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Author Topic: Mosquito VulcanM61 v2 (4.09 - 4.101 - 4.11 )  (Read 20340 times)

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BT~Tarik

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Re: Mosquito VulcanM61(for 4.11)
« Reply #12 on: February 06, 2012, 10:11:44 AM »

Oh sorry, infact I thought that I tested it in DBW^^ my mistake

but there is a tse tse in DBW too. But then the fm might be incompatible...
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.50calBMG

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Re: Mosquito VulcanM61(for 4.11)
« Reply #13 on: February 06, 2012, 11:37:58 AM »

i tried to download and use it in a DBW 1.1 4.101 install and i also got a 20% ctd
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Gibbi

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Re: Mosquito VulcanM61(for 4.11)
« Reply #14 on: February 16, 2012, 10:35:15 PM »

Please make for 4.101!!!
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melissa

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Re: Mosquito VulcanM61(for 4.11)
« Reply #15 on: February 17, 2012, 12:04:28 PM »

Mosquito VulcanM61 for 4.101  View first post
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redbaron

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Re: Mosquito VulcanM61(for 4.101 & 4.11 )
« Reply #16 on: February 17, 2012, 06:13:19 PM »

this thing is AMAZING!!!! i love it  8)
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Epervier

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Re: Mosquito VulcanM61(for 4.101 & 4.11 )
« Reply #17 on: February 18, 2012, 03:54:15 AM »

Thank you very much !  :)
It only remains to make the 409 version!  :D
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If your results do not live up to your expectations, tell yourself that the great oak was once an acorn too. - Lao Zi -

melissa

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Re: Mosquito VulcanM61(for 4.101 & 4.11 )
« Reply #18 on: February 20, 2012, 12:42:24 PM »

New samples for M61. View first post.

Regards
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Epervier

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Re: Mosquito VulcanM61(for 4.101 & 4.11 )
« Reply #19 on: February 21, 2012, 02:29:56 AM »

Your version 4.10 works fine in UP2.01 !  :) :)
Tks !
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If your results do not live up to your expectations, tell yourself that the great oak was once an acorn too. - Lao Zi -

Epervier

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Re: Mosquito VulcanM61 v2 (4.09 - 4.101 - 4.11 )
« Reply #20 on: February 22, 2012, 04:41:18 PM »

I introduced amendments to the author who has accepted.
He also authorized to amend this post.

Features :
- Use the reticle of TseTse to compensate variation firing the Vulcan (see screen first post)
- Added two machineguns .303 with 500 rounds as defensive armament
- Vulcan disappears if you choose "none" loadout
- change FM for v4.09 & 4.10

for 4.09 - 4.101 - 4.11 : see first post for link !

Bons vols !
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If your results do not live up to your expectations, tell yourself that the great oak was once an acorn too. - Lao Zi -

Username333

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Re: Mosquito VulcanM61 v2 (4.09 - 4.101 - 4.11 )
« Reply #21 on: July 18, 2012, 04:10:27 PM »

I get a 20% crash, not sure what is wrong. All the other mods I have are effects and airplanes. I am using the 4.101 Version 2 with the new samples.
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flightdok74

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Re: Mosquito VulcanM61 v2 (4.09 - 4.101 - 4.11 )
« Reply #22 on: July 18, 2012, 08:05:56 PM »

No armament show up in the 4.11 version, the plane doesn't show either?....thanks..... :(
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fabianfred

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Re: Mosquito VulcanM61 v2 (4.09 - 4.101 - 4.11 )
« Reply #23 on: October 11, 2012, 07:29:07 PM »

Neither can it be compared to the Mk108, which pumps out 30mm shells at a poultry (WTF!!!) 650 rounds per minute with a wheezing 540 Metres per second muzzle velocity. Our M61 blasts out the 20mm's at 6000 Rounds per Minute (6600 with the A2) @ 1050 Metres per second muzzle velocity, so the weight of the projectiles is more than made up for by the amount of them and the speed they are travelling (quantity over quality!).
using one of these to shoot chickens is wasteful...
perhaps that should be paltrey ....not poultry....lol..... or this that the American spelling??
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