Hi all,
As with many of you, I have this common problem with radio beacons not working/having limited or unpredictable functionality but today have solved it on my current install.
It is entirely mod-related.
Spent some of the day trying to crack this one and I can now say I have done so successfully!
I will explain briefly: basically it was a process of elimination by disabling and enabling all my mods in an order. I have the latest SAS modact and buttons, and everything set up to allow radio beacon operation.
Ultimately I have personally found the following mods (all the latest versions of them, at time of writing) cause beacons to only be semi-functional or not functional at all, and in one case critical to game function:
Pablo's Cockpit Sound Effects (Beta 2): https://www.sas1946.com/main/index.php/topic,19887.0.html This one freezes the game entirely whenever a NDB is selected. Landing beacons still work normallySAS~Epervier's Do-217K-1 version 2.01: https://www.sas1946.com/main/index.php/topic,18856.0.html This one, as with all that follow, makes beacons completely unusable/non-selectable (no HUD messages even with all settings on) in all aircraft but the stock Bf-110G-2 (in which all NDBs and landing beacons are completely available), but does not lock up the game at allSAS~CirX's Fw190 A-2 & A-3 ~ Uncut: https://www.sas1946.com/main/index.php/topic,1470.0.html " " " " " "SAS~Sani's [Test] Fw190D9 Early: https://www.sas1946.com/main/index.php/topic,12184.0.html " " " " " "SAS~CirX's TBM/TBF ~ the Avengers!!!! v2.0: https://www.sas1946.com/main/index.php/topic,901.new.html#new " " " " " "In my install (SAS Modact 3.06 with buttons 9.4/9.5)
all the above mods must be disabled for full radio beacon functionality.
Guessing there is a common file somewhere?
I have also posted in the respective mod posts and I hope there can be a fix for each at some point! Nonetheless my 4.10.1 now takes advantage of all the new features and some more
I would suggest maybe others post which of their mods cause these problems and maybe make this a sticky post?
Michael.