maybe that was just an effect of how the program was wroitten, a concodence, not made on purpose...? maybe... what do i know.
You're absolutely right 110G.
Basically the new selector does what the old one did, while being way less intrusive. No "on-the-fly" executable files creation anymore, no execution of files with weird extensions and the like, thus all antivirus related issues from previous versions should be solved.
Add to that we have added extensive JVM parameter injection in order to utilize available memory of modern machines as much as possible, which in turn raises the limit of available slots for custom modded installations.
To be honest, to me it makes no difference whether a game just refuses to start or whether it crashes at 95%, both isn't what the user wants to do, isn't it? For sure I'm not gonna invent in the
way a game is crashing
If desired, I could open another topic where we can discuss internals of the selector. Anyone else can do so too. I just feel that most of the selector reports in this thread are slightly off topic since they either complain about something which has been invented like that intentionally, or they're referring to non-reading or misreading the manual.
Best regards - Mike