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Author Topic: Pack Fw 190 & Ta 152  (Read 441788 times)

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CWMV

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Re: Pack Fw 190 & Ta 152
« Reply #324 on: February 17, 2012, 08:38:26 AM »


@Paulo; seems that you don't have understand what is the problem with Wolfighter and Barnesy's pilots mod, they don't have separated right arms so they can't move their arms with the stick in the plane in external vew while you move your joystick.
So, I will modify the head and may be the body for MY FW and TA pilots to make them more corresponding with the several vintage photos I have in my doc.
Which is why I asked earlier if there is a chance to disable said feature.
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OberstDanjeje

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Re: Pack Fw 190 & Ta 152
« Reply #325 on: February 17, 2012, 08:55:10 AM »

I found the Fw190A-2, A-3 and A-4 tune on the beacon too
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C6_Claymore

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Re: Pack Fw 190 & Ta 152
« Reply #326 on: February 17, 2012, 10:54:18 AM »

Hi Bruno, basaically the same as cgagan: no reticle cross on A4, 5 and 6.
Worse is howevere the fact I've lost tail wheel stick control, magneto off and canopy open when spawning... Made a little experiment and cresting a MODS folder with the190 pack inside plus MisCombo and I coul recover the. Open canopy feature and maybe (more tests tonight) tail wheel but not at all magneto off. In my main install there's sure a mod conflicting but therte should be something also in the classes not 100%. And the v1 had not these problems. Could you eventually provide me the classes responsible for the 3 features hereby mentioned? I would like to sort this out without wating too much of your time!
Best regards,
Gianluca

Try this fix for your Revi 12 reticles, it worked fine for cgagan => http://www.gamefront.com/files/21345248/FW-190+Revi12.7z

Don't know why you don't have any more the tail wheel lock on stick, it's surely a java problem and it's not my peace of cake...

Otherwise the magnetos Off when you enter in the cockpit is now a JsGME option (read me ;))


@Paulo; seems that you don't have understand what is the problem with Wolfighter and Barnesy's pilots mod, they don't have separated right arms so they can't move their arms with the stick in the plane in external vew while you move your joystick.
So, I will modify the head and may be the body for MY FW and TA pilots to make them more corresponding with the several vintage photos I have in my doc.
Which is why I asked earlier if there is a chance to disable said feature.

Nope, I prefer keeping the moving arms and stick but I'm working on the pilot at present ;)
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gianluca

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Re: Pack Fw 190 & Ta 152
« Reply #327 on: February 17, 2012, 11:00:24 AM »

Hi Bruno and thks! Regarding magnetos, I had in v1 off, and it should be like this also in v2; pronlem is I have them on per default! And jsgme option allows to have them on which unfortunately I get now. In other words, enabled this option or not, they are always on, so that I can immediately start the engine!
Me poor....
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C6_Claymore

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Re: Pack Fw 190 & Ta 152
« Reply #328 on: February 17, 2012, 11:46:18 AM »

Go back to the first post, read again the red lines, they explain what you have to do before installing V2 ;)

Are your reticles back ?
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gianluca

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Re: Pack Fw 190 & Ta 152
« Reply #329 on: February 17, 2012, 11:54:55 AM »

Will try later Bruno and report back! By now I can say that before installing v2 I deleted all old folders either in Files, Mods or jsgme (transferred over to a big back up file!) so no left over from the v1 at all.
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mikejr

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Re: Pack Fw 190 & Ta 152
« Reply #330 on: February 17, 2012, 11:56:45 AM »

Try this fix for your Revi 12 reticles, it worked fine for cgagan => http://www.gamefront.com/files/21335557/00_Fw_190_Revi12_7z

Hi Claymore, I downloaded this but for some reason it still didn't work. I had it in the appropriate place (3do/Cockpit) but the reticles were still missing, so I extracted ReviReticle.tga and Reticle.mat from fb410_clay02.sfs for both the A4 and A5 and put them in the folders you provided and hey presto I now have reticles on all aircraft.  ;D

Incidentally I tested this on the Moscow map and here beacons are still avaliable for all 190's, even the A4, but still nothing for everything else :(

Michael.
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Badmuthafunker

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Re: Pack Fw 190 & Ta 152
« Reply #331 on: February 17, 2012, 01:16:31 PM »

After trying a fresh ModAct 3.06 install, we're up and running. Big up to Clay and Mick! Many thanks guys.  ;)
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C6_Claymore

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Re: Pack Fw 190 & Ta 152
« Reply #332 on: February 17, 2012, 01:46:33 PM »

After trying a fresh ModAct 3.06 install, we're up and running. Big up to Clay and Mick! Many thanks guys.  ;)

Good news ! and about the radionavigation ? is it alright ? can you select a beacon with the Fw 190 and other plane ?
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Badmuthafunker

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Re: Pack Fw 190 & Ta 152
« Reply #333 on: February 17, 2012, 02:31:51 PM »

I'll have a look at that later on mate. I've got problems with no cockpits in the "A" models so far. When I've tested all the planes, I'll make a full report.  ;)
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C6_Claymore

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Re: Pack Fw 190 & Ta 152
« Reply #334 on: February 17, 2012, 03:28:53 PM »

Don't forget the log.lst ;)
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gianluca

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Re: Pack Fw 190 & Ta 152
« Reply #335 on: February 17, 2012, 03:44:10 PM »

hi Bruno, your fix did not work but I discovered the reason those reticles did not work: in POV CirX mod I still had FW190 hier.him which somehow affected only the A4 to A6 and only in this v2!
also I discovered why canopy did not spawn opened: GeraDamage mod was the cause! even though I wonder this mod did not affect the v1.... lastly the magnetos...that was my bloody fault: i beg you pardon!
So now I can proudly announce I can fully enjoy your 190s!
My very best regards and thks,
Gianluca
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