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Author Topic: Pack Fw 190 & Ta 152  (Read 441878 times)

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Paulo Hirth

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Re: Pack Fw 190 & Ta 152
« Reply #84 on: December 27, 2011, 10:36:25 AM »

 Tomorow i will post a community selection of best of best hand selected sounds for Fockewulf family!

  190A 190D and TA152.
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Darth_Dooboss

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Re: Pack Fw 190 & Ta 152
« Reply #85 on: December 27, 2011, 11:46:03 AM »

I have test the new files and:

The D9L works perfect but the Ta 152 don't works anyone. One takes the same aircraft that you choose before and the H1 put a NULL on screen.

The rest works well

I forgot one thing, after the MOD was applied I've lost all my campaigns saved!!!  :'(
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C6_Claymore

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Re: Pack Fw 190 & Ta 152
« Reply #86 on: December 27, 2011, 12:47:49 PM »

@Experten, about your Ta 152 H-1 issue what say your log.lst ?
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Mick

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Re: Pack Fw 190 & Ta 152
« Reply #87 on: December 27, 2011, 01:18:26 PM »

... I have just checked all my Ta152s and they all work flawlessly after I applied Claymore's fix for the D9Late, same with my campaigns, I just can't understand how .tga and .msh files could damage a campaign ...??  ???
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Darth_Dooboss

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Re: Pack Fw 190 & Ta 152
« Reply #88 on: December 27, 2011, 01:29:03 PM »


First I have try with a QMB, if you select the H0 the game get the E4 (the first to slect or the last selected).
If you select the H1 you get a NULL in the QMB like in the standard dynamic campaign:

Code: [Select]
java.lang.ArrayIndexOutOfBoundsException
[20:21:10] at com.maddox.il2.objects.air.Aircraft.weaponsLoad(Aircraft.java:2771)
[20:21:10] at com.maddox.il2.objects.air.Aircraft.weaponsLoad(Aircraft.java:2752)
[20:21:10] at com.maddox.il2.objects.air.Aircraft.load(Aircraft.java:2394)
[20:21:10] at com.maddox.il2.game.Mission.loadAir(Mission.java:849)
[20:21:10] at com.maddox.il2.ai.Wing.load(Wing.java:134)
[20:21:10] at com.maddox.il2.game.Mission.loadWings(Mission.java:644)
[20:21:10] at com.maddox.il2.game.Mission._load(Mission.java:278)
[20:21:10] at com.maddox.il2.game.Mission.access$000(Mission.java:37)
[20:21:10] at com.maddox.il2.game.Mission$BackgroundLoader.run(Mission.java:242)
[20:21:10] at com.maddox.rts.BackgroundTask.doRun(BackgroundTask.java:155)
[20:21:10] at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:108)
[20:21:10] at com.maddox.il2.game.Main.exec(Main.java:436)
[20:21:10] at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
[20:21:10] null
[20:21:10] java.lang.ArrayIndexOutOfBoundsException
[20:21:10] at com.maddox.il2.objects.air.Aircraft.weaponsLoad(Aircraft.java:2771)
[20:21:10] at com.maddox.il2.objects.air.Aircraft.weaponsLoad(Aircraft.java:2752)
[20:21:10] at com.maddox.il2.objects.air.Aircraft.load(Aircraft.java:2394)
[20:21:10] at com.maddox.il2.game.Mission.loadAir(Mission.java:849)
[20:21:10] at com.maddox.il2.ai.Wing.load(Wing.java:134)
[20:21:10] at com.maddox.il2.game.Mission.loadWings(Mission.java:644)
[20:21:10] at com.maddox.il2.game.Mission._load(Mission.java:278)
[20:21:10] at com.maddox.il2.game.Mission.access$000(Mission.java:37)
[20:21:10] at com.maddox.il2.game.Mission$BackgroundLoader.run(Mission.java:242)
[20:21:10] at com.maddox.rts.BackgroundTask.doRun(BackgroundTask.java:155)
[20:21:10] at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:108)
[20:21:10] at com.maddox.il2.game.Main.exec(Main.java:436)
[20:21:10] at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
[20:22:27] Loading mission single/de/Ta-152H-1/Ta-152.mis...
[20:22:27] Loading map.ini defined airfields:
[20:22:27] Total number of airports for loaded mission: 0
[20:22:27] Load bridges
[20:22:27] Load static objects
[20:22:28] null
[20:22:28] java.lang.ArrayIndexOutOfBoundsException
[20:22:28] at com.maddox.il2.objects.air.Aircraft.weaponsLoad(Aircraft.java:2771)
[20:22:28] at com.maddox.il2.objects.air.Aircraft.weaponsLoad(Aircraft.java:2752)
[20:22:28] at com.maddox.il2.objects.air.Aircraft.load(Aircraft.java:2394)
[20:22:28] at com.maddox.il2.game.Mission.loadAir(Mission.java:849)
[20:22:28] at com.maddox.il2.ai.Wing.load(Wing.java:134)
[20:22:28] at com.maddox.il2.game.Mission.loadWings(Mission.java:644)
[20:22:28] at com.maddox.il2.game.Mission._load(Mission.java:278)
[20:22:28] at com.maddox.il2.game.Mission.access$000(Mission.java:37)
[20:22:28] at com.maddox.il2.game.Mission$BackgroundLoader.run(Mission.java:242)
[20:22:28] at com.maddox.rts.BackgroundTask.doRun(BackgroundTask.java:155)
[20:22:28] at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:108)
[20:22:28] at com.maddox.il2.game.Main.exec(Main.java:436)
[20:22:28] at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
[20:22:28] null
[20:22:28] java.lang.ArrayIndexOutOfBoundsException
[20:22:28] at com.maddox.il2.objects.air.Aircraft.weaponsLoad(Aircraft.java:2771)
[20:22:28] at com.maddox.il2.objects.air.Aircraft.weaponsLoad(Aircraft.java:2752)
[20:22:28] at com.maddox.il2.objects.air.Aircraft.load(Aircraft.java:2394)
[20:22:28] at com.maddox.il2.game.Mission.loadAir(Mission.java:849)
[20:22:28] at com.maddox.il2.ai.Wing.load(Wing.java:134)
[20:22:28] at com.maddox.il2.game.Mission.loadWings(Mission.java:644)
[20:22:28] at com.maddox.il2.game.Mission._load(Mission.java:278)
[20:22:28] at com.maddox.il2.game.Mission.access$000(Mission.java:37)
[20:22:28] at com.maddox.il2.game.Mission$BackgroundLoader.run(Mission.java:242)
[20:22:28] at com.maddox.rts.BackgroundTask.doRun(BackgroundTask.java:155)
[20:22:28] at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:108)
[20:22:28] at com.maddox.il2.game.Main.exec(Main.java:436)
[20:22:28] at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
[20:29:16] Loading mission single/de/Ta-152H-1/Ta-152.mis...
[20:29:16] Loading map.ini defined airfields:
[20:29:16] Total number of airports for loaded mission: 0
[20:29:16] Load bridges
[20:29:16] Load static objects
[20:29:17] null
[20:29:17] java.lang.ArrayIndexOutOfBoundsException
[20:29:17] at com.maddox.il2.objects.air.Aircraft.weaponsLoad(Aircraft.java:2771)
[20:29:17] at com.maddox.il2.objects.air.Aircraft.weaponsLoad(Aircraft.java:2752)
[20:29:17] at com.maddox.il2.objects.air.Aircraft.load(Aircraft.java:2394)
[20:29:17] at com.maddox.il2.game.Mission.loadAir(Mission.java:849)
[20:29:17] at com.maddox.il2.ai.Wing.load(Wing.java:134)
[20:29:17] at com.maddox.il2.game.Mission.loadWings(Mission.java:644)
[20:29:17] at com.maddox.il2.game.Mission._load(Mission.java:278)
[20:29:17] at com.maddox.il2.game.Mission.access$000(Mission.java:37)
[20:29:17] at com.maddox.il2.game.Mission$BackgroundLoader.run(Mission.java:242)
[20:29:17] at com.maddox.rts.BackgroundTask.doRun(BackgroundTask.java:155)
[20:29:17] at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:108)
[20:29:17] at com.maddox.il2.game.Main.exec(Main.java:436)
[20:29:17] at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
[20:29:18] null
[20:29:18] java.lang.ArrayIndexOutOfBoundsException
[20:29:18] at com.maddox.il2.objects.air.Aircraft.weaponsLoad(Aircraft.java:2771)
[20:29:18] at com.maddox.il2.objects.air.Aircraft.weaponsLoad(Aircraft.java:2752)
[20:29:18] at com.maddox.il2.objects.air.Aircraft.load(Aircraft.java:2394)
[20:29:18] at com.maddox.il2.game.Mission.loadAir(Mission.java:849)
[20:29:18] at com.maddox.il2.ai.Wing.load(Wing.java:134)
[20:29:18] at com.maddox.il2.game.Mission.loadWings(Mission.java:644)
[20:29:18] at com.maddox.il2.game.Mission._load(Mission.java:278)
[20:29:18] at com.maddox.il2.game.Mission.access$000(Mission.java:37)
[20:29:18] at com.maddox.il2.game.Mission$BackgroundLoader.run(Mission.java:242)
[20:29:18] at com.maddox.rts.BackgroundTask.doRun(BackgroundTask.java:155)
[20:29:18] at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:108)
[20:29:18] at com.maddox.il2.game.Main.exec(Main.java:436)
[20:29:18] at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)

About the loses campaign, the files stand in the folder but they don't appear to be selected!!! how can I solve this?
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C6_Claymore

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Re: Pack Fw 190 & Ta 152
« Reply #89 on: December 27, 2011, 02:33:47 PM »

Which install do you have ? UP2.01 or SaS modact ?

Are the air.ini entries correct ?

Did you try the cod files and the new classfile uploaded for Walter_Solito ? if not, try it to see if it solve your java.lang.ArrayIndexOutOfBoundsException with the Ta 152H-1.
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Whiskey_Sierra_972

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Re: Pack Fw 190 & Ta 152
« Reply #90 on: December 27, 2011, 03:23:16 PM »

Hi dear Claymore!

Thanks for the fix you develop for me!

I'll try them tomorrow asap!!!

All the very best!

walter
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ALLIA29

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Re: Pack Fw 190 & Ta 152
« Reply #91 on: December 27, 2011, 06:40:17 PM »

Good Hello, I tried to install it on the 2.01 UP and 60% of the load me it breaks, I have followed all the steps that come into the pack and I can not fix it, I don't have any post mod, could you guide me a bit?
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Mick

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Re: Pack Fw 190 & Ta 152
« Reply #92 on: December 28, 2011, 12:41:47 AM »

... a 60% crash often is a buttons issue ...

Add these lines in your conf.ini in the [HotKey Console] section (at the root of the game) unless you already have them ...

[HotKey Console]
LOG=1
LOGTIME=1
LOGFILE=log.lst
LOGKEEP=0

Then launch your game again, and after it crashes again go to the root of the game, and find a file that is named "log.lst" copy what's inside and paste it here in a new post using the "code" tool (like experten did a few posts above)

And then, and only then we will be able to help you ...  ;)

You should also read this ...

https://www.sas1946.com/main/index.php/topic,22.0.html
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Darth_Dooboss

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Re: Pack Fw 190 & Ta 152
« Reply #93 on: December 28, 2011, 05:55:28 AM »

Well I have a 409m + UP201 & HSFX501.

where I have to put the files in cod_D13_Ta152H1?? in the MODS folder?
I put cod_ inside aClasses FW190 but the error its the same.

in my air.ini I've this lines:
Ta-152H-0          air.TA_152H 2                         g01 SUMMER
Ta-152H-1          air.TA_152H1 2                         g01 SUMMER

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C6_Claymore

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Re: Pack Fw 190 & Ta 152
« Reply #94 on: December 28, 2011, 06:13:57 AM »

"UP201 & HSFX501"... on the same install ?

For the cod files, you need to create a folder nammed "cod" in MODS (in "00_aClasses Fw190 Pack" for example) and drop in it the two cod files I provide for Walter_Solito, any way I don't see why the pack don't work properly on your UP2.01 but if you have installed the HSFX5.01 this last may be cause some conflict...
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Whiskey_Sierra_972

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Re: Pack Fw 190 & Ta 152
« Reply #95 on: December 28, 2011, 10:36:11 AM »

Hi Claymore!

Issue solved finally!

Check PM for the result as I don't like to give you here some links atm to avoid confusion for other users!

walter
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