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Author Topic: The Battle of Taranto : Operation Judgement  (Read 3691 times)

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BT~Tarik

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The Battle of Taranto : Operation Judgement
« on: January 26, 2012, 12:56:43 PM »

Just uploaded a new mission : Operation Judgement, Battle of Taranto

This is for those who enjoy flying torpedo bombers, and who like to have some chilling experience !

You play as a Swordfish pilot, who takes part in it. Take off from the Illustrious and go to sink the Italian fleet in its harbour !

Watch the AAA and the Barrage Baloons, you don't see them easily at night !




DOWNLOAD
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el bradipo

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Re: The Battle of Taranto : Operation Judgement
« Reply #1 on: January 27, 2012, 01:51:42 AM »

many thanks!
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jeanba

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Re: The Battle of Taranto : Operation Judgement
« Reply #2 on: January 27, 2012, 03:45:34 AM »

Looks nice
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asheshouse

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Re: The Battle of Taranto : Operation Judgement
« Reply #3 on: January 27, 2012, 04:04:05 AM »

No Caio Duilio?  --- Maybe its not in DBW?
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BT~Tarik

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Re: The Battle of Taranto : Operation Judgement
« Reply #4 on: January 27, 2012, 05:02:31 AM »

I couldn't find it.But the ship in your screen looks similar to the one in my screen I think.
I think I took the Littorio as the battleships, the Trento as heavy cruiser (I think it's the one in my screen, the Yukikaze as light cruiser and the Tashkent as the destroyer.

I don't know anything about ships, I just chose them thinking that they fit in the category. If someone has better suggestions I will change it and reupload. There were 6 battleships, 9 heavy cruiser, 7 light ones and 13 destroyers.
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lyteyr

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Re: The Battle of Taranto : Operation Judgement
« Reply #5 on: February 21, 2012, 07:58:09 AM »

I get this error message when I try to start the campaign: Mission loading failed: Mesh 3do/humans/paratroopers/russia/mono.sim not created.  I already set the value to read "TexCompress=2" in conf.ini to no avail.  Any suggestions?

Cheers,
lyteyr
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pierre1946

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Re: The Battle of Taranto : Operation Judgement
« Reply #6 on: February 21, 2012, 08:01:55 AM »

SAS_Storebror reports thus:


    Why does setting the two TexCompress Flags in conf.ini solve the famous Paratroopers mission load error issue?
   
    This error ("Mission loading failed: Mesh3do/humans/Paratroopers/Russia/mono.sim not created") occurs while textures are loaded
   into your graphics card's memory. When the size of these textures exceeds the memory limits of your graphics card, mission
   loading stops with this error message.
   
    Why is it always the Paratroopers causing this error?
   
    It isn't. Forget about the error message contents, it's plain bullshit.
   
    So what exactly do these parameters do?
   
    They let your system compress the textures with a so called "S3TC" texture compression algorithm, which gives a very good
   performance and much reduced texture size with just a slightly loss of texture quality (regarding quality however the
   implementation of S3TC, depending on your graphics driver, might cause slightly frayed texture edges).
   
    Why do I need to set two parameters for just one thing?
   
    Good question. Maybe just to confuse the russians ;)
   
    Joking aside, one parameter would logically do, but things are like they are, don't waste time worrying about it.
   
    What happens if I set just one of the two parameters?
   
    Simply said, it just won't do the trick. You need to set both in order to get the texture compression to work correctly.
    Okay, got it. But now I forgot the right flag parameter's names and settings...
   
    No problem, here you go:
    In your IL-2 game folder you'll find a file "conf.ini". Open this in notepad (or your favourite text editor) and set these
   two parameters in the section [Render_OpenGL] accordingly:
    TexCompress=2
    TexFlags.TexCompressARBExt=1
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lyteyr

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Re: The Battle of Taranto : Operation Judgement
« Reply #7 on: February 21, 2012, 09:08:34 AM »

Thanks pierre1946.  I had changed the TexCompress to 2 earlier, but it must not have saved.  A quick recheck found the error and now the mission works like a charm.  Well done to SAS_Storebror as well.

lyteyr
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