Hi guys,
I once had this mod working flawlessly in a standard 4.12.2 Modact 5 install. However, I now have the VP modpack, and I can't get beyond starting the engines in any Fw-190! I have installed it according to max_thehitman's advice.
Whilst I plan on keeping VP's excellent modpack, I'd love to have a full collection of Fw-190s, but this has me stumped.
In short,
with the
SAS Engine Mod v2.7 folder in my #SAS folder, the Fw-190s I have tried load to 100% and to flight.
Without the engine mod folder, as has been described elsewhere in this thread, the game crashes at
30% when loading a flight, without fail.
Relevant log excerpt, for game without the engine mod:
java.lang.NoSuchFieldError: printCompassHeading
at com.maddox.il2.objects.air.CockpitFW_190A5.<init>(CockpitFW_190A5.java:85)
at java.lang.Class.newInstance0(Native Method)
at java.lang.Class.newInstance(Unknown Source)
at com.maddox.il2.objects.air.Aircraft.createCockpits(Aircraft.java:3131)
at com.maddox.il2.objects.air.Aircraft.load(Aircraft.java:2491)
at com.maddox.il2.game.Mission.loadAir(Mission.java:1368)
at com.maddox.il2.ai.Wing.load(Wing.java:144)
at com.maddox.il2.game.Mission.loadWings(Mission.java:1111)
at com.maddox.il2.game.Mission._load(Mission.java:487)
at com.maddox.il2.game.Mission.access$000(Mission.java:135)
at com.maddox.il2.game.Mission$BackgroundLoader.run(Mission.java:433)
at com.maddox.rts.BackgroundTask.doRun(BackgroundTask.java:155)
at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:108)
at com.maddox.il2.game.Main.exec(Main.java:449)
at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
However, when I
do install the SAS Engine Mod v2.7, I can get pretty much any Fw-190 to load to flight, but as soon as I start the engine, it CTDs. Admittedly I did not attempt to fly anything other than a scramble flight (i.e. with the engine already running). Clearly the presence of the B3EDC23283B5A57E classfile affects something here.
Relevant log excerpt:
[12:06:06 PM] FM called 'FlightModels/A-20G.fmd' is being loaded from Alternative File: 'gui/game/buttons'
[12:06:07 PM] ERROR file: File users/doe/Icons not found
[12:06:07 PM] Mission: QuickQMBPro/Europe_Normandy/Europe_Normandybluescramble00.mis is Playing
[12:06:07 PM] INTERNAL ERROR: HierMesh: Can't find chunk 'AFN2_RED'
[12:06:08 PM] warning: no files : music/takeoff
[12:06:13 PM] java.lang.NoSuchMethodError
[12:06:13 PM] at com.maddox.il2.objects.sounds.MotorSound.onEngineState(MotorSound.java:85)
[12:06:13 PM] at com.maddox.il2.fm.Motor.computeStage(Motor.java:1511)
[12:06:13 PM] at com.maddox.il2.fm.Motor.update(Motor.java:820)
[12:06:13 PM] at com.maddox.il2.fm.EnginesInterface.update(EnginesInterface.java:278)
[12:06:13 PM] at com.maddox.il2.fm.RealFlightModel.update(RealFlightModel.java:551)
[12:06:13 PM] at com.maddox.il2.fm.FlightModelMain.tick(FlightModelMain.java:1071)
[12:06:13 PM] at com.maddox.il2.engine.Interpolators.tick(Interpolators.java:222)
[12:06:13 PM] at com.maddox.il2.engine.Actor.interpolateTick(Actor.java:434)
[12:06:13 PM] at com.maddox.il2.engine.InterpolateAdapter.msgTimeOut(InterpolateAdapter.java:174)
[12:06:13 PM] at com.maddox.rts.MsgTimeOut.invokeListener(MsgTimeOut.java:73)
[12:06:13 PM] at com.maddox.rts.Message._send(Message.java:1217)
[12:06:13 PM] at com.maddox.rts.Message.sendToObject(Message.java:1191)
[12:06:13 PM] at com.maddox.rts.Message.sendTo(Message.java:1134)
[12:06:13 PM] at com.maddox.rts.Message.trySend(Message.java:1115)
[12:06:13 PM] at com.maddox.rts.Time.loopMessages(Time.java:252)
[12:06:13 PM] at com.maddox.rts.RTSConf.loopMsgs(RTSConf.java:101)
[12:06:13 PM] at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:131)
[12:06:13 PM] at com.maddox.il2.game.Main.exec(Main.java:449)
[12:06:13 PM] at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
This is about the sixth attempt at getting this to work in 4.12.2 Modact 5 with the VP modpack, to no avail - such a shame!
Let me know if you need more info and I'll be happy to reinstall the mod and oblige!
Hope this can help a little in attempting to resolve this stumbling point.
Cheers, Mike.