 = flightmodels/fokkerdu.fmd
[17:08:43] s = FlightModels/FokkerDU.fmd
[17:08:43] m_lastFMFile = gui/game/buttons
[17:08:43] sFMDir = gui/game/buttons
[17:08:43] s1 = flightmodels/db-3b.fmd
[17:08:43] s = FlightModels/DB-3B.fmd
[17:08:43] m_lastFMFile = gui/game/buttons
[17:08:43] sFMDir = gui/game/buttons
[17:08:43] s1 = flightmodels/db-3m.fmd
[17:08:43] s = FlightModels/DB-3M.fmd
[17:08:43] m_lastFMFile = gui/game/buttons
[17:08:43] sFMDir = gui/game/buttons
[17:08:43] s1 = flightmodels/db-3t.fmd
[17:08:43] s = FlightModels/DB-3T.fmd
[17:08:43] m_lastFMFile = gui/game/buttons
[17:08:43] sFMDir = gui/game/buttons
[17:08:43] s1 = flightmodels/db-3f.fmd
[17:08:43] s = FlightModels/DB-3F.fmd
[17:08:43] m_lastFMFile = gui/game/buttons
[17:08:43] sFMDir = gui/game/buttons
[17:08:43] s1 = flightmodels/f2a-2.fmd
[17:08:43] s = FlightModels/F2A-2.fmd
[17:08:43] m_lastFMFile = gui/game/buttons
[17:08:43] sFMDir = gui/game/buttons
[17:08:43] s1 = flightmodels/f4f-3.fmd
[17:08:43] s = FlightModels/F4F-3.fmd
[17:08:43] m_lastFMFile = gui/game/buttons
[17:08:43] sFMDir = gui/game/buttons
[17:08:43] s1 = flightmodels/f4f-4.fmd
[17:08:43] s = FlightModels/F4F-4.fmd
[17:08:43] m_lastFMFile = gui/game/buttons
[17:08:43] sFMDir = gui/game/buttons
[17:08:43] s1 = flightmodels/fm-2.fmd
[17:08:43] s = FlightModels/FM-2.fmd
[17:08:43] m_lastFMFile = gui/game/buttons
[17:08:43] sFMDir = gui/game/buttons
[17:08:43] s1 = flightmodels/f4u-1a.fmd
[17:08:43] s = FlightModels/F4U-1A.fmd
[17:08:43] m_lastFMFile = gui/game/buttons
[17:08:43] sFMDir = gui/game/buttons
[17:08:43] s1 = flightmodels/f4u-1c.fmd
[17:08:43] s = FlightModels/F4U-1C.fmd
[17:08:43] m_lastFMFile = gui/game/buttons
[17:08:43] sFMDir = gui/game/buttons
[17:08:43] s1 = flightmodels/f4u-1d.fmd
[17:08:43] s = FlightModels/F4U-1D.fmd
[17:08:43] m_lastFMFile = gui/game/buttons
[17:08:43] sFMDir = gui/game/buttons
[17:08:43] s1 = flightmodels/f4u-1aclipped.fmd
[17:08:43] s = FlightModels/F4U-1Aclipped.fmd
[17:08:43] m_lastFMFile = gui/game/buttons
[17:08:43] sFMDir = gui/game/buttons
[17:08:43] s1 = flightmodels/f4u-1dclipped.fmd
[17:08:43] s = FlightModels/F4U-1Dclipped.fmd
[17:08:43] m_lastFMFile = gui/game/buttons
[17:08:43] sFMDir = gui/game/buttons
[17:08:43] s1 = flightmodels/f6f3early.fmd
[17:08:43] s = FlightModels/F6F3Early.fmd
[17:08:43] m_lastFMFile = gui/game/buttons
[17:08:43] sFMDir = gui/game/buttons
[17:08:43] s1 = flightmodels/f6f-3.fmd
[17:08:43] s = FlightModels/F6F-3.fmd
[17:08:43] m_lastFMFile = gui/game/buttons
[17:08:43] sFMDir = gui/game/buttons
[17:08:43] s1 = flightmodels/f6f-5.fmd
[17:08:43] s = FlightModels/F6F-5.fmd
[17:08:43] m_lastFMFile = gui/game/buttons
[17:08:43] sFMDir = gui/game/buttons
[17:08:43] s1 = flightmodels/f9f2.fmd
[17:08:43] s = FlightModels/F9F2.fmd
[17:08:43] m_lastFMFile = gui/game/buttons
[17:08:43] sFMDir = gui/game/buttons
[17:08:43] s1 = flightmodels/f-80a.fmd
[17:08:43] s = FlightModels/F-80A.fmd
[17:08:43] m_lastFMFile = gui/game/buttons
[17:08:43] sFMDir = gui/game/buttons
[17:08:43] s1 = flightmodels/p-80c.fmd
[17:08:43] s = FlightModels/P-80C.fmd
[17:08:43] m_lastFMFile = gui/game/buttons
[17:08:43] sFMDir = gui/game/buttons
[17:08:43] s1 = flightmodels/f84g.fmd
[17:08:43] s = FlightModels/F84G.fmd
[17:08:43] m_lastFMFile = gui/game/buttons
[17:08:43] sFMDir = gui/game/buttons
[17:08:43] s1 = flightmodels/f-86a.fmd
[17:08:43] s = FlightModels/F-86A.fmd
[17:08:43] m_lastFMFile = gui/game/buttons
[17:08:43] sFMDir = gui/game/buttons
[17:08:43] s1 = flightmodels/f-86e.fmd
[17:08:43] s = FlightModels/F-86E.fmd
[17:08:43] m_lastFMFile = gui/game/buttons
[17:08:43] sFMDir = gui/game/buttons
[17:08:43] s1 = flightmodels/f-86f-25e.fmd
[17:08:43] s = FlightModels/F-86F-25E.fmd
[17:08:43] m_lastFMFile = gui/game/buttons
[17:08:43] sFMDir = gui/game/buttons
[17:08:43] s1 = flightmodels/f-86f-25l.fmd
[17:08:43] s = FlightModels/F-86F-25L.fmd
[17:08:43] m_lastFMFile = gui/game/buttons
[17:08:43] sFMDir = gui/game/buttons
[17:08:43] s1 = flightmodels/f-86f-40.fmd
[17:08:43] s = FlightModels/F-86F-40.fmd
[17:08:43] m_lastFMFile = gui/game/buttons
[17:08:43] sFMDir = gui/game/buttons
[17:08:43] s1 = flightmodels/f-86k.fmd
[17:08:43] s = FlightModels/F-86K.fmd
[17:08:43] m_lastFMFile = gui/game/buttons
[17:08:43] sFMDir = gui/game/buttons
[17:08:43] s1 = flightmodels/cac_sabre_mk31.fmd
[17:08:43] s = FlightModels/CAC_Sabre_Mk31.fmd
[17:08:43] m_lastFMFile = gui/game/buttons
[17:08:43] sFMDir = gui/game/buttons
[17:08:43] s1 = flightmodels/cac_sabre_mk32.fmd
[17:08:43] s = FlightModels/CAC_Sabre_Mk32.fmd
[17:08:43] m_lastFMFile = gui/game/buttons
[17:08:43] sFMDir = gui/game/buttons
[17:08:43] s1 = flightmodels/fj-3m.fmd
[17:08:43] s = FlightModels/FJ-3M.fmd
[17:08:43] m_lastFMFile = gui/game/buttons
[17:08:43] sFMDir = gui/game/buttons
[17:08:43] s1 = flightmodels/fulmarmki.fmd
[17:08:43] s = FlightModels/FulmarMkI.fmd
[17:08:43] m_lastFMFile = gui/game/buttons
[17:08:43] sFMDir = gui/game/buttons
[17:08:43] s1 = flightmodels/g-11.fmd
[17:08:43] s = FlightModels/G-11.fmd
[17:08:43] m_lastFMFile = gui/game/buttons
[17:08:43] sFMDir = gui/game/buttons
[17:08:43] s1 = flightmodels/gladiatormki.fmd
[17:08:43] s = FlightModels/GladiatorMkI.fmd
[17:08:43] m_lastFMFile = gui/game/buttons
[17:08:43] sFMDir = gui/game/buttons
[17:08:43] s1 = flightmodels/gladiatormkii.fmd
[17:08:43] s = FlightModels/GladiatorMkII.fmd
[17:08:43] m_lastFMFile = gui/game/buttons
[17:08:43] sFMDir = gui/game/buttons
[17:08:43] s1 = flightmodels/seagladiatormkii.fmd
[17:08:43] s = FlightModels/SeaGladiatorMkII.fmd
[17:08:43] m_lastFMFile = gui/game/buttons
[17:08:43] sFMDir = gui/game/buttons
[17:08:43] s1 = flightmodels/halifaxbmkiii.fmd
[17:08:43] s = FlightModels/HalifaxBMkIII.fmd
[17:08:43] m_lastFMFile = gui/game/buttons
[17:08:43] sFMDir = gui/game/buttons
[17:08:43] s1 = flightmodels/hurricanemkivroeg.fmd
[17:08:43] s = FlightModels/HurricaneMkIvroeg.fmd
[17:08:43] m_lastFMFile = gui/game/buttons
[17:08:43] sFMDir = gui/game/buttons
[17:08:43] s1 = flightmodels/hurricanemki.fmd
[17:08:43] s = FlightModels/HurricaneMkI.fmd
[17:08:43] m_lastFMFile = gui/game/buttons
[17:08:43] sFMDir = gui/game/buttons
[17:08:43] s1 = flightmodels/hurricanemki_bob.fmd
[17:08:43] s = FlightModels/HurricaneMkI_BoB.fmd
[17:08:43] m_lastFMFile = gui/game/buttons
[17:08:43] sFMDir = gui/game/buttons
[17:08:43] s1 = flightmodels/hurricanemkia12lbs.fmd
[17:08:43] s = FlightModels/HurricaneMkIa12lbs.fmd
[17:08:43] m_lastFMFile = gui/game/buttons
[17:08:43] sFMDir = gui/game/buttons
[17:08:43] s1 = flightmodels/hurricanemkiia.fmd
[17:08:43] s = FlightModels/HurricaneMkIIa.fmd
[17:08:43] m_lastFMFile = gui/game/buttons
[17:08:43] sFMDir = gui/game/buttons
[17:08:43] s1 = flightmodels/hurricanemkiimod.fmd
[17:08:43] s = FlightModels/HurricaneMkIIMod.fmd
[17:08:43] m_lastFMFile = gui/game/buttons
[17:08:43] sFMDir = gui/game/buttons
[17:08:43] s1 = flightmodels/hurricanemkii.fmd
[17:08:43] s = FlightModels/HurricaneMkII.fmd
[17:08:43] m_lastFMFile = gui/game/buttons
[17:08:43] sFMDir = gui/game/buttons
[17:08:43] s1 = flightmodels/hurricanemkiid.fmd
[17:08:43] s = FlightModels/HurricaneMkIId.fmd
[17:08:43] m_lastFMFile = gui/game/buttons
[17:08:43] sFMDir = gui/game/buttons
[17:08:43] s1 = flightmodels/hurricanemkiv.fmd
[17:08:43] s = FlightModels/HurricaneMkIV.fmd
[17:08:43] m_lastFMFile = gui/game/buttons
[17:08:43] sFMDir = gui/game/buttons
[17:08:43] s1 = flightmodels/seahurricanemki.fmd
[17:08:43] s = FlightModels/SeaHurricaneMkI.fmd
[17:08:43] m_lastFMFile = gui/game/buttons
[17:08:43] sFMDir = gui/game/buttons
[17:08:43] s1 = flightmodels/seahurricanemkii.fmd
[17:08:43] s = FlightModels/SeaHurricaneMkII.fmd
[17:08:43] m_lastFMFile = gui/game/buttons
[17:08:43] sFMDir = gui/game/buttons
[17:08:43] s1 = flightmodels/sikorsky-ho4s.fmd
[17:08:43] s = FlightModels/Sikorsky-HO4S.fmd
[17:08:43] m_lastFMFile = gui/game/buttons
[17:08:43] sFMDir = gui/game/buttons
[17:08:43] s1 = flightmodels/sikorsky-hrs3.fmd
[17:08:43] s = FlightModels/Sikorsky-HRS3.fmd
[17:08:43] m_lastFMFile = gui/game/buttons
[17:08:43] sFMDir = gui/game/buttons
[17:08:43] s1 = flightmodels/i-15-m22.fmd
[17:08:43] s = FlightModels/I-15-M22.fmd
[17:08:43] m_lastFMFile = gui/game/buttons
[17:08:43] sFMDir = gui/game/buttons
[17:08:43] s1 = flightmodels/i-15-m25.fmd
[17:08:43] s = FlightModels/I-15-M25.fmd
[17:08:43] m_lastFMFile = gui/game/buttons
[17:08:43] sFMDir = gui/game/buttons
[17:08:43] s1 = flightmodels/i-15bis.fmd
[17:08:43] s = FlightModels/I-15bis.fmd
[17:08:43] m_lastFMFile = gui/game/buttons
[17:08:43] sFMDir = gui/game/buttons
[17:08:43] s1 = flightmodels/i-153-m62.fmd
[17:08:43] s = FlightModels/I-153-M62.fmd
[17:08:43] m_lastFMFile = gui/game/buttons
[17:08:43] sFMDir = gui/game/buttons
[17:08:43] s1 = flightmodels/i-16type15.fmd
[17:08:43] s = FlightModels/I-16type15.fmd
[17:08:43] m_lastFMFile = gui/game/buttons
[17:08:43] sFMDir = gui/game/buttons
[17:08:43] s1 = flightmodels/i-16type5.fmd
[17:08:43] s = FlightModels/I-16type5.fmd
[17:08:43] m_lastFMFile = gui/game/buttons
[17:08:43] sFMDir = gui/game/buttons
[17:08:43] s1 = flightmodels/i-16type5skis.fmd
[17:08:43] s = FlightModels/I-16type5Skis.fmd
[17:08:43] m_lastFMFile = gui/game/buttons
[17:08:43] sFMDir = gui/game/buttons
[17:08:43] s1 = flightmodels/i-16type6.fmd
[17:08:43] s = FlightModels/I-16type6.fmd
[17:08:43] m_lastFMFile = gui/game/buttons
[17:08:43] sFMDir = gui/game/buttons
[17:08:43] s1 = flightmodels/i-16type6skis.fmd
[17:08:43] s = FlightModels/I-16type6Skis.fmd
[17:08:43] m_lastFMFile = gui/game/buttons
[17:08:43] sFMDir = gui/game/buttons
[17:08:43] s1 = flightmodels/i-16type10.fmd
[17:08:43] s = FlightModels/I-16type10.fmd
[17:08:43] m_lastFMFile = gui/game/buttons
[17:08:43] sFMDir = gui/game/buttons
[17:08:43] s1 = flightmodels/i-16type10wc.fmd
[17:08:43] s = FlightModels/I-16type10WC.fmd
[17:08:43] m_lastFMFile = gui/game/buttons
[17:08:43] sFMDir = gui/game/buttons
[17:08:43] s1 = flightmodels/i-16type17.fmd
[17:08:43] s = FlightModels/I-16type17.fmd
[17:08:43] m_lastFMFile = gui/game/buttons
[17:08:43] sFMDir = gui/game/buttons
[17:08:43] s1 = flightmodels/i-16type18.fmd
[17:08:43] s = FlightModels/I-16type18.fmd
[17:08:43] m_lastFMFile = gui/game/buttons
[17:08:43] sFMDir = gui/game/buttons
[17:08:43] s1 = flightmodels/i-16type27.fmd
[17:08:43] s = FlightModels/I-16type27.fmd
[17:08:43] m_lastFMFile = gui/game/buttons
[17:08:43] sFMDir = gui/game/buttons
[17:08:43] s1 = flightmodels/i-16type24.fmd
[17:08:43] s = FlightModels/I-16type24.fmd
[17:08:43] m_lastFMFile = gui/game/buttons
[17:08:43] sFMDir = gui/game/buttons
[17:08:43] s1 = flightmodels/i-16type28.fmd
[17:08:43] s = FlightModels/I-16type28.fmd
[17:08:43] m_lastFMFile = gui/game/buttons
[17:08:43] sFMDir = gui/game/buttons
[17:08:43] s1 = flightmodels/i-16type29.fmd
[17:08:43] s = FlightModels/I-16type29.fmd
[17:08:43] m_lastFMFile = gui/game/buttons
[17:08:43] sFMDir = gui/game/buttons
[17:08:43] s1 = flightmodels/i-185m-71.fmd
[17:08:43] s = FlightModels/I-185M-71.fmd
[17:08:43] m_lastFMFile = gui/game/buttons
[17:08:43] sFMDir = gui/game/buttons
[17:08:43] s1 = flightmodels/i-185m-82a.fmd
[17:08:43] s = FlightModels/I-185M-82A.fmd
[17:08:43] m_lastFMFile = gui/game/buttons
[17:08:43] sFMDir = gui/game/buttons
[17:08:43] s1 = flightmodels/i-250.fmd
[17:08:43] s = FlightModels/I-250.fmd
[17:08:43] m_lastFMFile = gui/game/buttons
[17:08:43] sFMDir = gui/game/buttons
[17:08:43] s1 = flightmodels/il-2-1940.fmd
[17:08:43] s = FlightModels/Il-2-1940.fmd
[17:08:43] m_lastFMFile = gui/game/buttons
[17:08:43] sFMDir = gui/game/buttons
[17:08:43] s1 = flightmodels/il-2-1941.fmd
[17:08:43] s = FlightModels/Il-2-1941.fmd
[17:08:43] m_lastFMFile = gui/game/buttons
[17:08:43] sFMDir = gui/game/buttons
[17:08:43] s1 = flightmodels/il-2i.fmd
[17:08:43] s = FlightModels/Il-2I.fmd
[17:08:43] m_lastFMFile = gui/game/buttons
[17:08:43] sFMDir = gui/game/buttons
[17:08:43] s1 = flightmodels/il-2mearly.fmd
[17:08:43] s = FlightModels/Il-2MEarly.fmd
[17:08:43] m_lastFMFile = gui/game/buttons
[17:08:43] sFMDir = gui/game/buttons
[17:08:43] s1 = flightmodels/il-2mlate.fmd
[17:08:43] s = FlightModels/Il-2MLate.fmd
[17:08:43] m_lastFMFile = gui/game/buttons
[17:08:43] sFMDir = gui/game/buttons
[17:08:43] s1 = flightmodels/il-2m3.fmd
[17:08:43] s = FlightModels/Il-2M3.fmd
[17:08:43] m_lastFMFile = gui/game/buttons
[17:08:43] sFMDir = gui/game/buttons
[17:08:43] s1 = flightmodels/il-2m3ns.fmd
[17:08:43] s = FlightModels/Il-2M3NS.fmd
[17:08:43] m_lastFMFile = gui/game/buttons
[17:08:43] sFMDir = il4_fm
[17:08:43] s1 = flightmodels/il-4.fmd
[17:08:43] s = FlightModels/Il-4.fmd:IL4_FM
[17:08:43] m_lastFMFile = gui/game/buttons
[17:08:43] opening new fm file il4_fm
[17:08:43] sFMDir = gui/game/buttons
[17:08:43] s1 = flightmodels/il-10.fmd
[17:08:43] s = FlightModels/Il-10.fmd
[17:08:43] m_lastFMFile = il4_fm
[17:08:43] getting fm file gui/game/buttons
[17:08:43] sFMDir = gui/game/buttons
[17:08:43] s1 = flightmodels/fi-156b-2.fmd
[17:08:43] s = FlightModels/Fi-156B-2.fmd
[17:08:43] m_lastFMFile = gui/game/buttons
[17:08:43] sFMDir = gui/game/buttons
[17:08:43] s1 = flightmodels/l5sentinel_ex.fmd
[17:08:43] s = FlightModels/L5Sentinel_Ex.fmd
[17:08:43] m_lastFMFile = gui/game/buttons
[17:08:43] sFMDir = gui/game/buttons
[17:08:43] s1 = flightmodels/lagg-3series1.fmd
[17:08:43] s = FlightModels/LaGG-3series1.fmd
[17:08:43] m_lastFMFile = gui/game/buttons
[17:08:43] sFMDir = gui/game/buttons
[17:08:43] s1 = flightmodels/lagg-3series4.fmd
[17:08:43] s = FlightModels/LaGG-3series4.fmd
[17:08:43] m_lastFMFile = gui/game/buttons
[17:08:43] sFMDir = gui/game/buttons
[17:08:43] s1 = flightmodels/lagg-3series29.fmd
[17:08:43] s = FlightModels/LaGG-3series29.fmd
[17:08:43] m_lastFMFile = gui/game/buttons
[17:08:43] sFMDir = gui/game/buttons
[17:08:43] s1 = flightmodels/lagg-3series35.fmd
[17:08:43] s = FlightModels/LaGG-3series35.fmd
[17:08:43] m_lastFMFile = gui/game/buttons
[17:08:43] sFMDir = gui/game/buttons
[17:08:43] s1 = flightmodels/lagg-3it.fmd
[17:08:43] s = FlightModels/LaGG-3IT.fmd
[17:08:43] m_lastFMFile = gui/game/buttons
[17:08:43] sFMDir = gui/game/buttons
[17:08:43] s1 = flightmodels/lagg-3series66.fmd
[17:08:43] s = FlightModels/LaGG-3series66.fmd
[17:08:43] m_lastFMFile = gui/game/buttons
[17:08:43] sFMDir = gui/game/buttons
[17:08:43] s1 = flightmodels/lagg-3rd.fmd
[17:08:43] s = FlightModels/LaGG-3RD.fmd
[17:08:43] m_lastFMFile = gui/game/buttons
[17:08:43] sFMDir = gui/game/buttons
[17:08:43] s1 = flightmodels/lagg_5.fmd
[17:08:43] s = FlightModels/Lagg_5.fmd
[17:08:43] m_lastFMFile = gui/game/buttons
[17:08:43] sFMDir = gui/game/buttons
[17:08:43] s1 = flightmodels/la-5.fmd
[17:08:43] s = FlightModels/La-5.fmd
[17:08:43] m_lastFMFile = gui/game/buttons
[17:08:43] sFMDir = gui/game/buttons
[17:08:43] s1 = flightmodels/la-5f.fmd
[17:08:43] s = FlightModels/La-5F.fmd
[17:08:43] m_lastFMFile = gui/game/buttons
[17:08:43] sFMDir = gui/game/buttons
[17:08:43] s1 = flightmodels/la-5fn.fmd
[17:08:43] s = FlightModels/La-5FN.fmd
[17:08:43] m_lastFMFile = gui/game/buttons
[17:08:43] sFMDir = gui/game/buttons
[17:08:43] s1 = flightmodels/la-7.fmd
[17:08:43] s = FlightModels/La-7.fmd
[17:08:43] m_lastFMFile = gui/game/buttons
[17:08:43] sFMDir = gui/game/buttons
[17:08:43] s1 = flightmodels/la-7r.fmd
[17:08:43] s = FlightModels/La-7R.fmd
[17:08:43] m_lastFMFile = gui/game/buttons
[17:08:43] sFMDir = gui/game/buttons
[17:08:43] s1 = flightmodels/li-2.fmd
[17:08:43] s = FlightModels/Li-2.fmd
[17:08:43] m_lastFMFile = gui/game/buttons
[17:08:43] sFMDir = gui/game/buttons
[17:08:43] s1 = flightmodels/lancaster.fmd
[17:08:43] s = FlightModels/Lancaster.fmd
[17:08:43] m_lastFMFile = gui/game/buttons
[17:08:43] sFMDir = gui/game/buttons
[17:08:43] s1 = flightmodels/magm14a.fmd
[17:08:43] s = FlightModels/MagM14A.fmd
[17:08:43] m_lastFMFile = gui/game/buttons
[17:08:43] sFMDir = gui/game/buttons
[17:08:43] s1 = flightmodels/mbr-2-am-34.fmd
[17:08:43] s = FlightModels/MBR-2-AM-34.fmd
[17:08:43] m_lastFMFile = gui/game/buttons
[17:08:43] sFMDir = gui/game/buttons
[17:08:43] s1 = flightmodels/mig-3.fmd
[17:08:43] s = FlightModels/MiG-3.fmd
[17:08:43] m_lastFMFile = gui/game/buttons
[17:08:43] sFMDir = gui/game/buttons
[17:08:43] s1 = flightmodels/mig-3ud.fmd
[17:08:43] s = FlightModels/MiG-3ud.fmd
[17:08:43] m_lastFMFile = gui/game/buttons
[17:08:43] sFMDir = gui/game/buttons
[17:08:43] s1 = flightmodels/mig-3am-38.fmd
[17:08:43] s = FlightModels/MiG-3AM-38.fmd
[17:08:43] m_lastFMFile = gui/game/buttons
[17:08:43] sFMDir = gui/game/buttons
[17:08:43] s1 = flightmodels/mig-3u.fmd
[17:08:43] s = FlightModels/MiG-3U.fmd
[17:08:43] m_lastFMFile = gui/game/buttons
[17:08:43] sFMDir = gui/game/buttons
[17:08:43] s1 = flightmodels/mig-9.fmd
[17:08:43] s = FlightModels/MiG-9.fmd
[17:08:43] m_lastFMFile = gui/game/buttons
[17:08:43] sFMDir = gui/game/buttons
[17:08:43] s1 = flightmodels/mig-15f.fmd
[17:08:43] s = FlightModels/MiG-15F.fmd
[17:08:43] m_lastFMFile = gui/game/buttons
[17:08:43] sFMDir = gui/game/buttons
[17:08:43] s1 = flightmodels/mig-17.fmd
[17:08:43] s = FlightModels/MiG-17.fmd
[17:08:43] m_lastFMFile = gui/game/buttons
[17:08:43] sFMDir = gui/game/buttons
[17:08:43] s1 = flightmodels/mig-17f.fmd
[17:08:43] s = FlightModels/MiG-17F.fmd
[17:08:43] m_lastFMFile = gui/game/buttons
[17:08:43] sFMDir = gui/game/buttons
[17:08:43] s1 = flightmodels/mig-17pf.fmd
[17:08:43] s = FlightModels/MiG-17PF.fmd
[17:08:43] m_lastFMFile = gui/game/buttons
[17:08:43] sFMDir = gui/game/buttons
[17:08:43] s1 = flightmodels/mosquito-bmkiv.fmd
[17:08:43] s = FlightModels/Mosquito-BMkIV.fmd
[17:08:43] m_lastFMFile = gui/game/buttons
[17:08:43] sFMDir = gui/game/buttons
[17:08:43] s1 = flightmodels/mosquito-fbmkvi.fmd
[17:08:43] s = FlightModels/Mosquito-FBMkVI.fmd
[17:08:43] m_lastFMFile = gui/game/buttons
[17:08:43] sFMDir = gui/game/buttons
[17:08:43] s1 = flightmodels/mosquito-bmkxvi.fmd
[17:08:43] s = FlightModels/Mosquito-BMkXVI.fmd
[17:08:43] m_lastFMFile = gui/game/buttons
[17:08:43] sFMDir = gui/game/buttons
[17:08:43] s1 = flightmodels/mosquito-tsts.fmd
[17:08:43] s = FlightModels/Mosquito-tsts.fmd
[17:08:43] m_lastFMFile = gui/game/buttons
[17:08:43] sFMDir = gui/game/buttons
[17:08:43] s1 = flightmodels/p-11c.fmd
[17:08:43] s = FlightModels/P-11c.fmd
[17:08:43] m_lastFMFile = gui/game/buttons
[17:08:43] sFMDir = gui/game/buttons
[17:08:43] s1 = flightmodels/p-2v.fmd
[17:08:43] s = FlightModels/P-2V.fmd
[17:08:43] m_lastFMFile = gui/game/buttons
[17:08:43] sFMDir = gui/game/buttons
[17:08:43] s1 = flightmodels/p-26.fmd
[17:08:43] s = FlightModels/P-26.fmd
[17:08:43] m_lastFMFile = gui/game/buttons
[17:08:43] sFMDir = gui/game/buttons
[17:08:43] s1 = flightmodels/p-36a-3.fmd
[17:08:43] s = FlightModels/P-36A-3.fmd
[17:08:43] m_lastFMFile = gui/game/buttons
[17:08:43] sFMDir = gui/game/buttons
[17:08:43] s1 = flightmodels/p-36a-4.fmd
[17:08:43] s = FlightModels/P-36A-4.fmd
[17:08:43] m_lastFMFile = gui/game/buttons
[17:08:43] sFMDir = gui/game/buttons
[17:08:43] s1 = flightmodels/mohawk_iii_bob.fmd
[17:08:43] s = FlightModels/Mohawk_III_BoB.fmd
[17:08:43] m_lastFMFile = gui/game/buttons
[17:08:43] sFMDir = gui/game/buttons
[17:08:43] s1 = flightmodels/p-38e.fmd
[17:08:43] s = FlightModels/P-38E.fmd
[17:08:43] m_lastFMFile = gui/game/buttons
[17:08:43] sFMDir = gui/game/buttons
[17:08:43] s1 = flightmodels/p-38f-1-lo.fmd
[17:08:43] s = FlightModels/P-38F-1-LO.fmd
[17:08:43] m_lastFMFile = gui/game/buttons
[17:08:43] sFMDir = gui/game/buttons
[17:08:43] s1 = flightmodels/p-38g-5-lo.fmd
[17:08:43] s = FlightModels/P-38G-5-LO.fmd
[17:08:43] m_lastFMFile = gui/game/buttons
[17:08:43] sFMDir = gui/game/buttons
[17:08:43] s1 = flightmodels/p-38g-10-lo.fmd
[17:08:43] s = FlightModels/P-38G-10-LO.fmd
[17:08:43] m_lastFMFile = gui/game/buttons
[17:08:43] sFMDir = gui/game/buttons
[17:08:43] s1 = flightmodels/p-38g-15-lo.fmd
[17:08:43] s = FlightModels/P-38G-15-LO.fmd
[17:08:43] m_lastFMFile = gui/game/buttons
[17:08:43] sFMDir = gui/game/buttons
[17:08:43] s1 = flightmodels/p-38h-5-lo.fmd
[17:08:43] s = FlightModels/P-38H-5-LO.fmd
[17:08:43] m_lastFMFile = gui/game/buttons
[17:08:43] sFMDir = gui/game/buttons
[17:08:43] s1 = flightmodels/p-38j.fmd
[17:08:43] s = FlightModels/P-38J.fmd
[17:08:43] m_lastFMFile = gui/game/buttons
[17:08:43] sFMDir = gui/game/buttons
[17:08:43] s1 = flightmodels/p-38j-10-lo.fmd
[17:08:43] s = FlightModels/P-38J-10-LO.fmd
[17:08:43] m_lastFMFile = gui/game/buttons
[17:08:43] sFMDir = gui/game/buttons
[17:08:43] s1 = flightmodels/p-38j-15-lo.fmd
[17:08:43] s = FlightModels/P-38J-15-LO.fmd
[17:08:43] m_lastFMFile = gui/game/buttons
[17:08:43] sFMDir = gui/game/buttons
[17:08:43] s1 = flightmodels/p-38j-25-lo.fmd
[17:08:43] s = FlightModels/P-38J-25-LO.fmd
[17:08:43] m_lastFMFile = gui/game/buttons
[17:08:43] sFMDir = gui/game/buttons
[17:08:43] s1 = flightmodels/p-38l.fmd
[17:08:43] s = FlightModels/P-38L.fmd
[17:08:43] m_lastFMFile = gui/game/buttons
[17:08:43] sFMDir = gui/game/buttons
[17:08:43] s1 = flightmodels/p-38l-5-lo.fmd
[17:08:43] s = FlightModels/P-38L-5-LO.fmd
[17:08:43] m_lastFMFile = gui/game/buttons
[17:08:43] sFMDir = gui/game/buttons
[17:08:43] s1 = flightmodels/p-38llate.fmd
[17:08:43] s = FlightModels/P-38LLate.fmd
[17:08:43] m_lastFMFile = gui/game/buttons
[17:08:43] sFMDir = gui/game/buttons
[17:08:43] s1 = flightmodels/p-38droopsnoot.fmd
[17:08:43] s = FlightModels/P-38DroopSnoot.fmd
[17:08:43] m_lastFMFile = gui/game/buttons
[17:08:43] sFMDir = gui/game/buttons
[17:08:43] s1 = flightmodels/p-400.fmd
[17:08:43] s = FlightModels/P-400.fmd
[17:08:43] m_lastFMFile = gui/game/buttons
[17:08:43] sFMDir = gui/game/buttons
[17:08:43] s1 = flightmodels/p-39d.fmd
[17:08:43] s = FlightModels/P-39D.fmd
[17:08:43] m_lastFMFile = gui/game/buttons
[17:08:43] sFMDir = gui/game/buttons
[17:08:43] s1 = flightmodels/p-39n.fmd
[17:08:43] s = FlightModels/P-39N.fmd
[17:08:43] m_lastFMFile = gui/game/buttons
[17:08:43] sFMDir = gui/game/buttons
[17:08:43] s1 = flightmodels/p-39q-1.fmd
[17:08:43] s = FlightModels/P-39Q-1.fmd
[17:08:43] m_lastFMFile = gui/game/buttons
[17:08:43] sFMDir = gui/game/buttons
[17:08:43] s1 = flightmodels/p-39q-10.fmd
[17:08:43] s = FlightModels/P-39Q-10.fmd
[17:08:43] m_lastFMFile = gui/game/buttons
[17:08:43] sFMDir = gui/game/buttons
[17:08:43] s1 = flightmodels/p-40c.fmd
[17:08:43] s = FlightModels/P-40C.fmd
[17:08:43] m_lastFMFile = gui/game/buttons
[17:08:43] sFMDir = gui/game/buttons
[17:08:43] s1 = flightmodels/p-40b.fmd
[17:08:43] s = FlightModels/P-40B.fmd
[17:08:43] m_lastFMFile = gui/game/buttons